Well, this is wierd then. Have you actually gotten the ocarina from lullaby, or did you just hear it somewhere?
Ocarina of Time 3D
100% Route Development (Adult 1 in the works)
Started by SamusXLink · 02 Apr 2012 · 84 replies
My edits:Goron city boulder room skulltula + rupees after escape, HP over DC on the way down the mountain, buy Hylian Shield, Hyrule Castle owl tree Skulltula.
Still didn't get ocarina from Lullaby. Are there different versions of this game?
Still didn't get ocarina from Lullaby. Are there different versions of this game?
Yeah, you can learn certain songs without an ocarina, such as ZL and saria's. In the cutscene if you dont have one, link appears to use the ocarina of time. after the cutscene however, you still have no ocarina. I know this for sure, yesterday I was teaching a friend some basic tricks and he didnt want to do the WWT escape so i showed him aquascape, so he never got ocarina before the song,yadda yadda.
Any different versions shouldnt matter here, this has been the same since n64.
Any different versions shouldnt matter here, this has been the same since n64.
Made some edits to Tom's route and put them in first post. Got death by Hellfire in DC, so I have us get the slingshot. No sense in dying and losing hammer.
Later I'll fix up the route, but getting slingshot earlier than other things? I know the circles are hard, but if it's faster it stays the way it is. It becomes much easier with practice
I was mistaken by thinking that we get the ocarina, so I'll also put in fairy ocarina collection. Funny thing, we could possibly skip the ocarina entirely:
- NG+ Hammer
- WW to DoT cutscene
- Do child dungeons as adult
- Prelude
- Turn child again
- Odd Mushroom RBA for Shadow/Spirit Medallions
- Adult
- Ganon
=}
I was mistaken by thinking that we get the ocarina, so I'll also put in fairy ocarina collection. Funny thing, we could possibly skip the ocarina entirely:
- NG+ Hammer
- WW to DoT cutscene
- Do child dungeons as adult
- Prelude
- Turn child again
- Odd Mushroom RBA for Shadow/Spirit Medallions
- Adult
- Ganon
=}
That.... would not be 100%, Tom Nook...
I'm gonna try again in a few hours
Hellfire skip could use a page on OoT3D... I've asked people to update the page, but I don't think they have
I'm gonna try again in a few hours
Hellfire skip could use a page on OoT3D... I've asked people to update the page, but I don't think they have
Last edited 21 Apr 2012, 16:51 by SamusXLink.
Quote-Slingshot, leave
Why? I really do not understand why you'd go all the way to deku tree just to get the slingshot, and then leave?
I died in DC trying to skip double fire circles (single went swimmingly 8)) I didn't want to risk death cuz im a wimp, so i decided we should get slingshot and come back to finish with Boomerang. I removed it now. I should just learn the skip trick. I can make it to the second platform but can't get to the other side for some reason.
Jump from the platform to the bridge.
Get the slingshot when we do the DT is what I mean, DC is a while before it in the current route (update soon)
Tom, we cannot get the DMT alcove GS until either Deku Sticks or adult. For some reason, hammer jump attacks do not damage GSs.
I just finished DC Child (HELLFIRE AIN'T GOT NUTHIN ON ME ANYMORE) and am working on finding more stuff we can find along your route. I'll update the first post when I get to IJJB
I just finished DC Child (HELLFIRE AIN'T GOT NUTHIN ON ME ANYMORE) and am working on finding more stuff we can find along your route. I'll update the first post when I get to IJJB
Tom, we cannot get the DMT alcove GS until either Deku Sticks or adult. For some reason, hammer jump attacks do not damage GSs.
get 2 deku sticks from darunias room, 1 from a pot on the stairs in gc
We dont have sticks at the point you have us get that skulltula
Easy fixed, get Skulltula after collecting the sticks in Goron City or after Dodongo's Cavern. That is, if you don't pick up a stick from somewhere along the way there.
Updated first post again. Don't think I'm ignoring you Tom, I just don't think you've actually done any testing yet whereas I am testing my ass off.
What is the trick that holds down the switch and how do you do it? I am too lazy to go through the R&D thread.
What is the trick that holds down the switch and how do you do it? I am too lazy to go through the R&D thread.
Last edited 23 Apr 2012, 02:50 by SamusXLink.
