I'm starting to playthrough the game for the second time and now I'm making a segmented WIP plan.
I couldn't remember everything before the first temple so here is the list so far:
Notable rupee pickups:
2 x 100 rupee chests at Wooded Temple (Obtained in Segment 6)
1 x 100 rupee chest at Bridge Worker's house outside.
Palace Dish/ Ancient Coin/ Goron Amber obtained at Tower of Spirits 3, 500 rupees.
Prices to pay:
* 500 Rupees for a bomb bag
* 25 Rupees for Mega Ice
Segment 1: Start -> Zelda's Secret Meeting
Segment 2: Zelda's Escape -> Pipes -> Sword -> Cave to Tower of Spirits Entrance
Segment 3: Cave to Tower of Spirits -> Inside Tower of Spirits
Segment 4: Tower of Spirits 1 -> Forest Glyph
Segment 5: Lost Woods -> Forest Sanct. -> Wooded Temple
Segment 6: Wooded Temple -> Key from Whirlind Puzzle (there is a lenghty detour so a save warp isn't a bad idea despite the lengthy saving time).
Segment 7: Wooded Temple pt2 -> Wooded Temple boss defeated and heart container -> Tower of Spirits 2
Optional Segment (After the boss fight, save warp and train ride to Tower of Spirits).
Segment 8: Tower of Spirits 2 -> Snow Glyph -> Hyrule Town
Segment 9: Hyrule Castle -> Outset Village -> Snow Land -> Anouki village
Segment 10: Song of Discovery -> Anouki Puzzle -> Long tunnel -> Snow Sanctuary-> Ferrus (man himself and blow the entire map as it triggers a correct route to the temple)..
Segment 11: Reach to Blizzard temple
Segment 12: Clear Blizzard Temple (yep the entire thing in 1 segment, pretty hard).
Segment 13: Train Ride to Tower of Spirits (yes the death trains usually take different routes).
Segment 14: Spirit Tower 3 (The big chests that contain expensive treasures are random, like Goron Amber or Palace dish).
Segment 15: Train Ride to Trading Post, speaking to Linebeck III
Segment 16: Train Ride to Bridge Worker's house (might require a slower gear as the Death trains take cheap routes which is fustrating for speed running), get help, train ride back to Trading Post -> All of the conversations before the Trading Post cave.
Segment 17: The case of the Regal Ring -> Sell expensive treasure obtained from Spirit 3 -> Go on train
Segment 18: Manipulate Beedle's starting point for bombs -> Island Sanctuary (optional save) -> Puzzle -> Papuzia Village -> Song of BIRDS!!! -Save.
[Optional Segment : Puzzle -> Papuzia Village -> Song of BIRDS!!! -Save.]
Segment 19: Train Hijack -> Song of Restoration
Segment 20: Puzzle to underwater and long route skip to enter Marine Temple.
Segment 21: Marine Temple (Entire stage), optional save after getting the last small key.
[Optional segment] Open Key door -> Boss key-> Cactops -> Save
Segment 22: Train Ride to Tower of Spirit
Segment 23: Tower of Spirits 4 (Takes over 14 minutes optimised) -> Goron City.
Segment 24: Kagoron -> Train Cart -> Anouki Village -> Transport -> Ice Springs, Save
Segment 25: Mega Ice -> Clear Volcano fountain -> Goron Elder's House
Segment 26: Cave to Valley Sanctuary -> Valley Sanctuary -> Song of Restoration. -> Exit Goron Elder's House -> Hop on Train and make a dummy route to save the game (so that when you load up, you are already on the train).
Segment 27: The 3 Keys.... (I've made a route, it does require good amount of luck on the last 2 keys).
Segment 28: Mountain Temple -> Hit Crystal Switch to drop rock platform -> Get a key from the chest.
Segment 29: Mountain Temple: Get the Key from the right half of the room. Save warp.
Segment 30: Mountain Temple: Bow & Arrows -> Boss Portal (Perform a 2-1-4-3 switch in 1 lap).
