Released in 1993 for the Game Boy, Link's awakening was the first Zelda game NOT to feature Zelda. Link is trapped on an island and must go through 8 dungeons to awaken the Wind Fish so he can leave... or you can screenwarp and beat the entire game in under 5 minutes. The game was rereleased for the GBC featuring colour and an all new (optional) dungeon.
No screenwarp record currently exists. The record on the black and white version is just over an hour and a half, single segment. The colour version has a record of around 1 hour, 45 minutes, also single segment. A DX TAS has been done in a time of under 1:10.
I'm going to be doing a B&W run. I have an optimal screenwarping route for those who want to try it.
Runs in progress:
B&W any%
No screenwarp record currently exists. The record on the black and white version is just over an hour and a half, single segment. The colour version has a record of around 1 hour, 45 minutes, also single segment. A DX TAS has been done in a time of under 1:10.
I'm going to be doing a B&W run. I have an optimal screenwarping route for those who want to try it.
Runs in progress:
B&W any%
Last edited 18 Nov 2009, 20:36 by SD2.
