The Wind Waker

Bombs Early Route

Started by Matti · 11 Jul 2013 · 54 replies

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Re: Bombs Early Route

#31
So I did some timing together with WooferZfg on this new route on skipping delivery bag that Matti came up with and basiclly this is the spreadsheet of the  timings between Old route and skipping Delivery bag(new route)!

https://docs.google.com/spreadsheet/ccc?key=0AqTDPuo42_PSdDBYeDRxdWtIWHJuVVpIOUlCXzlNT2c#gid=0

I did some major mistakes but it still ended up with beign around a minute faster with the new route!

Whats cool with this new route that we will be using the old route once again with Ghost Ship, so dont need to go over to Bomb Island and farm the rupees in the late game. We will have to do what we used to do in the old route by letting the day pass at Bomb Isle before we charge up our superswim back over to Dragon Roost Isle. With this meaning we will be able to save another 30 seconds later at Ghost Ship! So this around a 1minute and 30 seconds in total time saving.

Re: Bombs Early Route

#32
another cool part about this route is that this route will make low% even more faster, because we dont have to do the bottle skip (as we got bombs instead to bomb the boulder instead, aswell you can now do the Silver rupee strat instead while climbing up to Medlii when visiting Dragon Roost Isle for Earth Temple part!

Re: Bombs Early Route

#33
But you can't use the normal bombs to bomb the rock?

Also great route, amazing job on that!

Re: Bombs Early Route

#35
Questions,
what is this new bomb dry storage method people are mentioning?

Is cosmo still uploading his video of the 4:31:xx wr, how was this not sub 4:30. was it this route?

this route happened just after i watched through cosmo's 4:32:26 wr vid and wrote down the route, lol

i dont know how much of this will be possible in WWHD since the main reason the greatfish SS is possible is because we abuse the slow loading of the island which happens before the cutscene can load. the WiiU will likely be able to load it even with a fast and accurate SS before we reach land. although i like how you slow the loading of diamond step by entering into the quadrant under it, does this method could help us with getting into greatfish by approaching from somewhere other than tingle island?

Re: Bombs Early Route

#36

what is this new bomb dry storage method people are mentioning?


Jumpslash onto ledge, drop bomb, turn around, pull out Wind Waker, run into bomb, get Wind Waker Dive, cancel + storage.


Is cosmo still uploading his video of the 4:31:xx wr, how was this not sub 4:30. was it this route?\


Yes, he's uploading the video of the record. It was bombs early, but it didn't include the Delivery Bag Skip Matti found yesterday.


i dont know how much of this will be possible in WWHD since the main reason the greatfish SS is possible is because we abuse the slow loading of the island which happens before the cutscene can load. the WiiU will likely be able to load it even with a fast and accurate SS before we reach land. although i like how you slow the loading of diamond step by entering into the quadrant under it, does this method could help us with getting into greatfish by approaching from somewhere other than tingle island?


WWHD loads the entire ocean at all times. So no more Greatfish SS (the cutscene will instantly load)

Re: Bombs Early Route

#37
How do you avoid the Fire mountain reload while superswimming to the Sub?

Are load times affected? My wii is quite old so I don't know if that affects it.

Re: Bombs Early Route

#38

How do you avoid the Fire mountain reload while superswimming to the Sub?

Are load times affected? My wii is quite old so I don't know if that affects it.


Yes, old Wii's and GC's make it harder to superswim past Fire Mountain without getting the reload. So just get a newer Wii, lol

Re: Bombs Early Route

#39

Yes, old Wii's and GC's make it harder to superswim past Fire Mountain without getting the reload. So just get a newer Wii, lol


There is a way around this, you can pause for a sec before you enter to the Fire Mountain "Zone" so the island can load normally.

Re: Bombs Early Route

#40
For no Tuner, for anyone who wants Yashi's WR, although you can't skip the Delivery Bag, you can still skip the Medli Bottle. This is really only worth it on the English version, but it's still faster on both versions.

On English: saves about 0:50 + 30 seconds at Ghost Ship
On Japanese: saves about 0:15 + 30 seconds at Ghost Ship

Route:
-Get the Wind Waker.
-Do Zephos Skip.
-Get Storage off the edge facing the left pillar near Zephos (if you fail storage, strafe right, climb the ledge, and strafe back to the storage spot, as this is the fastest way to retry storage)
-Get Camera Lock and strafe into the water. When you start superswimming, you'll have 1-2 seconds to charge up with constant air refills before you sploosh, so you should shoot yourself away after about 1-2 seconds.
-Superswim to the submarine and get the submarine bottle.
-Savewarp, sail to Bomb Island, get water in your bottle when you reach the island.

Now here's where it gets tricky. Since you want to save 30 seconds at Ghost Ship, you want to arrive at Dragon Roost after it turns night. So since you have to wait for it to turn night, you may as well change the wind to South since you have to do that later anyways.

