Ocarina of Time

MST/NMS Single Segment improvement

Started by ZFG · 29 Aug 2009 · 92 replies

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MST/NMS Single Segment improvement

#1
The route

-Intro, sword, shield
-pokey forest escape
-fairy ocarina
-to kakariko
-cucco dive to botw
-key, dead hand, 200r chest
-vine clip to chus (10)
-savewarp

-exit botw
-to hyrule field
-to zoras river
-up zr (9 chu) and buy bean
-king zora skip (8 chu)
-enter jjb w/o fish
-chu first switch (7 chu)
-jabu up to boomerang
-ruto throw to blue switch
-megaflip to switch (6 chu)
-chu switch in last room (5)
-barinade
-sapphire
-savewarp

-forest escape again
-peahat ss to gv
-cucco jump
-through fortress/wasteland
-plant bean
-learn requiem
-savewarp

-forest escape 3rd time
-chuslide to castle (4 chu)
-drop skulltula from tree and get hit twice
-to talon, chu boost to crawlspace (3 chu)
-past cheetar guards
-zelda
-letter
-lully cutscene skip (2 chu)
-back to market
-buy hylian shield from bazaar
-to ToT
-DoT skip
-master sword
-savewarp

-exit market
-to kakariko
-to death mountain
-to dc
-beat dc and get bombs (0 chus)
-goron ruby + hc
-go up dm
-magic
-enter dmc
-megaflip to double magic (for death warp, dont get it)
-exit
-meagflip to bolero and cutscene skip with death
-goron city
-sfm
-minuet cs skip
-save and quit from the death
-restart at tot
-to kakariko
-to graveyard
-get hookshot from dampe and bomb drop from pot in dampes grave
-shadow early
-to hover boots
-go back to first room (turns out its not faster to sw/dw)
-bird statue
-to spinning scythe room
-collect silver rupees for key
-down to cage room
-jumpslash SB
-jump to boat wheel
-ZL
-go to invisible wall maze room
-to spike walls room
-make redead freeze you to get past spikes for bk
-back to abyss room
-superslide across gap
-to bongo bongo
-isg kill
-get hc
-shadow medallion
-play requiem
-get on bean plant and do mirror from outside
-kill IK
-shine light on sun 2 rooms before IK for key (depending on bomb count may want to kill the armos in here for bomb drops)
-to big wall room
-hookshot halfway up then climb the rest of the way
-get BK
-do mirror room
-destroy statues face
-nabooru knuckle
-twinrova
-get hc
-spirit medallion
-minuet
-enter forest
-key from top of first room
-to main room
-to back room for stalfos key
-back to main room
-OoB to unloaded outside area, use door to main room then back out to completely load area
-megajump to balcony
-ground jump the blocks in block room
-trick to get to the top of the room from the top of the 2nd block
-all the way to bow room
-back to twisting room and wallmaster warp to the entrance
-to main room again
-BK skip
-phantom ganon
-get hc
-forest medallion
-superslide clip through deku left side to enter deku
-hookshot ladder clip and load basement
-step on the switch to burn the web, get on the chest and shoot an arrow through the torch at the web
-2-3-1
-gohma with deku nuts (get HC)
-kokiri emerald
-exit to hf
-superslide to lh
-superslide teleport OoB or house OoB entrance to WT
-superslide across gap to room before boss
-boss key skip
-morpha
-water medallion + hc (should have 10 hearts now)
-fire arrows
-play bolero
-enter fire
-to darunia
-get key in that room and bomb drops if needed
-go to upper right door in first room
-get keys on both sides of this room
-go to the block and flame pillar room and get up it
-kazooies trick to get into the lower goron cage and get key
-climb to top of boulder maze
-to fire maze
-in the fire maze room superslide past the fire
-switch firewall off
-get bomb drops in pots then to flare dancer
-up the elevator
-get megaton hammer
-exodus bk skip
-volvagia 3 cycle (no HC)
-savewarp

-light arrows
-ganons castle
-trials in counter clock wise order
-enter tower
-up tower
-ganondorf
-escape tower
-superslide to ganon to keep master sword
-win

Aim time is 2:48.  Best time so far is 2:51.  For comparison, kazooies run converted to NTSC is 3:58-3:59.

Last edited 30 May 2011, 22:26 by ZFG.

Re: MST/NMS Single Segment improvement

#2
This is the only way I'm playing OOT now. Good shit.

Edit: I lied. After playing through the route I've dubbed it too difficult for my current OOT skills.

