Skyward Sword

SS: Release dates announced!

Started by aleckermit · 15 Jun 2010 · 100 replies

Page 4 of 4 · All times UTC

Last post ↓

Re: Skyward Sword: Release dates announced!

#91
First person to do a 3 heart run of Skyward Sword will get a million bucks.

...because you start with 6 hearts.

Re: Skyward Sword: Release dates announced!

#93
if heart pieces are like TP, that would give us 30 heart pieces if there's 8 dungeons with a boss.

Re: Skyward Sword: Release dates announced!

#94
I smell some item glitches when I see the trailers.

Also I hope that stamina thing won't kill speedruns, maybe there is a way to overcome it. Best would be negative stamina to get faster.  ;D

Re: Skyward Sword: Release dates announced!

#95
i'm betting that it will be abused in some way. like, use your shield up to some point and then do something to make it last longer. same with the other actions.

Re: Zelda Skyward Sword

#97
I am buying this game on the 18th of November and boycott any videos and guides about it. I like to beat the game on my own.

Re: Skyward Sword: Release dates announced!

#98
As far as stamina goes it looks like a very good thing. Check out TSA's playthrough of the dungeon and he dashes and jumps around really fast all the time because of it. looks pretty fun. I can only hope the controls are good

Re: Skyward Sword: Release dates announced!

#99
http://www.youtube.com/watch?v=cozVXdA0bSU

i'm getting the hang of it. stamina management is going to be critical, especially to not fail a long vine climb after running.

the controls definitely require some time to get used to. they seem confusing at first but they start flowing once you know what each button does and how (to switch to an item, you need to tap B and then use it with A. this is probably the one that will take more to get used to since in all of the past 3D Zeldas you tap or hold the button where the item is assigned to use it)

the one thing i don't like is the pointer. this one uses the motion+ accelerometers instead of the sensor bar and it gets all weird to aim.

Last edited 10 Nov 2011, 06:28 by UchihaSasuke.

Re: Skyward Sword: Release dates announced!

#100
http://www.youtube.com/watch?v=a7LQ3Y34cY0

i got 5:53 after a few tries in 40 minutes. the damn motion+ ended like half of my attempts and the rest were due to dumb stuff.
one handy thing is that you can prepare stuff like the bug while running so you can save a bit of time that way.

Last edited 10 Nov 2011, 07:00 by UchihaSasuke.

Re: Legend of Zelda: Skyward Sword (Pre-Reslease Details, News, etc)

#101

They don't look as bad to collect like in TP. I mean, you had to turn into a damn wolf. <_<


I thought turning into a wolf was the only good part about collecting tears.