Ocarina of Time

Z-Targeting issue on VC?

Started by Locx · 01 Dec 2013 · 5 replies

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Z-Targeting issue on VC?

#1
I recently came across a slight problem with the VC version of OoT.
Every time Link targets an entity, the targeting never gets canceled until I either press Z-targeting again or move away far enough.

Normally The Z-Targeting would cancel automatically when Z (L for my case) is not being pressed. I tested this out on another Wii and still get the same result. Oddly enough, my N64 version works the way it's suppose to. I have also tried various WAD injects and still no fix.

Is this perhaps a version difference that I am not aware of? I haven't seen a problem like this before and it only started happening recently.

Much help for my silly problem is much appreciated :)

Re: Z-Targeting issue on VC?

#2

I recently came across a slight problem with the VC version of OoT.
Every time Link targets an entity, the targeting never gets canceled until I either press Z-targeting again or move away far enough.

Normally The Z-Targeting would cancel automatically when Z (L for my case) is not being pressed. I tested this out on another Wii and still get the same result. Oddly enough, my N64 version works the way it's suppose to. I have also tried various WAD injects and still no fix.

Is this perhaps a version difference that I am not aware of? I haven't seen a problem like this before and it only started happening recently.

Much help for my silly problem is much appreciated :)




On the file select screen, in the options menu, you can choose between "switch" and "hold" targetting. Switch is the default, but a lot of people prefer hold, and hold is the default for most later zelda games I think.

Re: Z-Targeting issue on VC?

#4
Ya. I get it. I'm stupid. I don't know why that switched on me suddenly

Re: Z-Targeting issue on VC?

#5
when switch is enabled and you want to untarget you simply have to hold backand press Z :D
but since you're used to hold, it doesn't matter