Ocarina of Time

Q&A Ganondoor/Gohma Hover Trick Help Thread

Started by Crank · 04 Mar 2013 · 51 replies

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Q&A Ganondoor/Gohma Hover Trick Help Thread

#1
Hey guys
the damn wrong warp still doesnt working.
Here a new Video with Tas Input
http://youtu.be/wtHoOrn_ybw

I dont think that the Ocarina Item glitch is the problem.Even with Tas frame by frame input the Wrong warp fails....

Last edited 19 Mar 2014, 23:42 by mzxrules.

Ganondoor Trick Help Thread

#2
Well that video reveals the problem: you're playing on a PAL version of the game, which runs slower than NTSC and makes some tricks harder. One noticeable difference about PAL vs. NTSC is that Link's roll distance is shorter on PAL, which means the roll forward you do in this setup leaves Link too close to the warp if it is not done on NTSC. That also explains why the little steps forward you would do to correct yourself worked to get Link into the warp.

Ganondoor Trick Help Thread

#4
I've never done any glitches in OoT before (played it glitchless a few times), last night I was trying to wrong warp from Deku -> Ganon's Castle but couldn't do it. I've watched various tutorials on Youtube but can't seem to get it. Could somebody take a look at the my attempt?

http://www.youtube.com/watch?v=SaYgY8r52fY&feature=youtu.be

Thanks! I'm probably doing it horribly wrong but it's my first day messing with OoT so please don't be too harsh  :P

Ganondoor Trick Help Thread

#5

I've never done any glitches in OoT before (played it glitchless a few times), last night I was trying to wrong warp from Deku -> Ganon's Castle but couldn't do it. I've watched various tutorials on Youtube but can't seem to get it. Could somebody take a look at the my attempt?

http://www.youtube.com/watch?v=SaYgY8r52fY&feature=youtu.be

Thanks! I'm probably doing it horribly wrong but it's my first day messing with OoT so please don't be too harsh  :P

I'm pretty sure you aren't holding your control stick perfectly to the left, but instead slightly diagonal. If you are certain you are holding your control stick perfectly left, then it could also have to do with your controller settings.

Also be careful with releasing your camera (at 16 seconds in the video), it could mess things up. You want to keep your camera locked and only unlock it at the places the tutorials do it as well.

Ganondoor Trick Help Thread

#6

I'm pretty sure you aren't holding your control stick perfectly to the left, but instead slightly diagonal. If you are certain you are holding your control stick perfectly left, then it could also have to do with your controller settings.

Also be careful with releasing your camera (at 16 seconds in the video), it could mess things up. You want to keep your camera locked and only unlock it at the places the tutorials do it as well.

Thanks! I think it was a combination of the two, after adjusting the controller settings and not releasing Z until after moving forward it's working. I seem to be able to get it pretty consistently with a 360 controller, but only about 1/5 with an almost new official N64 controller (adaptoid PC adapter).

Ganondoor Trick Help Thread

#7
I've a problem with the Links House (Pause) WrongWarp fix.
I tried it out so many times, but everytime it warps me into a "new" dark room where i can hear the Deku Tree OST.
It's not the Dark Room with the burning Rocks that appears if you not fix the WrongWarp.

Could it be, that my Version is specific? I play on N64 NTSC-J Version 1.1

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#8
Yes. That specific version does not work with the pausing in Link's house trick. I've heard watching the hyrule field cutscene may work, so you can try that.

Ganondoor Trick Help Thread

#9
Ok thank you very much. This method seems to be a bad alternative :(

It's only specific on the 1.1 Version right? With 1.0 you have no problem to perform the House fix?
If it's not so random to get a 1.0 Version on ebay :/

Ganondoor Trick Help Thread

#10
Pause fix works if you pause in the twin's house in v1.1 J

Edit: Pausing in Link's House does work with 1.1, but only if the language is set to English.

Last edited 04 May 2013, 18:04 by mzxrules.

Ganondoor Trick Help Thread

#11
Hey it works...thank you very much.

Ok, it's a few seconds slower than the house method, but if WW goes wrong, the Run ist over. Its only important for races, because i'll never forfeit a race. Never give up ^^

The fact with the english text is nice to know, but then I can played the US Version instead. I have one 1.0 US.

Ganondoor Trick Help Thread

#12
Hi guys, been lurking for a while and started learning Ganondoor casually a while back.

I have a problem with the camera trolling me sometimes by being at the wrong angle after I do OI, so then I obviously can't continue with the setup. I don't even know why this happens, and I've tried messing with it using savestates to try to reproduce it consistently to know what to avoid, but I failed.

Why does this happen, and more importantly how do I avoid it?