Segment 31: Mountain Temple Boss Battle Vulcano (This boss doesn't have a HP count but a Hit count instead) -> Tower of Spirits.
Segment 32: Tower of Spirits 5 (around 17 minutes long if optimised). Exit and re-enter sector 5 to restock on Bombs, 10 will be nice. Save before the big 2 doors, right after the boss key door.
Segment 33: Staven -> Cutscene -> Dune Sanctuary (optional save) -> Song of Restoration -> Exit Sanctuary -> Save
Segment 34: The 3 Trials
Segment 35: Desert Temple Part 1 -> Save after the small key obtained from the Stalfos.
Segment 36: Desert Temple Part 2: Save warp after collecting the Sand Wand.
Segment 37: Desert Temple Part 3: Activate Boss Portal
Segment 38: Desert Temple Part 4: Boss battle against Capbone -> Save warp after getting the Bow of Light
Segment 39: Travel to Tower of Spirits. Go to Sector 5 if you want to restock bombs. Use the warp panel and save the game. This should let Link continue in the room before Staven's arena.
Segment 40: Tower of Spirits 6!!
Segment 41: Travel to Dark Realm (a pretty lengthy ride before a luck based section :/ ).
Segment 42: 'Pac Man' battle (Fingers corss for a good route) -> Train Battle
Segment 43: Mallabus Zelda -> Defend Zelda -> A mystical song -> Final Battle.
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That's it for now. Dying from bombs makes it easier for me to test save warps but without it it's only one shot (without emulation save stating support & if you like to keep a main file on the first slot).
Notes: On Segment 25 you could ask the 'Anouki Goron' to take a lift on your train by the time you clear Mountain Temple (segment 31), the NPC should be in your train. Doing 5 sloppy mistakes should warp you back to Goron Village.
One other test to see if the South gate in Forest Land (given via Force gem from a Lokomo) has a use after Tower 6.
Result: It's faster not to activate (and use) the South Warp gate from the Forest Realm as it saves around 1 minute and 25 seconds.
I couldn't remember everything before the first temple so here is the list so far:
Notable rupee pickups:
2 x 100 rupee chests at Wooded Temple (Obtained in Segment 6)
1 x 100 rupee chest at Bridge Worker's house outside.
Palace Dish/ Ancient Coin/ Goron Amber obtained at Tower of Spirits 3, 500 rupees.
Prices to pay:
* 500 Rupees for a bomb bag
* 25 Rupees for Mega Ice
Segment 1: Start -> Zelda's Secret Meeting
Segment 2: Zelda's Escape -> Pipes -> Sword -> Cave to Tower of Spirits Entrance
Segment 3: Cave to Tower of Spirits -> Inside Tower of Spirits
Segment 4: Tower of Spirits 1 -> Forest Glyph
Segment 5: Lost Woods -> Forest Sanct. -> Wooded Temple
Segment 6: Wooded Temple -> Key from Whirlind Puzzle (there is a lenghty detour so a save warp isn't a bad idea despite the lengthy saving time).
Segment 7: Wooded Temple pt2 -> Wooded Temple boss defeated and heart container -> Tower of Spirits 2
Optional Segment (After the boss fight, save warp and train ride to Tower of Spirits).
Segment 8: Tower of Spirits 2 -> Snow Glyph -> Hyrule Town
Segment 9: Hyrule Castle -> Outset Village -> Snow Land -> Anouki village
Segment 10: Song of Discovery -> Anouki Puzzle -> Long tunnel -> Snow Sanctuary-> Ferrus (man himself and blow the entire map as it triggers a correct route to the temple)..
Segment 11: Reach to Blizzard temple
Segment 12: Clear Blizzard Temple (yep the entire thing in 1 segment, pretty hard).
Segment 13: Train Ride to Tower of Spirits (yes the death trains usually take different routes).
Segment 14: Spirit Tower 3 (The big chests that contain expensive treasures are random, like Goron Amber or Palace dish).
