Ocarina of Time

Short Task/Competition Thread

Started by Runnerguy2489 · 13 Apr 2011 · 93 replies

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Re: Short Task/Competition Thread

#31
oh stop trying to do stupid TAS only tricks and just focus on beating the noobs like me who cant even staircase hover

Re: Short Task/Competition Thread

#32
I'm part of it!  :)
I've recorded two videos today after fifty or so tries, but I'll try to optimise a bit more.

Re: Short Task/Competition Thread

#33
Task 1 is pretty sweet. I'll get started on it soon.

PS: Is save-warping allowed?

Last edited 19 Apr 2011, 19:48 by aleckermit.

Re: Short Task/Competition Thread

#34

Task 1 is pretty sweet. I'll get started on it soon.

PS: Is save-warping allowed?

Save warping won't take the same time on N64 that on GC or VC. So it may be unfair... But Runnerguy may convert time?

Re: Short Task/Competition Thread

#35

Save warping won't take the same time on N64 that on GC or VC. So it may be unfair... But Runnerguy may convert time?

No. If he converts the time that VC gets a disadvantage on but not what N64 gets disadvantages on, I'm leaving the Zelda community.

Re: Short Task/Competition Thread

#36
Pokey stop being a retard and win by a large enough margin that it doesn't matter the version. You know you can beat 90% of the competition through the proper route alone.

Re: Short Task/Competition Thread

#37
I agree with Runnerguy that everyone should try to submit a run.  It would be nice to see how strats are come up with across the generation and you can learn ideas from the very good players and learn ideas from the average player.

Re: Short Task/Competition Thread

#38
I'm gonna say no on savewarping, and just for the future I'll say you can deathwarp and continue if you find a situation that is faster in.

Re: Short Task/Competition Thread

#39
I'll bein on the next one. Right now I have too much school work. I might try this one if I can find enough free time to plan a route and everything.

Re: Short Task/Competition Thread

#40

Pokey stop being a retard and win by a large enough margin that it doesn't matter the version. You know you can beat 90% of the competition through the proper route alone.

Not when you go around and tell other people's routes.

Re: Short Task/Competition Thread

#41

Not when you go around and tell other people's routes.


except pokey, the people who need to be told about what the proper route is, are also the people who have not played the game enough to do some of the tricks required.

Re: Short Task/Competition Thread

#42
Just a reminder if you are planning to enter or submit something for this task, you have until the end of Sunday to do it.

Also, I was trying to think how I could present the videos and the times. I could probably add them all to one video to put on youtube like what was done for the TAS competition, or I could upload them as seperate videos and then just have links here. What is everyone's thoughts on that? Or any other ideas?

Re: Short Task/Competition Thread

#43
just a couple ideas of how to present them. the TAS competition tasks were a lot shorter than this one so playing them back to back worked well, if it was done with this 8+ minute task, people could get bored. i dont know if this is in your capabilities (as in you have the required software), or if its what you meant, but my suggestion is to "cohost" all the entries on one screen so they all play at once, or maybe 2-3 at a time so it goes faster (you could always just show the top x entries and just list the times of the others)

Re: Short Task/Competition Thread

#44
I was thinking putting them all in 1 video with them all side by side so it wouldn't end up as a 1 hour+ video.  The only problem with that is if there gets to be too many entrants it will can really crowded, but you could do what some of the TAS task competitions do and just not show some of the slowest attempts and limit the video to the 4-6 fastest runs.

Re: Short Task/Competition Thread

#45
Yeah my biggest concern was just having a video that was an hour or even longer where people would get bored. I like the idea of having a lot of them on the screen at once, so I'll mess with that.

Re: Short Task/Competition Thread

#46
I put a video together that has 4 players at once. It looks a little choppy but I don't think it turned out too bad. I'll see what it looks like on youtube.

My plan is to put a video of 1st place on their own, and then 2nd - 5th in the video at the same time, and then mention the others in the description. I will also post links to the runs if you want to see them all individually.

Then, I will work on making Task 2. With finals this week for me I probably won't get around to having it up until the weekend like last time.

Thanks to everyone who participated! I hope everyone will be able to look at the finished videos and learn something.

Re: Short Task/Competition Thread

#47
I would have made a video but I had nothing to record with (I gave up on my attempts at the staircase hover at that point of realising this :P)

Re: Short Task/Competition Thread

#48

I put a video together that has 4 players at once. It looks a little choppy but I don't think it turned out too bad. I'll see what it looks like on youtube.

My plan is to put a video of 1st place on their own, and then 2nd - 5th in the video at the same time, and then mention the others in the description. I will also post links to the runs if you want to see them all individually.

Then, I will work on making Task 2. With finals this week for me I probably won't get around to having it up until the weekend like last time.

Thanks to everyone who participated! I hope everyone will be able to look at the finished videos and learn something.


Putting multiple screens in one video isn't hard and shouldn't degrade quality/framerate. If you have Sony Vegas I can tell you how to do it really well, no problem. I guess I could make the video myself if I absolutely have to. Just let me know.