Thanks in advance for any help :).

Ganondoor Trick Help Thread

#13
To compound on all ganondoor problems I also need help. It seems sometimes I can always get frames 3 and 4 correctly (from a save state after OI completed) but cant get others, and then there are other times it seems I can only get 2 and 5 correctly (I've never yet done 1 correctly).

What exactly does it mean when I'm warping outside the deku tree or just entering into the next room as normal (two most common mistakes I seem to be getting).

I've followed both pewdie's and tokyoboi's videos to the T and still somehow seem to be messing up some of the time. Is it perhaps camera angles? Or the time after the janky blue warp pan that I'm supposed to cancel OI?

gosh its so frustrating

Ganondoor Trick Help Thread

#14

To compound on all ganondoor problems I also need help. It seems sometimes I can always get frames 3 and 4 correctly (from a save state after OI completed) but cant get others, and then there are other times it seems I can only get 2 and 5 correctly (I've never yet done 1 correctly).

What exactly does it mean when I'm warping outside the deku tree or just entering into the next room as normal (two most common mistakes I seem to be getting).

I've followed both pewdie's and tokyoboi's videos to the T and still somehow seem to be messing up some of the time. Is it perhaps camera angles? Or the time after the janky blue warp pan that I'm supposed to cancel OI?

gosh its so frustrating


Outside Deku Tree means you were late (usually meaning you opened the door late), Deku Tree Basement means early, Ganon's Tower means just right. If your game crashes, it means your timing was perfect, but the last cutscene you watched was incompatible for the glitch.

Ganondoor Trick Help Thread

#16
Please upload a video of you doing it so we can actually see what you're doing wrong.

Ganondoor Trick Help Thread

#17
Being too early or too late could mean anything, since making even the slightest mistake between the positioning of the OI to the opening of the door can throw you off in either direction.


Ganondoor Trick Help Thread

#18
Someone could explain me the 8 backflips setup for Ganondoor ? I mean, how does it work after the ocarina item. I waste time by doing an other setup which is slower.

Ganondoor Trick Help Thread

#19

Someone could explain me the 8 backflips setup for Ganondoor ? I mean, how does it work after the ocarina item. I waste time by doing an other setup which is slower.


The second half of that setup has two versions I think. One where you roll and then slash you sword and one where you walk downward and throw a nut. I'm not too familiar with either tbh.

Ganondoor Trick Help Thread

#21
hi , i cant succeed yet the gohma escape :

http://www.youtube.com/watch?v=GZ6Y4kCSwmA

i dont really know what to do once i'm facing gohma , i tried to put my stick to the left until the wide open eye frame then i backflip .
Should i do something more or did i forget some imput before backfliping ?

Ganondoor Trick Help Thread

#22

hi , i cant succeed yet the gohma escape :

http://www.youtube.com/watch?v=GZ6Y4kCSwmA

i dont really know what to do once i'm facing gohma , i tried to put my stick to the left until the wide open eye frame then i backflip .
Should i do something more or did i forget some imput before backfliping ?


You don't need to hold left unless you already failed the clip once IIRC. Make sure you're also holding your shield out when you backflip. Also make sure it's the first big red eye frame and not the second (they look identical I think, but Gohma makes a noise during the second one as you unpause). If you seem to be doing everything right but you don't clip, Gohma might just not be in the right spot. Some people have said that if you ESS to pivot and turn around once you target the wall, instead of just doing a 180, it somehow helps, so that's what I started doing. tbh I have only gotten the clip like 3 times before, but the hardest thing for me is getting ISG (I waste so much time getting ISG that Gohma moves too close and it ruins the position). The only times I ever got the clip were when I got ISG while Gohma was still stunned.

Ganondoor Trick Help Thread

#24

You don't need to hold left unless you already failed the clip once IIRC. Make sure you're also holding your shield out when you backflip. Also make sure it's the first big red eye frame and not the second (they look identical I think, but Gohma makes a noise during the second one as you unpause). If you seem to be doing everything right but you don't clip, Gohma might just not be in the right spot. Some people have said that if you ESS to pivot and turn around once you target the wall, instead of just doing a 180, it somehow helps, so that's what I started doing. tbh I have only gotten the clip like 3 times before, but the hardest thing for me is getting ISG (I waste so much time getting ISG that Gohma moves too close and it ruins the position). The only times I ever got the clip were when I got ISG while Gohma was still stunned.