Last edited 12 Sep 2009, 22:36 by Jiano.

Re: MST/NMS Single Segment improvement

#4
Good luck with this run! I really look forward to see this done!
And my first post on this forum.

Re: MST/NMS Single Segment improvement

#5
-get ground jump woth pot+dodongo method (chu bomb flower is too risky) (7 chus)


Fast and easy Dodongo's Cavern Ground Jump

Practise this. I can do this pretty much 100% of the time on Gamecube, and it should be even easier on N64 because the controller is more button-mash-friendly. Not that this trick requires button mashing - it's easier than it looks.

Re: MST/NMS Single Segment improvement

#7
Updated the route slightly.  I practiced the water temple boss key skip a lot and I have decoded I will use it in my run.  Also after jabu insyead of going from lake hylia to castle I decided to go through ZR because I can make it to the castle before night much more consistently that way.  Bottle dupe is also gone.

Theres still 2 things I'm not happy about in the route.  1 - getting the fish before jabu costs a full minute when using ruto on the blue switch costs no time at all but the throw has to be so precise to get ruto to the ledge.  2 - going from deku to fire temple I was planning on using a hoverslide into darunias room early to get to the crater from there which would save about a minute but like #1 I just can't get it consistently enough.  I'll practice hoverslide more later but I'm sure I wont be able to get ruto to that ledge :(

Last edited 06 Sep 2009, 05:13 by ZFG.

Re: MST/NMS Single Segment improvement

#8
I'm sure we can develop some strategies to ease your pain. Just needs some practice and repeatable steps.

Re: MST/NMS Single Segment improvement

#9
Ok I can finally get the hoverslide to darunias room consistently so I'll be doing it in the run, however if I screw it up even once I'll just go up DM to DMC because the time saves becomes significantly less.  I'll practice the ruto throw some more, if I can get that consistently then I'll be very happy with this route :)

Re: MST/NMS Single Segment improvement

#12
Getting better at the ruto throw.  Still not consistent enough for an SS but I'm getting there.

Re: MST/NMS Single Segment improvement

#14

this'll be badass.

but what does NMS stand for?


No Major Skips.

I played through the route this week. This run is ridiculously hard and it'll indeed be badass when it's done.

Re: MST/NMS Single Segment improvement

#16
I won't, it'll be the first thing I do when I get a dvd recorder.

Re: MST/NMS Single Segment improvement

#17
How you are goind with this run ZFG? Or do you have any record devices yet? I like to see what you have done so far or see some little dungeon attemps or something like that from you :)

Re: MST/NMS Single Segment improvement

#18
Still no recording device yet but I've been practicing a lot. I'll probably get a good run not long after getting a dvd recorder.

Re: MST/NMS Single Segment improvement

#19
Since you are doing the Water Temple BK Skip why not go ahead and do the Spirit Temple BK Skip?

Re: MST/NMS Single Segment improvement

#20
Because the spirit temple BK takes barely any time to get at all and skipping it wouldn't save more than a few seconds, if any.  Not to mention the extra bombs that would be used and my lack of chus by that point.

Re: MST/NMS Single Segment improvement

#21
Ok I can get the ruto throw consistently now so it will be in the run :D

Re: MST/NMS Single Segment improvement

#22
Done practicing, I'm now starting real recorded attempts :D

Re: MST/NMS Single Segment improvement

#24
I'm still too slow at well chus, sometimes link doesnt clip thru the ceiling of the basement, and the jumpslash is variable

maybe im doing something wrong

Re: MST/NMS Single Segment improvement

#25
This run is superpro, Damn this was fun :D

I feel like running through your route a couple times now

Re: MST/NMS Single Segment improvement

#26
New best time is 3:26:20.  It had a lot of mistakes so definitely not submitting and I'm lowering my goal time to 3:21-3:22, possibly sub 3:20 if its really good.

Re: MST/NMS Single Segment improvement

#27

New best time is 3:26:20.  It had a lot of mistakes so definitely not submitting and I'm lowering my goal time to 3:21-3:22, possibly sub 3:20 if its really good.


I'm gonna shit my pantaloons when this is done.

Re: MST/NMS Single Segment improvement

#28
Just completed a run in 3:15:02.  It sounds like a godly time compared to my aim time, but it actually has 4-5 minutes of mistakes so I'm considering not submitting it.

Re: MST/NMS Single Segment improvement

#30
It is now, but there have been only minor changes (alecs deku trick, superswims, change where fairy is gotten, encouraged to buy shield instead of waiting for night to get shield from graveyard).