Ocarina of Time

Ocarina of Time Leaderboard Tiers Discussion

Started by Piticarus · 06 Feb 2015 · 38 replies

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Re: Ocarina of Time Leaderboard Tiers Discussion

#31
I think it would be cool to support the creation of any arbitrary ruleset by any runner, and have a leaderboard for it. Like clearly the desire is there. lol

How to organize/display such a thing I don't really know tho.

Re: Ocarina of Time Leaderboard Tiers Discussion

#33
I've been a advocate of tracking arbitrary/less popular categories for a long time. I don't think supporting a bunch of these on a leaderboard like ZSR or speedrun.com is ideal because it would clutter the site and potentially limit the creation of new arbitrary categories by a user. Using a Google doc with a submission form could work. I would love to see All Cows or some of the SRT OoT goals represented for example.

Re: Ocarina of Time Leaderboard Tiers Discussion

#34
This discussion feels really weird.

To me all cows are just as valid as a speedrun as any% or glitchless. It might be a joke run but it's still a speedrun, you still have to route it, you have set goals and if you have a list on ZSR you could even compete against others. I feel that the most important thing is that everyone should run the routes they feel are the most fun otherwise we should all be farming nuts by now because anything other than any% is a restriction based category. Putting different categories into tiers just enforces elitism and just tells new users that these runs are "better" than these runs which they absolutely are not, they might be more or less serious but that's something completely different.

A better UI would be cool, and maybe a drop down list isn't ideal to represent the different categories but differentiating the runs by tiers doesn't feel like a good way to go about it.

I do think the current list can hold several more run types before being anywhere near cluttered.

I am in favor of adding more categories as long as there are people playing them.

Last edited 24 Feb 2015, 15:06 by Irregular programming.

Re: Ocarina of Time Leaderboard Tiers Discussion

#35
i agree that there could definitely be some additions to the leaderboards before they got cluttered, and even then, couldnt we just make the list alphabetical so we could still find things easily?

Re: Ocarina of Time Leaderboard Tiers Discussion

#36

i agree that there could definitely be some additions to the leaderboards before they got cluttered, and even then, couldnt we just make the list alphabetical so we could still find things easily?


Alphabetical is actually a pretty good idea, because any% and the any% categories would come first, the only problem would be where to put 100%. You don't want to put it at the bottom of the list, but you also don't want to make it first on the list. Maybe you could make the leaderboards load any% when you select a game, but still have 100% at the top of the list?

Re: Ocarina of Time Leaderboard Tiers Discussion

#37
Why not have it first on the list? I think 100% and any% are the two "main" categories for any game.

Re: Ocarina of Time Leaderboard Tiers Discussion

#38
My thought behind it is just that the main speedrun of a game is to beat it as fast as possible, which is what people will be looking for.

But then again, ALTTP doesn't direct to any%, even though that is the fastest run of the game. It's a complicated situation I guess.

Last edited 25 Feb 2015, 17:38 by nickenator8.

Re: Ocarina of Time Leaderboard Tiers Discussion

#39

Alphabetical is actually a pretty good idea, because any% and the any% categories would come first, the only problem would be where to put 100%. You don't want to put it at the bottom of the list, but you also don't want to make it first on the list. Maybe you could make the leaderboards load any% when you select a game, but still have 100% at the top of the list?



You forgot all cows.  ;D


But yeah I agree with you, having 100% and then any% would totally make sense.

Last edited 25 Feb 2015, 18:38 by Irregular programming.