The Wind Waker

WW Tricks and Glitches Discussion

Started by Phazon · 29 Sep 2009 · 1,124 replies

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WW Tricks and Glitches Discussion

#1
Discuss stuff.

Last edited 16 Aug 2010, 07:57 by mzxrules.

Re: WW Tricks and Glitches Discussion

#2
Tricks that are already known seems like it would be good here, WW could definitely use some more pages.

Re: WW Tricks and Glitches Discussion

#3
Good point. I'll finish this list in a moment and leave it temporarily until there's videos for all shortcuts. It'd also help if people could tell me if I missed any or if they'd be willing to make videos.

EDIT:

http://www.youtube.com/watch?v=8Yx6roR6PnQ

I didn't know about this. Everyone else probably does though.

Last edited 30 Sep 2009, 18:21 by Phazon.

Re: WW Tricks and Glitches Discussion

#4
Oh that's actually a neat variation of the soup glitch, though  usually the one we're talking about is just using the tingle tuner strategy with the soup, and witch it for a different item like hookshot or something like that, and the soup still remains. That's pretty neat though, distributing even more of it.
Edit: This is a 'better' video of the bomb house shortcut http://www.youtube.com/watch?v=ritEgCIj5Xc
Rock skip http://www.youtube.com/watch?v=iQaBDxD5His
I'm gonna make a couple videos today probably, been trying the chu parry for like, 45 minutes now and only got it once :/ figured it's the only time I'm NOT recording.
-edit- nvm, it's not even worth my time to get that chu parry >:[

Last edited 01 Oct 2009, 21:44 by AniMeowzerz.

Re: WW Tricks and Glitches Discussion

#6
Hurray! I recorded the Chu Parry. I'll upload it later :)

EDIT:

I can't find the BiT glitch anywhere. Has it been removed from YT? If so i'll upload that with swordless Link too.

EDIT:

http://www.youtube.com/watch?v=0L6CvR91IZo&feature=related

Glitch or AR?

EDIT:

http://www.youtube.com/watch?v=ZLoHBiQyRWA&feature=channel_page
http://www.youtube.com/watch?v=C0CJkNHxxc0&feature=channel
http://www.youtube.com/watch?v=eUO7rbSw8Ik&feature=channel_page

EDIT:

The chu parry is definately slower than climbing the ladder >_> Unless ofcourse there's a faster way of doing it.

Last edited 03 Oct 2009, 14:10 by Phazon.

Re: WW Tricks and Glitches Discussion

#7
No, when you look at it (even following unreal's actual instructions on the SDA forums), it's slower due to the setup. Not worth it.

I actually don't know if anyone actually recorded the BiT and its effects... That'd be great if you could get a vid of it.
and swordless link is not complete without showing people that you can reverse the tetra skip and still not have your sword for a swordless ToG ;)

Re: WW Tricks and Glitches Discussion

#8
So there is a swordless Link vid atm? It just doesn't show all effects?

Re: WW Tricks and Glitches Discussion

#9

So there is a swordless Link vid atm? It just doesn't show all effects?

No, I'm saying I don't think there's any video related to it other than tetra text skip.

Re: WW Tricks and Glitches Discussion

#10
I hate splitting vids or putting 2 together. They always lose quality when I do it :/

I'll use Toiletpro's FF segment as a reference in the vid... when I make it.

Re: WW Tricks and Glitches Discussion

#11
Haha at how some of that first post is organized (had to say that). WHAT ABOUT LEDGE AND DOOR CLIP? Also no one will ever get wrong warp recorded, if it's ever pulled off again...

Man I forgot a lot of that swordless and the like causes, issues ect. It was not that long ago either D:

Re: WW Tricks and Glitches Discussion

#13
You damage boost off the shark thing as you enter the fade out scenewhen you return to Windfall during cursed night. When the quadrant loads back after the fade out, you are out of your boat in one of the 4 corners, like you would be after saving at sea. Needless to say you can't get to land in time and drown. And since the boat defaulted to D4 (ToG) thats where you respawn after drowning...

Re: WW Tricks and Glitches Discussion

#14
Has it been tested? like.. do you actually need to damage boost or can you just jump out of your boat into the fadeout? (or would he just swim back to the boat when you hit the loadzone?)

Oh but yet again, you'd need bombs for ToG... bummer

Re: WW Tricks and Glitches Discussion

#15
Well, you can sail normally to that quadrant anyways at that point in the game. Tested? I got it to work once, after only a few tries crazily enough. It's basically don't be in the boat when the screen finishes fading. Issue is you lose control once the fade out starts, to prevent issues like this from happening.

Sometimes you don't even get the fade out, may have some use in a segmented...

Re: WW Tricks and Glitches Discussion

#16
If you have no bombs Gohdan may give you some. He's the only reason you need bombs in ToG iirc.

Just to clarify, because I don't fully understand... You damage boost of a shark into the fadeout of Windfall Island during the cursed night and you will appear at one of the corners of the Great Sea, drown and warp to ToG without bombs?

I'm going to test this right now.

EDIT:

If this can be pulled off in a run, then doesn't that mean you don't need to place the pearls?

