Ocarina of Time 3D

Doom Jumping/Hook Shot Jumping

Started by doommaker · 02 Aug 2012 · 161 replies

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Doom Jumping/Hook Shot Jumping

#1
Norkix said I should make a new topic so here it is ;D

BEFORE YOU MAKE A VIDEO OF ONE OF THE FOLLOWING SPOTS CHECK TO SEE IF THERE HASN'T BEEN ONE MADE YET!(by posting)

Original image = video has been made

Original image = video in the making/waiting to be posted

Original image = needs a video made(tell me if your making it so then I can change the icon and so other people don't decide to make it at the same time ;D)

list made by Pedalpowertoast edited by me ;D:

Useless OOBs



Boss keys Skips and Time Savers

Last edited 25 Jan 2013, 15:30 by doommaker.

Re: Doom Jumping

#2
I was thinking of making a thread too...
Anyway Heres da list:

GDC 2xOOB (you said something about finding a funny glitch dunno about that)
LW OOB  (AKA mido skip)
SFM (useless OOB)
Graveyard 2xOOB (one useless showing grezzo removing collision + new shadow early
DMC (small timesaver, there might be more)
DMT (Classic OOB using the fence near GC)
DC 2x OOB using ladders in Bomb bag chest room (the chest also has potential for an OOB)
Deku tree (needs testing)
Zoras river (unload lower ZR)
Zoras fountain OOB (might be possible to get into the cave full of skulltulas without Silver/gold gauntlets)
Lake hylia (early water temple & under ice @ zoras domain & small timesaver using scarecrow to skip ladder)
Forest temple (might be possible to get another BK skip, needs testing.)
Fire temple time saver using map chest (saves a good amount of time)
Water temple (Small tricks)
Spirit temple (get back up using the lowered platform & moving brick wall room time saver) (you said you found something here too)
Gerudos Fortress 2xOOB (using flag pole near Haunted wasteland & using vines to get into GTG without paper as adult) (again, you said you found something)
Hyrule field 2x OOB using ladders near Lake hylia
Kokiri forest get on top of Links house & random oob using fences etc.)
Shadow trial useless OOB

Maybe missed a few.

You might also want to link some videos ;)

Last edited 02 Aug 2012, 19:20 by Pedalpowertoast.

Re: Doom Jumping

#6
Ben noticed that too. I was able to get to the room with the boss door unloaded but the door is still there in water temple.

Re: Doom Jumping

#7
I just did an inverted DJ off of a redead in that room near the hover boots in the shadow temple and clipped oob. . . I hope you know what I think is possible.  ;D

Re: Doom Jumping

#8
Not really. Do you mean BK skip? If you look at grunz's video he has to use all explosives and he barely makes it. Good to know it works with them too,

Re: Doom Jumping

#9
Do you guys think we could get to HP crate in Graveyard?

Also, I thought we were calling it superjump now? I thought we talked about in irc...

Re: Doom Jumping

#10
Yeah, I'm thinking BK skip. For some reason if I jump attack the slanted ceiling I get the fast recoil. I'm merely wondering if that can reach it without explosives, since we can't use bombchus.

For the heart piece in the graveyard, you can just buffer the hookshot to the right on the railing, doing so will clip the corner and you can hookshot the box.

I honestly don't care too badly about the name. Super Jump seems to mix well with Super Slide, but we need to be in some form of agreement.   

Last edited 02 Aug 2012, 23:35 by TheWayfaringFox.

Re: Doom Jumping

#12
No, there was a trick called megajump (i thought that would correspond well with megaflip and stuff) which is the trick in OoT where you equip Hovers just as Link jumps after taking damage.

Just gonna throw a few names out with my favorites in *

Superjump
*Ultrabounce*
Hookjump
Jetpack
Megabounce
**Springshot**
Mega gainer

What do you guys think?

Also, getting to the crate with this trick seems a helluvalot easier than that buffer thing.

Re: Doom Jumping

#13
Yeah, it is much easier. I might just be really good at this buffering thing. However, buffering does not need the boots. It ultimately depends on where it's put in a route.

Re: Doom Jumping

#15
Superjump (if this is super whys the the one ultra?
*Ultrabounce*
Hookjump (name sucks if you have longshot :P)
Jetpack (this is just...well..)
Megabounce (not that bad, but its worse than DJ)
**Springshot** (actually tells pretty good what the trick does. Also how bout springshoes)
Mega gainer (gainers are done with a backflip so no)

Re: Doom Jumping

#16
Doommaker: we said doomjump in he irc amd everybody was like, no that has to go. So im sorry but we must change the name to stop people from laughing at the most epically awesome trick in OoT3D

TheWayfarinFox: in 100% it would be after Shadow Temple

Toast: Springshoes doesnt have quite the same ring to it

So, I think Toast is leaning towards Springshot. What does veryone else think?

Last edited 03 Aug 2012, 00:11 by Norkix.

Re: Doom Jumping

#17
Actually i still like DJ (BTW who have been laughing about the name?)
Theres something "magical" about it I mean compare it to other names like zombie hover.
Changing DJ means changing every video title (annoyingx)
(also is this the first time a name wants to be changed? Ok how bout doommaker changes his name too?
Fuck this whole changing thing, im sorry)

Last edited 03 Aug 2012, 00:22 by Pedalpowertoast.

Re: Doom Jumping

#19
Well, zombie hover was first known as cough hovering, so no. And megaflip was originally superflip. And no, doommaker does not need to change his name, its just I dont want people dissing jis trick becaus of its name. Its a beast trick and it needs a beast name. Doom jump is just kind of lame imo and doesnt tell what the trick does. Most other trick names are named based on what they do. Doom jump sounds like something that would kill you.

Of course I will just shut up about the name if you guys dont want to change it.

Re: Doom Jumping

#26
Found two clips with DJ:

Shadow Temple redead oob (I couldn't reach the loading zone, but I'll still look into it)

Unload Spirit Temple main room (MQ) I did a DJ off of a box in the mirror room.

I want to find a method of gaining high recoil speed while in the air. And that DJ from the redead shoots link really high up.

Re: Doom Jumping

#27

Found two clips with DJ:

Shadow Temple redead oob (I couldn't reach the loading zone, but I'll still look into it)

Unload Spirit Temple main room (MQ) I did a DJ off of a box in the mirror room.

I want to find a method of gaining high recoil speed while in the air. And that DJ from the redead shoots link really high up.


nice job bro ;D Ill add em to the list and do you mind if I add it to the DJ collection 2 video? it would help out a lot (all credit will be yours of course  ;))

Re: Doom Jumping

#30
Those are freezards and the ST main room can be unloaded by BS forward slashing into one of those pillars in the mirror room too. Its also possible to get into that mirror room behind the cages with a precise side hop.(im sure this was confirmed ages ago)

Also fox wheres that redead (you said something about it being near the hovers chest, even checked MQ there are none nearby. If you mean the one in that three way room the DJ can also be done from the map/compass chest too.

Last edited 03 Aug 2012, 22:54 by Pedalpowertoast.