-Do a Wind Waker dive and get storage but don't cancel the Wind Waker. Instead, play Wind's Requiem and change the Wind to South. Since you change the wind using the glitched Wind Waker state, the in-game time will continue to pass.
-Do another Wind Waker dive, get storage, and cancel it this time.
-Roll over to the area near the vines, get Camera Lock, and sidehop into the water.
-Superswim to Dragon Roost. You can either drown in the quadrant or reach the island. Unlike the Delivery Bag skip, it does not matter if you drown or not because you already did Zephos Skip and do not need KoRL.
-Do Rock Skip, talk to Quill, get Delivery Bag.
-Roll right to the DRC entrance and pour water on the bomb flower right away.
-Pick up bomb, blow up rock, beat DRC with the chest storage route (http://www.youtube.com/watch?v=2-glNEmtaPI)

Last edited 01 Oct 2013, 23:27 by wooferzfg1.

Re: Bombs Early Route

#41

For no Tuner, for anyone who wants Yashi's WR, although you can't skip the Delivery Bag, you can still skip the Medli Bottle. This is really only worth it on the English version, but it's still faster on both versions.

On English: saves about 0:50 + 30 seconds at Ghost Ship
On Japanese: saves about 0:15 + 30 seconds at Ghost Ship

Route:
-Get the Wind Waker.
-Do Zephos Skip.
-Get Storage off the edge facing the left pillar near Zephos (if you fail storage, strafe right, climb the ledge, and strafe back to the storage spot, as this is the fastest way to retry storage)
-Get Camera Lock and strafe into the water. When you start superswimming, you'll have 1-2 seconds to charge up with constant air refills before you sploosh, so you should shoot yourself away after about 1-2 seconds.
-Superswim to the submarine and get the submarine bottle.
-Savewarp, sail to Bomb Island, get water in your bottle when you reach the island.

Now here's where it gets tricky. Since you want to save 30 seconds at Ghost Ship, you want to arrive at Dragon Roost after it turns night. So since you have to wait for it to turn night, you may as well change the wind to South since you have to do that later anyways.

-Do a Wind Waker dive and get storage but don't cancel the Wind Waker. Instead, play Wind's Requiem and change the Wind to South. Since you change the wind using the glitched Wind Waker state, the in-game time will continue to pass.
-Do another Wind Waker dive, get storage, and cancel it this time.
-Roll over to the area near the vines, get Camera Lock, and sidehop into the water.
-Superswim to Dragon Roost. You can either drown in the quadrant or reach the island. Unlike the Delivery Bag skip, it does not matter if you drown or not because you already did Zephos Skip and do not need KoRL.
-Do Rock Skip, talk to Quill, get Delivery Bag.
-Roll right to the DRC entrance and pour water on the bomb flower right away.
-Pick up bomb, blow up rock, beat DRC with the chest storage route (http://www.youtube.com/watch?v=2-glNEmtaPI)

How about getting bombs before DRC and chest storage to skip delivery bag? Could potentially mean you can delay getting the submarine bottle until after DRC as well. Bombs does help quite a lot in DRC but it does mean you have to go to Northern Triangle Island twice.

Will probably screw up the day for ghost ship though.

Last edited 02 Oct 2013, 23:25 by Seronei.

Re: Bombs Early Route

#42

How about getting bombs before DRC and chest storage to skip delivery bag? Could potentially mean you can delay getting the submarine bottle until after DRC as well. Bombs does help quite a lot in DRC but it does mean you have to go to Northern Triangle Island twice.

Will probably screw up the day for ghost ship though.


that's what low% does and it's really slow

Re: Bombs Early Route

#43

that's what low% does and it's really slow

I know low% does that. Why is it slower than what you're suggesting though? Because I don't see a reason why it would be. You go out of your way with 1 superswim to place the pearl but you replace the superswim to go out of your way to get bottle. You skip Delivery bag cutscene and you save time inside DRC. Quite a lot as well, especially if you're not using the chest storage route.

Re: Bombs Early Route

#44

I know low% does that. Why is it slower than what you're suggesting though? Because I don't see a reason why it would be. You go out of your way with 1 superswim to place the pearl but you replace the superswim to go out of your way to get bottle. You skip Delivery bag cutscene and you save time inside DRC. Quite a lot as well, especially if you're not using the chest storage route.


the only way to get chest storage with early bombs is to use the boat. to get in the boat you have to swim away from windfall and drown (30 seconds) + sail to dragon roost (1 minute). also if you get chest storage then you don't have a chest for later to climb up to medli, so you'll have to use a chest somewhere else? i really don't see how it would be faster.

Re: Bombs Early Route

#45
I can't stop splooshing at the fire mountain in the english version. I watched cosmo do the swim and he swims right through the quadrant without splooshing. Is there a version difference?? I know greatfish island loads quicker in english version, and if that goes for all islands than maybe the fire mountain loads too quick as well so i sploosh.

Just how do I not sploosh when SS'ing through fire mountain?

Re: Bombs Early Route

#46

I can't stop splooshing at the fire mountain in the english version. I watched cosmo do the swim and he swims right through the quadrant without splooshing. Is there a version difference?? I know greatfish island loads quicker in english version, and if that goes for all islands than maybe the fire mountain loads too quick as well so i sploosh.