I practiced ghoma clip yesterday for a few hours on emulator and I'm getting it like 6/10 times now. The thing that worked for me really well: get ISG while ghoma is stunned (can't say if its still working if you don't get it in the first try), untarget ghoma, turn around by flicking the stick down and z-target quick (dont move while turning), then start walking forward and make a slight curve to the right and aim for the place you're supposed to go. When you are in front of the door, facing it, Z-target, ESS position down to pivot 180°, hold shield and z-target. Now wait for the first big eye frame (2nd is where ghoma makes a noise when unpausing) and backflip. If you didn't get it in the first try, you can do it again by holding down-left while waiting for the next big eye frame and then you backflip on it. If you dont get it, something I wrote did go wrong. It just happens because you need to do it like this to get ghoma in the right place.

The mistake I did the most was after getting ISG, I tended to walk a bit too far to the left, which impacts ghoma. Just stay calm, turn around, then start walking the path I described.

If you're having trouble getting ISG, practice it a lot. It's a essential trick and you should get it 9/10 times to be honest. It's really easy and it's very useful in many places.

Hope this helps

http://www.youtube.com/watch?feature=player_detailpage&v=7jSaE10yq88&t=78 I made a video

Last edited 09 Aug 2013, 21:24 by btastic.

Ganondoor Trick Help Thread

#25

I practiced ghoma clip yesterday for a few hours on emulator and I'm getting it like 6/10 times now. The thing that worked for me really well: get ISG while ghoma is stunned (can't say if its still working if you don't get it in the first try), untarget ghoma, turn around by flicking the stick down and z-target quick (dont move while turning), then start walking forward and make a slight curve to the right and aim for the place you're supposed to go. When you are in front of the door, facing it, Z-target, ESS position down to pivot 180°, hold shield and z-target. Now wait for the first big eye frame (2nd is where ghoma makes a noise when unpausing) and backflip. If you didn't get it in the first try, you can do it again by holding down-left while waiting for the next big eye frame and then you backflip on it. If you dont get it, something I wrote did go wrong. It just happens because you need to do it like this to get ghoma in the right place.

The mistake I did the most was after getting ISG, I tended to walk a bit too far to the left, which impacts ghoma. Just stay calm, turn around, then start walking the path I described.

If you're having trouble getting ISG, practice it a lot. It's a essential trick and you should get it 9/10 times to be honest. It's really easy and it's very useful in many places.

Hope this helps

http://www.youtube.com/watch?feature=player_detailpage&v=7jSaE10yq88&t=78 I made a video


I wasn't able to clip until i discover an other method, pretty easy, which make sure that gohma will be in the right spot when you'll backflip. I do deku nut crouch stab deku nut crouch stab x2 then I sidehop left while targetting gohma, untarget, ISG, and then i walk to the door corner. I found it thanks to a video on youtube: http://www.youtube.com/watch?v=x1QrwdsgQGs

However I still have trouble with this trick cause I can't kill her through the wall.

Last edited 18 Aug 2013, 13:07 by Ulquiorra.

Ganondoor Trick Help Thread

#26
Hi,

is Ganondoor working on the PAL GC version? I tried it about 50 times and I get :

20% Into dekutree cutscene
15% Into the room before Gohma
40% Into Ganonstower, there I have a blackscreen and can´t move
25% Into Ganonstower, there I see Link but I can´t move

Ganondoor Trick Help Thread

#27

Hi,

is Ganondoor working on the PAL GC version? I tried it about 50 times and I get :

20% Into dekutree cutscene
15% Into the room before Gohma
40% Into Ganonstower, there I have a blackscreen and can´t move
25% Into Ganonstower, there I see Link but I can´t move




Whether or not it crashes depends on the last cutscene you watched (only cutscenes that begin as a new area is loaded count). If the last cutscene you watched is the title screen cutscene, you will always get a black screen. If the last cutscene you watched was the Deku Tree intro cutscene (where the camera pans around the room when you first enter), it will always work. If you just loaded your save file, the last cutscene in memory will probably be the title screen cutscene. You can clear this cutscene by entering Link's house and pausing the game. This will make the glitch work again, in case you already watched the Deku Tree intro CS and can't get it back.

Ganondoor Trick Help Thread

#28
Did I only have to pause in my house , unpause and do the glitch? Or I have to save in the house?
I have done the first and get in Ganonstower, see Link and can´t move  :-\

Ganondoor Trick Help Thread

#29

Did I only have to pause in my house , unpause and do the glitch? Or I have to save in the house?
I have done the first and get in Ganonstower, see Link and can´t move  :-\


That's strange... Try pausing in House of Twins instead maybe. I'm not an expert on this, but it's possible that GC PAL is different in some way.

Ganondoor Trick Help Thread

#30
I used GC PAL and only pausing in Link's House was required. The house of twins is only required in JP 1.1 IIRC.