Ocarina of Time

OOT has been beaten under 22 min

Started by KingOfHeart · 15 Apr 2012 · 47 replies

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Re: OOT has been beaten in 23 min

#2
I said this in the irc today: THIS IS TOO FUCKING FAST! I know its a speedrun but honestly! We have made this game into a veritable ALttP!

Re: OOT has been beaten in 23 min

#8
has there been an easy consistent setup for the wrong warp to ganon's castle yet? I want to try this out, but really don't wanna have to worry about stupid frame perfect tricks

Re: OOT has been beaten in 23 min

#12
Anyone have any guesses on how long it will be before a sub 20 run happens?

Re: OOT has been beaten in 23 min

#16
I sincerely hope this gets banned from SDA timing and the majority of speedruns. It completely removes allmost all the skill from speedrunning this game.

Re: OOT has been beaten in 23 min

#17
that's what separate categories are for.

the categories that restricted stuff like RBA just need to be updated to restrict this.

Re: OOT has been beaten in 23 min

#19
Hmm, wonder how possible 20 min is.
From what I seen he only made a 30 sec mistake at most.
I could see a 21 min with perfection.

Re: OOT has been beaten in 23 min

#20
I'm waiting for a TAS with this new skip. The day it is finished a new slightly faster warp will be found, somehow.

Re: OOT has been beaten in 23 min

#21

Hmm, wonder how possible 20 min is.
From what I seen he only made a 30 sec mistake at most.
I could see a 21 min with perfection.
- Zora River shortcut positioning
- cucco gathering
- warp portal positioning
- Gohma/Stalfos/Ganon battles
- burning web not needed

The above that can be improved should total more than 30 seconds to save.

Last edited 18 Apr 2012, 00:19 by Jeville.

Re: OOT has been beaten in 23 min

#22

- burning web not needed


After you've loaded the web once, that doesn't work and since you need to go down twice, you simply have to burn the web. Unless you do the skulltula clip of course which requires pretty much TAS-perfection if you jump from the top. It might be feasible for a 20 minute run, but still is stupifyingly hard for almost no gain at all (if at all).

Last edited 18 Apr 2012, 02:16 by TimpZ.

Re: OOT has been beaten in 23 min

#24
30 sec...not 2 1/2 min...
I heard him say that the web won't work...

I know he can jump on the chest and climb up the vines to save 4 sec or so someone said.

Re: OOT has been beaten in 23 min

#26
I would separate this as child ending, I'd like to see an adult ending using this trick, just for fun. (random route)

Re: OOT has been beaten in 23 min

#27

After you've loaded the web once, that doesn't work and since you need to go down twice, you simply have to burn the web. Unless you do the skulltula clip of course which requires pretty much TAS-perfection if you jump from the top. It might be feasible for a 20 minute run, but still is stupifyingly hard for almost no gain at all (if at all).


can you pause buffer the skullltula clip? might be able to do it non tas that way

Re: OOT has been beaten in 23 min

#28

can you pause buffer the skullltula clip? might be able to do it non tas that way


Im sure that you can. The skulltula clip, if i understand correctly, is only TAS only if you are falling from the top (I've done it before from about midway up). If your going to pause buffer the fall it will take longer than just burning the web.