Just how do I not sploosh when SS'ing through fire mountain?


do you have a black wii? i doubt there's a version difference, but just aim a bit more east to not sploosh (though it makes the superswim harder)

Re: Bombs Early Route

#47
I use a White Wii I got in 2008. Also, It seems that no matter how far to the east or west of the fire mountain I swim, as long as its somewhere in the quadrant I will sploosh.

Re: Bombs Early Route

#48
I think the faster your wii's laser reads the game disc, the less likely you are to sploosh there. If you pause right before you would sploosh it gives the game more time to load the quadrant so consider doing that

Re: Bombs Early Route

#49
So I tested this a bunch. Basically, I paused the game right before I sploosh each time and one time I paused for 6 seconds and I didn't sploosh. Another time I paused right before splooshing so I sat on the pause menu for about 15 seconds and I did sploosh. + I tested other times and it seems very random and not reliable at all whether the quadrant loads or not.

Last edited 08 Oct 2013, 06:15 by Wizzrobe.

Re: Bombs Early Route

#50

the only way to get chest storage with early bombs is to use the boat. to get in the boat you have to swim away from windfall and drown (30 seconds) + sail to dragon roost (1 minute). also if you get chest storage then you don't have a chest for later to climb up to medli, so you'll have to use a chest somewhere else? i really don't see how it would be faster.


Forgot to answer this earlier but there's a chest on Crescent Moon Island. Not ideal but you can get storage easily with bomb method of the chest. You kind of need to get double storage if you want to superswim away from there though which you can get with help from the guy with telescope.

Re: Bombs Early Route

#51

Forgot to answer this earlier but there's a chest on Crescent Moon Island. Not ideal but you can get storage easily with bomb method of the chest. You kind of need to get double storage if you want to superswim away from there though which you can get with help from the guy with telescope.


This doesn't really seem worth it if you're gonna get bombs before DRC unless you use a route different from the low% route (though I don't see how else to get the chest on Dragon Roost except with a hyoi pear, which is slow)

Re: Bombs Early Route

#52
Sorry Seronei, I was wrong lol. Here's No Tuner Delivery Bag Skip (probably only faster on English, if at all)

Get Wind Waker
Superswim to Bomb Island Submarine, get Bottle
Save Warp, get Water in Bottle, Superswim to Greatfish, stopping at S. Triangle on the way
Superswim to Windfall, get Bombs
Superswim to Crescent Moon Island
Kill chus with bombs, get Double Storage using bombs and telescope guy for text (has only 1, quick textbox, so press B quickly after getting storage)
Open chest and superswim in the dark to Dragon Roost
Use chest storage to sidehop into Quill cutscene (Something like http://www.youtube.com/watch?v=ekzBsNBb2AA but ledge clip instead of precise jump)
Enter inside of Dragon Roost, grab ledge and go to DRC entrance
Pour water on bomb flower, blow up rock, enter DRC
Complete first two rooms in DRC normally
Throw bomb to blow up rock while heading toward the block on the left side, pull out block all the way
Head back towards the rock you just blew up, enter door, get small key
Do the rest of DRC with chest storage route

EDIT: Here's a video of the route from the Bomb Island Submarine to Grappling Hook - http://www.twitch.tv/wooferzfg1/c/3234377

Last edited 13 Nov 2013, 03:42 by wooferzfg1.

Re: Bombs Early Route

#53

Sorry Seronei, I was wrong lol. Here's No Tuner Delivery Bag Skip (probably only faster on English, if at all)

Get Wind Waker
Superswim to Bomb Island Submarine, get Bottle
Save Warp, get Water in Bottle, Superswim to Greatfish, stopping at S. Triangle on the way
Superswim to Windfall, get Bombs
Superswim to Crescent Moon Island
Kill chus with bombs, get Double Storage using bombs and telescope guy for text (has only 1, quick textbox, so press B quickly after getting storage)
Open chest and superswim in the dark to Dragon Roost
Use chest storage to sidehop into Quill cutscene (Something like http://www.youtube.com/watch?v=ekzBsNBb2AA but ledge clip instead of precise jump)
Enter inside of Dragon Roost, grab ledge and go to DRC entrance
Pour water on bomb flower, blow up rock, enter DRC
Complete first two rooms in DRC normally
Throw bomb to blow up rock while heading toward the block on the left side, pull out block all the way
Head back towards the rock you just blew up, enter door, get small key
Do the rest of DRC with chest storage route

EDIT: Here's a video of the route from the Bomb Island Submarine to Grappling Hook - http://www.twitch.tv/wooferzfg1/c/3234377


I have a question about this route. Why do you take the bottle if you can use bomb instead to break the rock ? You can take the bottle later like on the way to FW.

Re: Bombs Early Route

#54

I have a question about this route. Why do you take the bottle if you can use bomb instead to break the rock ? You can take the bottle later like on the way to FW.


IIRC only bomb flowers work on that rock