Ocarina of Time

Ocarina of Time: Redux

Started by Jiano · 31 Aug 2009 · 68 replies

Page 1 of 3 · All times UTC

Last post ↓

Ocarina of Time: Redux

#1
Original image

This is a hack/mod by Cosmo and I. It's geared towards more knowledgeable Zelda players since it utilizes everything Link can do including glitches. We plan on changing almost every map in the game, including over world and dungeon maps. We are trying to keep backtracking and huge time sinks out of the game for obvious reasons. Our hacking knowledge is still limited but it's come a long way since we started only a few months ago.

We have no idea on when it will be finished, since we are taking our time with it. Anything in the trailers is subject to change, due to bugs or new ideas. We've actually made a good amount of progress since our last trailer release, working mostly on the over world.

Here are the trailers we've put out so far:
Deku Tree
Dodongo's Cavern
Jabu Jabu's Belly
Bottom of the Well

Feel free to ask questions or make suggestions for the mod. We've already used a few ideas people have gave us, so if you have any good suggestions feel free to let us know. Think about it first and make sure it's not too complicated or insane. Also if your question is too specific or will give a lot away then we probably won't answer it.

THERE ARE NO PATCHES/ROMS AVAILABLE AT THIS TIME. PLEASE DON'T ASK.

Last edited 05 Sep 2009, 08:54 by Jiano.

Re: Ocarina of Time: Redux

#2
The Gohma battle is the best shit in the world. Infinite replay value on that fight

Re: Ocarina of Time: Redux

#3
oh.my.god. it is seriously the game that wants to kill you, excuse me now while i go imagine the true hero's test that now awaits me

Re: Ocarina of Time: Redux

#5
This sounds really great and I really want to see this done or try it sometime. This is great especially then when I love OoT hacking myself. I still need to get mu dungeon done tought :P

Keep up witht this guys!! You are great!
Btw is there any change we can make topics here about OoT hacking?

Re: Ocarina of Time: Redux

#6
It looks like a lot of anger compliled in the form of a mod... that I want to play so badly. Seriously guys, that is some of the coolest stuff I've seen in a while, can't wait until it gets finished.

Are you just editing a rom file or something?

Re: Ocarina of Time: Redux

#7
MOAR CLUB MOBLIN!

I shudder to think of the spirit temple! Make the only way to get in from the second floor! lol.

Re: Ocarina of Time: Redux

#8
seriously, this game is going to be the master quest of master quest.... i seriously can't wait to play it

Re: Ocarina of Time: Redux

#10
Its not being sold for profit so its not like they can do anything anyway.

Re: Ocarina of Time: Redux

#13
Cosmo & Jiano: Sorry about being off from this now and from irc too. I have so much school works start of this week so I cannot spent much time with hacking but when I get those things done I'll look more for this and help you guys with this. I just wanted to say you this so you don't wonder where I'm :)

BTW: those peoples who doens't know I have joined to the redux team too to make this hack complete faster.

Re: Ocarina of Time: Redux

#14

Cosmo & Jiano: Sorry about being off from this now and from irc too. I have so much school works start of this week so I cannot spent much time with hacking but when I get those things done I'll look more for this and help you guys with this. I just wanted to say you this so you don't wonder where I'm :)

BTW: those peoples who doens't know I have joined to the redux team too to make this hack complete faster.


That's great! Cosmo and Jiano have never asked anyone in the irc for help or anything other than ideas...

Bitches don't know 'bout my UoT skillz.

Re: Ocarina of Time: Redux

#15
Looks intresting. My only worry is that there may not be a very good design to the dungeons and that they may be too difficult or too easy. Outside of that, no real worries.

Re: Ocarina of Time: Redux

#16
You guys need to make some sick trick involving shooting the Spirit Temple Statues nimples xD

Also make some switches that need for you to have VERY pro bow skills.

Last but not least make it to where you have to guay hover a little to make it to some place.

Re: Ocarina of Time: Redux

#17
erase epona and put 100 gerudo bridges over hyrule field, with a spiked ceiling just above link's head

oh and lots of gyrating nimples xD

Re: Ocarina of Time: Redux

#20
i'm really looking forward to this. OoT is too easy nowadays and i'd like to get some challenge out of it.

Re: Ocarina of Time: Redux

#22
Jijo.... Cosmo... please tell me that you have done more work on Redux, cause it's still looking that good

Re: Ocarina of Time: Redux

#24
Quote
Last but not least make it to where you have to guay hover a little to make it to some place.

omg noez >_>
i got no hovering skillz in OoT xP

Re: Ocarina of Time: Redux

#27
Topic Revival.

Cosmo: Post a rapidshare of UoT, I lost mine in my hard drive failure.

Kazooie, Jiano, and Cosmo all know their shit in UoT. I'm pretty retarded when it comes to UoT, but I'm learning.

I know some of the guys on here are pretty creative, and would like to help with level design, even if they have no skill in UoT. Cosmo and Jiano could have the final say for everything, but we really need more work on this if you want it to be done before we're all dead :[

Re: Ocarina of Time: Redux

#28
When this comes out i'll do a Let's play of it :D
Can't wait it look damn awesome! keep up the good work :P

Re: Ocarina of Time: Redux

#29
+1 for more nipple implementation & utilization.

Unfortunately, its looking like this project isn't seeing much action. Damn.

Re: Ocarina of Time: Redux

#30
I'm wondering is this hack/mod going to be based on v1.0 of the game? Seems like an obvious question but still just asking.

Also will glitches be required to pass the game, not that i have a problem with glitches i just wanna know if this game is passable without glitches

Last edited 24 May 2010, 03:18 by Glitched!.