This may look like a wall of text, but the result of this is being able to get Sold Out on II. You are also able to get other items that you're not allowed to equip on II, or any other slot if you want to. It is a horrible process though, and it is not useful for speedruns.
When you have an item you're not allowed to equip equipped and the game loads an area, the game moves this item into your inventory to prevent you from keeping it. However, I found a way around this, and I call it "Inventory overstuffing".
When your inventory is filled and the game wants to move an unequipable item into your inventory, its first priority is to swap place with the bombs.
If the bombs isn't available in the inventory, it will go after the bombchus instead, trying to swap place with those.
Now for the important part. If you do not have either of those items located anywhere in your inventory, it wont move the unequipable item to your inventory. You will keep it.
I believe the reason for this is because when the inventory is filled, you have alteast 2 items leftover that have to be equipped. So they had no reason to check for more than 2 slots, the bombs and bombchus.
However, it IS possible through glitches to create a workaround for this anti-glitch system.
1. You can fill the inventory with light arrow and ice arrow. This makes it possible to have both bombs and bombchu equipped while the inventory still is filled.
2. Overwrite the bombs and bombchus with bottles using bottle dupe or RBA.
So now that I have explained how the overstuffing glitch works, it is now time to explain how it can be used. I will use the masks as an example. The masks is the easiest items to do this with. I will use the 2nd workaround for simplicity.
1. Turn the child link trade slot item into a bottle using either RBA with blue potion, or by bottle duping over it as child.
2. Bottle dupe over bombs and bombchus.
3. As adult link, equip the child link trade slot item to II. (or any other slot if you want to)
4. Fill your inventory with items so that there isn't a single empty slot left in it.
5. Turn into child link and go grab one of the masks that is available.
6. Turn back into adult link.
The bottle on II should now have reverted into the choosen mask. It will not have moved into your inventory as it had nowhere to place it. The inventory was full, and it couldn't locate the bombs and bombchus.
If you empty one of the slots in the inventory and force the game to load a scene, the mask will instantly move into that slot.
It is sad that this wont be useful for speedruns. I really wanted to find a decently fast way to RBA sold out, as it would help ALOT in the NG+ category.
Also, "- No Mask-" (SOLD OUT) RBA bomb bag and quiver.
When you have an item you're not allowed to equip equipped and the game loads an area, the game moves this item into your inventory to prevent you from keeping it. However, I found a way around this, and I call it "Inventory overstuffing".
When your inventory is filled and the game wants to move an unequipable item into your inventory, its first priority is to swap place with the bombs.
If the bombs isn't available in the inventory, it will go after the bombchus instead, trying to swap place with those.
Now for the important part. If you do not have either of those items located anywhere in your inventory, it wont move the unequipable item to your inventory. You will keep it.
I believe the reason for this is because when the inventory is filled, you have alteast 2 items leftover that have to be equipped. So they had no reason to check for more than 2 slots, the bombs and bombchus.
However, it IS possible through glitches to create a workaround for this anti-glitch system.
1. You can fill the inventory with light arrow and ice arrow. This makes it possible to have both bombs and bombchu equipped while the inventory still is filled.
2. Overwrite the bombs and bombchus with bottles using bottle dupe or RBA.
So now that I have explained how the overstuffing glitch works, it is now time to explain how it can be used. I will use the masks as an example. The masks is the easiest items to do this with. I will use the 2nd workaround for simplicity.
1. Turn the child link trade slot item into a bottle using either RBA with blue potion, or by bottle duping over it as child.
2. Bottle dupe over bombs and bombchus.
3. As adult link, equip the child link trade slot item to II. (or any other slot if you want to)
4. Fill your inventory with items so that there isn't a single empty slot left in it.
5. Turn into child link and go grab one of the masks that is available.
6. Turn back into adult link.
The bottle on II should now have reverted into the choosen mask. It will not have moved into your inventory as it had nowhere to place it. The inventory was full, and it couldn't locate the bombs and bombchus.
If you empty one of the slots in the inventory and force the game to load a scene, the mask will instantly move into that slot.
It is sad that this wont be useful for speedruns. I really wanted to find a decently fast way to RBA sold out, as it would help ALOT in the NG+ category.
Also, "- No Mask-" (SOLD OUT) RBA bomb bag and quiver.
Last edited 15 Aug 2011, 13:58 by CloudMax.