EDIT:

I thought the fade-out was on the way to WFI after the cutscene on GFI, but I must have been wrong because there was no fade-out. Where is it then?

Last edited 05 Oct 2009, 08:24 by Phazon.

Re: WW Tricks and Glitches Discussion

#17
It is on the way there as you thought, but like Sparkle said, sometimes the fadeout doesn't happen. I'd say it's near the lower bottom corner of the quadrant WFI's on.

Yeah, gohdan's the only part you actually need bombs for unless you're doing 100% then you'd need it for one of the walls to get a treasure chart. ;)
I might try to test this out myself too, by swimming into the fadeout rather than damage boosting. that seems like it would be a pain in the ass to set up

Re: WW Tricks and Glitches Discussion

#18
I've had no luck finding the fade-out spot. I think there's something that i'm missing. I mean in my normal playthroughs I remember getting the fade-out pretty much everytime. So it only makes sense that a direct path from GFI to WFI would activate it. I saved in the quadrent between GFI and WFI so idk if that did anything, but I don't think the fade-out is going to happen.

Re: WW Tricks and Glitches Discussion

#19
The fade out in question happened in TSA's run. Thats the only place I know of that has a fade out. I may have worded it wrong, but the tower is not there, if I remember correctly. It has been a while, but I would really kick myself for noticing, if I'm wrong...

No idea if Gohdan gives you bombs, but yeah it does make sense?  Someone with cheats go test it.

Re: WW Tricks and Glitches Discussion

#20
If there's no ToG, then you need bombs to get the 3rd pearl anyway. I see no reason why ToG would be there at that point though :/

I have had the fadeout in the past, multiple times. I have no idea what triggers it though. I think it's something earlier in the game. Maybe i'll copy what TSA does and see if I get it :/

Re: WW Tricks and Glitches Discussion

#21
Okay, I understand what Sparkle meant now: You get warped to the quadrant. You don't warp inside ToG.
But as you said, you get warped to D4, except ToG's in the quadrant to the right of that lol. You get warped to six-eye reef.

I'll try and get a video of the trick, got it in my first try surprisingly enough :) (not damage boosting, but damage boosting INTO it I got on my first try lmao)

EDIT: I cannot get the fadeout to happen when I start from Greatfish Island. I think that might be the problem

Last edited 09 Oct 2009, 02:20 by AniMeowzerz.

Re: WW Tricks and Glitches Discussion

#24
The alternate DRC early boss key is slower then the older Bridge Jump method ZFG found, it looks like. Harder too. But still cool idea, much much easier than Unreal's original method. Awesome still, man.

Moblin SS so you jump off the stairs for Hyrule OoB? Cool idea, sadly that jumping off the stairs may get in the way of Moblin SSing there being faster, even in a TAS.

These are just my initial thoughts...

Re: WW Tricks and Glitches Discussion

#25
Nice finds. I didn't know about that method of DRCBKSC or the FF OoB, although I don't know if it is OoB. I tried to do that right angle jump in DRC and I could never get it either so thanks for the uploads.

EDIT:

I'm pretty sure I tried to leave FF at that point and was stopped by an invisible wall. Are you using NTSC version of WW?

Last edited 21 Oct 2009, 08:15 by Phazon.

Re: WW Tricks and Glitches Discussion

#26

I'm pretty sure I tried to leave FF at that point and was stopped by an invisible wall. Are you using NTSC version of WW?


Yeah I am. why? Do you think that they may have it fixed in other versions?


The alternate DRC early boss key is slower then the older Bridge Jump method ZFG found, it looks like. Harder too. But still cool idea, much much easier than Unreal's original method. Awesome still, man.


I find an easy way to know the timing (at least after you get burned) is, I hold L right away slash my sword ones so it hits the jar then jump slash then run over the the ledge and wait a second (or a little more) then jump off. it seems to work almost 1/3 of the time then.

I've also been trying the Lava cutscene skip seems like it's almost impossible. (I it to work I might just be doing them wrong)

And I guess I'll post this because I didn't post it in my last post.

LoZ WW hyrule path OoB:

http://www.youtube.com/watch?v=IgnyrnJfjPo

Last edited 21 Oct 2009, 16:49 by Venick409.

Re: WW Tricks and Glitches Discussion

#27
I'm pretty sure escaping FF is NTSC only, but i'll test it eventually just to be sure.

Lava cutscene skip shouldn't be causing any problems. When you enter the room turn the camera very slightly left, then pick up a water pot, throw it and jump as soon as possible to where you threw it. You should notice a short pause, but no actual cutscene.

Cool find with the moblin slide.

EDIT:

Isn't there a glitch where you can throw a deku stick through to another room?

Last edited 21 Oct 2009, 19:18 by Phazon.

Re: WW Tricks and Glitches Discussion

#29
The "faster" Chu Parry seems only barely faster than the regular one. You have to side-hop, roll, pull out your sword without targetting or you'll hit the wall and waste time, jumpslash, which hits the wall and sends you back far enough for the parry command to appear and even then you don't get much time to react.

Climbing the ladder is the fastest way imo.