Last edited 26 Apr 2011, 00:01 by aleckermit.

Re: Short Task/Competition Thread

#49
I have Sony Vegas but know literally nothing about how to use it, it is extremely unintuitive for me. If you give me step by step instructions I can do it. Send me a PM.

Re: Short Task/Competition Thread

#50
Here are the results for Task 1:

Place - Player - FINAL TIME
1st - sva - 8:30.800
2nd - ZFG - 8:46.700
3rd - Steve - 8:48.100
4th - Elminster - 9:15.900
5th - aleckermit - 9:25.933
6th - thundrio - 10:20.900
7th - Majora MIM - 10:28.067
8th - Lempy -10:52.133

I will have a video up in the next few days (shoutout to aleckermit for putting it together for me). It will show 2nd - 5th on the same screen, then the first place run by itself afterward.

EDIT: Video is uploaded: http://www.youtube.com/watch?v=fjUQFeudQJQ

I was pleased to see a good number of entries, and I enjoyed watching everyone's strategies and how they decided to go through certain rooms in certain ways. I would like to see more in the future!

I will post Task 2 some time tomorrow, and will likely do a similar schedule (a week to submit, and then a week off where I compile results) for the future.

Last edited 02 May 2011, 00:42 by Runnerguy2489.

Re: Short Task/Competition Thread

#51
I personally am very excited to see that sva won this task (and by such a large margin), as I am a fan of seeing people's ridiculous claims of saying only the "best" are capable of producing quality runs being disproved.

This may inspire me to enter a competition in the future. Also congrats to sva, great job :).

Re: Short Task/Competition Thread

#52
Its nice to see newcomers like sva and steve so high up.  Can't wait to see what they did.

Re: Short Task/Competition Thread

#53
Also curious what sva did, since he beat ZFG by almost 16 seconds. I'd guess OoB hovering but that'd be insane with just bombs, so I guess we'll just have to wait 'til Runnerguy gets the video up.

Re: Short Task/Competition Thread

#54
Damn! I can't wait to see what you guys did! 8:30!!! That's really fast.
I didn't even thought to try oob hover.

Re: Short Task/Competition Thread

#56
Video is posted in my previous post with the results. Check it out! Note that sva's time in the results is the converted english text time; his video time is actually shorter.

Task 2
Original image
Your task is to start at the beginning of the Gerudo Training Grounds and ends after you have collected all 9 keys. You may USE keys as you go, but it will end after all keys have been collected.

There are restrictions on the amounts of items and the items you may enter with (you can gain more throughout the run, for example if an enemy drops a deku nut you can then use them). The following pictures shows an example inventory:

Original image
Original image
Original image

The restrictions:

Left side equipment: You can have any quiver or bomb bag. You can collect any gauntlet that you want (NOTE: The Wii Save has blue gauntlets, these will push or grab anything, they are essentially gold). You can have any scale you want (the Wii save doesn't have it but if you want it, just head to the fishing pond and get it. Scarecrow Song is C-Left, C-Right, C-Left, C-Right, C-Left, C-Right, C-Left, C-Right).

Inventory: Any item NOT in the inventory, you cannot have (example: You cannot go get Din's Fire because it's not in that inventory). You cannot have the longshot (Ocarina of Time is ok as an upgrade to fairy ocarina though) and you also cannot have more than 10 of either bombs or chus. Those are the only counts I care about. If you want 4 bombs then go for it. If you feel you need 40 arrows or extra deku nuts, go for it. The item counts are only restricted to bombs and chus. You can have LESS of any of these things, for example if you don't want to get 2 bottles you don't have to. You can also put anything you want in your bottles (fish, fairy, etc.)

You may, however, put whatever items you are allowed on whatever C-button slots you want.

If you are playing on the Wii VC version, you can download a save here: http://www.zeldaspeedruns.com/ShortTask/Task2/Task2.bin
For information on how to transfer your Wii saves, please see this post: http://forums.zeldaspeedruns.com/index.php?topic=415.msg7367#msg7367

If you are playing on the N64 or GC, you will have to set up your own file.

Obviously, emulators are banned from this competition.

When you are ready to submit your time, PM me and send me the video file. I will then time it manually. If you don't care about people using your strategies, then you can just post it here or on youtube in public, but really, that's half the fun is coming up with your own strategy.

You will have until Sunday, May 8th to complete the task. I will accept all entries up until midnight on that day (11:59:59 PM on Sunday). If you have any questions about the rules, you can post them in this thread. If you feel that asking a question will give away your strategy, you can send me a PM.

Good luck!

Last edited 21 May 2011, 16:07 by Runnerguy2489.

Re: Short Task/Competition Thread

#57
Wow, that was a really cool lizalfos strat I missed out on. I'm still happy with how mine turned out, though.

Seeing the new task being the training grounds makes me hesitant to try it, seeing as I haven't done the whole thing in some 10 or 11 years...But I'll still check it out if I feel like it.

Re: Short Task/Competition Thread

#60
ahhhh so much RBA for the setup what do u do RBA on to get the song of time again? :S