I was thinking about making this a side project of mine... I know there's been debate about "you can't define a glitch", but I strongly disagree. I'm interested to see how fast the game can be beaten without the use of glitches.
For example: ISG, megafliping, supersliding, ground jumping, gold scale as child, steal fishing rod, going OOB/clipping geometries for any gain, etc are obvious glitches.
Where as: Power crouch stabbing, cucco jump, skipping cutscenes/text/characters with jumps/evasion, skipping dungeons/items (such as lens of truth), gerudo bridge skip with hookshot, shield dropping, pressure jumping, are NOT glitches since they use the basic mechanics of the game.
An borderline glitch is talking to Shiek as a child, even though it's done without using glitches to get to that point, the cutscene causes link to bob up and down due to incorrect character height... a glitch. Any signs of strange irregularity with the game's cutscenes qualifies as a glitch.
I'll try to work with the route, anyone (RingRush? ;P) that wants to help out that would be awesome. Remember this is ajust a side project, probobly like a segment or 2 a week or less depending on the difficulty.
For example: ISG, megafliping, supersliding, ground jumping, gold scale as child, steal fishing rod, going OOB/clipping geometries for any gain, etc are obvious glitches.
Where as: Power crouch stabbing, cucco jump, skipping cutscenes/text/characters with jumps/evasion, skipping dungeons/items (such as lens of truth), gerudo bridge skip with hookshot, shield dropping, pressure jumping, are NOT glitches since they use the basic mechanics of the game.
An borderline glitch is talking to Shiek as a child, even though it's done without using glitches to get to that point, the cutscene causes link to bob up and down due to incorrect character height... a glitch. Any signs of strange irregularity with the game's cutscenes qualifies as a glitch.
I'll try to work with the route, anyone (RingRush? ;P) that wants to help out that would be awesome. Remember this is ajust a side project, probobly like a segment or 2 a week or less depending on the difficulty.
Last edited 12 Jan 2011, 18:22 by aleckermit.