Have a bottle with fish
- Release and recatch it
- Backflip onto a switch and release the fish the moment you land
You won't have that much more time, but enough time
- Release and recatch it
- Backflip onto a switch and release the fish the moment you land
You won't have that much more time, but enough time
Have a bottle with fish
- Release and recatch it
- Backflip onto a switch and release the fish the moment you land
You won't have that much more time, but enough time
No need for fish, works with bean.
Okay, just beat Barinade. Hammer doesnt work on it, so we need three Deku Sticks to kill it.
Polished up my rupee route in the first post, gonna change the place of Saria's Song HP to Lost Woods trip after IJJB, which will also be when we get Deku Stick upgrade. Will update first post after I reach Deku Tree.
Tom, thanks for the blueprint route, its turning out great!
Polished up my rupee route in the first post, gonna change the place of Saria's Song HP to Lost Woods trip after IJJB, which will also be when we get Deku Stick upgrade. Will update first post after I reach Deku Tree.
Tom, thanks for the blueprint route, its turning out great!
Stayed up all night and FINISHED CHILD, yay! Should I or should I not attempt a recording? I'm pretty sure we have something I can mount my iPod on, and I'm on spring break, so I have a lot of time on my hands.
Once again, thanks to Tom Nook for the blueprint!
Once again, thanks to Tom Nook for the blueprint!
Last edited 26 Apr 2012, 10:45 by SamusXLink.
Okay, so... Time to start work on Adult 1. There are a few things to decide on before we start: Get Epona immediately (LLR is RIGHT THERE when we get out of town) or wait til later, dungeon order (Hover Boots might make Shadow Early worth the Poe Hover), whether or not we should get Poe Bottle in this section for less bug trips as child, and when to go BiT for Child 2 (which would be getting the soil GSs and Spirit GSs and a few more HPs).
Questions:
Is Gerudo Membership Card required? I don't remember if it's on the Gear Screen or not.
How many time savers require hoverboosts? If there aren't that many, then Shadow Early may not be worth the trouble.
Does anyone besides me even care anymore? ???
Questions:
Is Gerudo Membership Card required? I don't remember if it's on the Gear Screen or not.
How many time savers require hoverboosts? If there aren't that many, then Shadow Early may not be worth the trouble.
Does anyone besides me even care anymore? ???
Last edited 08 May 2012, 20:25 by SamusXLink.
I'll get on this when my Any% is done :}
Thanks Tom! I wonder if gamestabled will show up again too...
I really want to finish this, it'll be my first major contribution to the ZSR community.
I really want to finish this, it'll be my first major contribution to the ZSR community.
Hmmmm...now that Im thinking about this, would it be more effective to beat fire as child or adult? Probably still adult, because we need legit hammer anyways. However... going in as child to set up for the hammer quickly (or even just get the hammer as child and beat it?) could be faster. Who knows yet.
I dont see why not to go just get epona. Epona race glitch aww yeahh
Gerudo Card/Shard of Agony are required
As far as Poe hover...it probably would be worth it. But I'd really rather not do that...you know...
I dont see why not to go just get epona. Epona race glitch aww yeahh
Gerudo Card/Shard of Agony are required
As far as Poe hover...it probably would be worth it. But I'd really rather not do that...you know...
DAMN YOU MEMBERSHIP CARD! Gah... >:(
Okay, I'm gonna find a list of GSs and HPs to make getting pick ups along the route easy.
What is this race glitch you speak of, gamestabled? If it is a trick for ensuring victory for both races, I know it. If it is something else, please elaborate.
After Epona, I think its straight to Kakariko for Hookshot, Dampe HP, Windmill HP, SoS, Pocket Egg, Shadow Early (sorry gamestabled :()
What do you guys think of that?
Okay, I'm gonna find a list of GSs and HPs to make getting pick ups along the route easy.
What is this race glitch you speak of, gamestabled? If it is a trick for ensuring victory for both races, I know it. If it is something else, please elaborate.
After Epona, I think its straight to Kakariko for Hookshot, Dampe HP, Windmill HP, SoS, Pocket Egg, Shadow Early (sorry gamestabled :()
What do you guys think of that?
The race glitch is something CloudMax came up with a while ago, genius trick if you ask me. Look for it on YouTube, he has an OoT3D archive on his channel
I'll check it out at the library tomorrow afternoon. What are your thoughts on the route for seg 1?
