Explanation:
http://pastebin.com/FqqFQLvA
Videos:
https://www.youtube.com/watch?v=13xHP6YsdWU Any% bottles theory
https://www.youtube.com/watch?v=OVuZv5-wuBo OoT3D version
Docs:
Some explanation stuff: http://www.reddit.com/r/speedrun/comments/2usz7c/oot_get_light_arrows_in_the_deku_tree/
NTSC 1.0 Chest list (should be same for all "vanilla" oots): http://pastebin.com/gEcbRZTj
Get item table, aka the list of items you can obtain via a hold up animation. For the purposes of this glitch, chests will write their contents to the variable in question as a negative value. So 0x100 - the index column = value written by a particular chest.
http://wiki.cloudmodding.com/oot/Get_Items_(ovl_player_actor)#Get_Item_Table
Theoretical list of items obtainable from the trick for NTSC 1.0. Some values may change during runtime which is where the next file comes into play:
https://docs.google.com/spreadsheets/d/1iC55h-oy3NAIW739yNQ8Cg9QNpDGTyVRys_NLHpnG_o/edit#gid=0
Listing of values that change during runtime within the space used in the "glitched" get item table. Purple = values that change, pink is unrelated:
http://imgur.com/DW4PJSP
Cool Images:
http://puu.sh/fuYSb/8013814d1c.gif
http://pastebin.com/FqqFQLvA
Videos:
https://www.youtube.com/watch?v=13xHP6YsdWU Any% bottles theory
https://www.youtube.com/watch?v=OVuZv5-wuBo OoT3D version
Docs:
Some explanation stuff: http://www.reddit.com/r/speedrun/comments/2usz7c/oot_get_light_arrows_in_the_deku_tree/
NTSC 1.0 Chest list (should be same for all "vanilla" oots): http://pastebin.com/gEcbRZTj
Get item table, aka the list of items you can obtain via a hold up animation. For the purposes of this glitch, chests will write their contents to the variable in question as a negative value. So 0x100 - the index column = value written by a particular chest.
http://wiki.cloudmodding.com/oot/Get_Items_(ovl_player_actor)#Get_Item_Table
Theoretical list of items obtainable from the trick for NTSC 1.0. Some values may change during runtime which is where the next file comes into play:
https://docs.google.com/spreadsheets/d/1iC55h-oy3NAIW739yNQ8Cg9QNpDGTyVRys_NLHpnG_o/edit#gid=0
Listing of values that change during runtime within the space used in the "glitched" get item table. Purple = values that change, pink is unrelated:
http://imgur.com/DW4PJSP
Cool Images:
http://puu.sh/fuYSb/8013814d1c.gif
Last edited 10 Feb 2015, 01:56 by mzxrules.