Segment 15: Train Ride to Trading Post, speaking to Linebeck III
Segment 16: Train Ride to Bridge Worker's house (might require a slower gear as the Death trains take cheap routes which is fustrating for speed running), get help, train ride back to Trading Post -> All of the conversations before the Trading Post cave.
Segment 17: The case of the Regal Ring -> Sell expensive treasure obtained from Spirit 3 -> Go on train
Segment 18: Manipulate Beedle's starting point for bombs -> Island Sanctuary (optional save) -> Puzzle -> Papuzia Village -> Song of BIRDS!!! -Save.
[Optional Segment : Puzzle -> Papuzia Village -> Song of BIRDS!!! -Save.]
Segment 19: Train Hijack -> Song of Restoration
Segment 20: Puzzle to underwater and long route skip to enter Marine Temple.
Segment 21: Marine Temple (Entire stage), optional save after getting the last small key.
[Optional segment] Open Key door -> Boss key-> Cactops -> Save
Segment 22: Train Ride to Tower of Spirit
Segment 23: Tower of Spirits 4 (Takes over 14 minutes optimised) -> Goron City.
Segment 24: Kagoron -> Train Cart -> Anouki Village -> Transport -> Ice Springs, Save
Segment 25: Mega Ice -> Clear Volcano fountain -> Goron Elder's House
Segment 26: Cave to Valley Sanctuary -> Valley Sanctuary -> Song of Restoration. -> Exit Goron Elder's House -> Hop on Train and make a dummy route to save the game (so that when you load up, you are already on the train).
Segment 27: The 3 Keys.... (I've made a route, it does require good amount of luck on the last 2 keys).
Segment 28: Mountain Temple -> Hit Crystal Switch to drop rock platform -> Get a key from the chest.
Segment 29: Mountain Temple: Get the Key from the right half of the room. Save warp.
Segment 30: Mountain Temple: Bow & Arrows -> Boss Portal (Perform a 2-1-4-3 switch in 1 lap).
Segment 31: Mountain Temple Boss Battle Vulcano (This boss doesn't have a HP count but a Hit count instead) -> Tower of Spirits.
Segment 32: Tower of Spirits 5 (around 17 minutes long if optimised). Exit and re-enter sector 5 to restock on Bombs, 10 will be nice. Save before the big 2 doors, right after the boss key door.
Segment 33: Staven -> Cutscene -> Dune Sanctuary (optional save) -> Song of Restoration -> Exit Sanctuary -> Save
Segment 34: The 3 Trials
Segment 35: Desert Temple Part 1 -> Save after the small key obtained from the Stalfos.
Segment 36: Desert Temple Part 2: Save warp after collecting the Sand Wand.
Segment 37: Desert Temple Part 3: Activate Boss Portal
Segment 38: Desert Temple Part 4: Boss battle against Capbone -> Save warp after getting the Bow of Light
Segment 39: Travel to Tower of Spirits. Go to Sector 5 if you want to restock bombs. Use the warp panel and save the game. This should let Link continue in the room before Staven's arena.
Segment 40: Tower of Spirits 6!!
Segment 41: Travel to Dark Realm (a pretty lengthy ride before a luck based section :/ ).
Segment 42: 'Pac Man' battle (Fingers corss for a good route) -> Train Battle
Segment 43: Mallabus Zelda -> Defend Zelda -> A mystical song -> Final Battle.
------------------------------------
That's it for now. Dying from bombs makes it easier for me to test save warps but without it it's only one shot (without emulation save stating support & if you like to keep a main file on the first slot).
Notes: On Segment 25 you could ask the 'Anouki Goron' to take a lift on your train by the time you clear Mountain Temple (segment 31), the NPC should be in your train. Doing 5 sloppy mistakes should warp you back to Goron Village.
One other test to see if the South gate in Forest Land (given via Force gem from a Lokomo) has a use after Tower 6.
Result: It's faster not to activate (and use) the South Warp gate from the Forest Realm as it saves around 1 minute and 25 seconds.
Last edited 30 May 2011, 16:01 by Greenalink.