I'm going to time Child 1 so we have a general idea for how long it will take. I'll edit this post with my time when I get a run with minimal mistakes. (hopefully my first ;))
Okay, so... I keep forgetting a Deku Stick somewhere, so I always have to give up when I get to Barinade at around 1h 25m. This really sucks. I'm sorry this is taking so long. I'm going to guesstimate something like 2h 10-15m for a run with a few screw ups. I'll keep trying though ;)
Okay seriously, let's get the brainstorm going on the first adult part. Let's think dungeon order and how to fit the trading sequence in. Come on, let's go! I can't do this by myself!
Also, I figured out why I was missing sticks at Barinade. You get the sticks in Goron City after coming out of Death Mountain Crater.
Also, I figured out why I was missing sticks at Barinade. You get the sticks in Goron City after coming out of Death Mountain Crater.
Okay, I just got a 2:35:26 2:45:26 from file select to pulling the Master Sword. It could definitely be made a lot shorter; I kept screwing up hellfire skip and Jabu megaflip (That platform is REALLY small).
Now seriously, let's get started on Adult! This is where things get ridiculous: We need to come up with a dungeon route, a way to fit the trading sequence in, and, of course, find the pick-ups along the route. My personal opinion for dungeon route is Shadow-Forest-Spirit-Fire-Water. We can get the pocket Cucco on the way to Shadow, go through the trading sequence to the Saw and go to Forest, get the Broken Sword on the way to Spirit, give that to Biggoron on the way to Fire, and finish the trading sequence after Water with the help of Laboratory Clip into Zora's Domain. Then we just clean up the child pick-ups and any adult ones that weren't conveniently located on the initial route and go to the finale.
Please think carefully about alternate routes before saying this one is good.
Let's do this guys!
EDIT: That first time for Child 1 was wrong, 3 and 4 are right next to each other and I guess the touch screen on my 3DS wasn't clibrated correctly in that general area.
Anyway, I shaved it down to 2:37:42, but it can still be improved by three to five minutes with little to no mistakes. I won't be able to record until I get a new iPod (my Nano somehow bricked itself :o) or VXK lets me borrow his (which isn't very likely :-\). Hopefully I'll get an iPod Touch so I can upload directly to YouTube instead of having to go to the library.
EDIT 2: I checked out the race glitch. You need to be swordless for it to work. Since we equip the Kokiri Sword as child, we can't become swordless via Lon-Lon Stick + S&Q. Unless it works via RI, we can't use the race glitch. :-\
I know I said think but a "I'll see what I can come up with would be great for my morale. Just saying...
Now seriously, let's get started on Adult! This is where things get ridiculous: We need to come up with a dungeon route, a way to fit the trading sequence in, and, of course, find the pick-ups along the route. My personal opinion for dungeon route is Shadow-Forest-Spirit-Fire-Water. We can get the pocket Cucco on the way to Shadow, go through the trading sequence to the Saw and go to Forest, get the Broken Sword on the way to Spirit, give that to Biggoron on the way to Fire, and finish the trading sequence after Water with the help of Laboratory Clip into Zora's Domain. Then we just clean up the child pick-ups and any adult ones that weren't conveniently located on the initial route and go to the finale.
Please think carefully about alternate routes before saying this one is good.
Let's do this guys!
EDIT: That first time for Child 1 was wrong, 3 and 4 are right next to each other and I guess the touch screen on my 3DS wasn't clibrated correctly in that general area.
Anyway, I shaved it down to 2:37:42, but it can still be improved by three to five minutes with little to no mistakes. I won't be able to record until I get a new iPod (my Nano somehow bricked itself :o) or VXK lets me borrow his (which isn't very likely :-\). Hopefully I'll get an iPod Touch so I can upload directly to YouTube instead of having to go to the library.
EDIT 2: I checked out the race glitch. You need to be swordless for it to work. Since we equip the Kokiri Sword as child, we can't become swordless via Lon-Lon Stick + S&Q. Unless it works via RI, we can't use the race glitch. :-\
SamusXLink wroteDoes anyone besides me even care anymore? ???
I know I said think but a "I'll see what I can come up with would be great for my morale. Just saying...
Last edited 24 May 2012, 20:21 by SamusXLink.
