The Wind Waker

Wind Waker HD: What's changed, what hasn't

Started by Greenalink · 19 Sep 2013 · 54 replies

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Re: Wind Waker HD: What's changed, what hasn't

#32
Wow, Abahbob!  You're a beast!  That video answers a number of my questions.  o/

Re: Wind Waker HD: What's changed, what hasn't

#33
Hey Abahbob did you played around with the effects of beating FF1 for a second time? might be worth try it, in the GC version have some effects similars to the Flight Plataform escape, no bombflowers, the ship is at Outset in the position before you rescue Tetra, no NPCS on Windfall, no actors at FF2, PG is not there and the time doesn't change in FF2. Don't grab the sword if you want to retry it after you enter into a loading zone (maybe this not matters now).

Re: Wind Waker HD: What's changed, what hasn't

#34
Haven't looked at it myself. Ill get around to it, my list of things i need to test is growning.

Edit: Patched: Solve triforce puzzle with one block.

Last edited 29 Sep 2013, 01:15 by Abahbob.

Re: Wind Waker HD: What's changed, what hasn't

#35
CHART --> SHARD
Needle Rock Isle --> Cliff Plateau Isles
Islet of Steel --> Greatfish Isle
Bird's Peak Rock --> Stone Watcher Island

Re: Wind Waker HD: What's changed, what hasn't

#36
Can someone test sailing time and/or speed for one quadrant in Wind Waker HD (with and without sail pumping)? I'd like to compare it to TWW's sail speeds.

Re: Wind Waker HD: What's changed, what hasn't

#37
I found a minor little thing a few days ago that might have some application somewhere. Basically, it's a trick to do ledge clipping in some more places early on in the game. I'm no Wind Waker expert but as far as I know this is exclusive to TWWHD.

So usually, when you hold an object and walk off a ledge in a way that makes Link fall off and grab the ledge, the object you're holding falls off the ledge and breaks. Not good for ledge clipping. TWWHD, though, has added the ability to walk around in first-person mode. You can grab an object and go into first person mode, then bend forwards or backwards (by aiming up or down). This actually moves the object relative to Link; if you've leaned far enough then you can strafe off a ledge and grab it, and have the object land on top of the ledge in a spot that allows you to clip with it.

Anyhow, I was trying to see if you could clip through the wall to grab the Outset wallet upgrade early (which I don't think you can do, because there's no space on the other side of the wall), and honestly I haven't bothered testing it anywhere else, so I'm not totally 100% sure that you can clip this way. Pretty sure you can though.

Last edited 02 Oct 2013, 23:26 by Paraxade.

Re: Wind Waker HD: What's changed, what hasn't

#38
It's an interesting find and may have some useful applications. I wonder if that would work for dropping Medli for the ET BK Skip, to save that extra magic and make the clip easier.

Also, in Hyrule 2 if you manage to get into the master sword room after leaving, it softlocks when you talk to the King: http://www.youtube.com/watch?v=1W9hJQEuByI

Last edited 04 Oct 2013, 05:37 by Abahbob.

Re: Wind Waker HD: What's changed, what hasn't

#39
Troll double fairy glitch

If you catch a fairy on the same frame it heals you, then you get healed and get the fairy.

Re: Wind Waker HD: What's changed, what hasn't

#40
that reminds me,

not that this would be useful or anything, but does this shit work?: www.youtube.com/watch?v=1qPvz71rC5k

Re: Wind Waker HD: What's changed, what hasn't

#41

that reminds me,

not that this would be useful or anything, but does this shit work?: www.youtube.com/watch?v=1qPvz71rC5k


It doesn't and for some reason i hope there will come a new soup glitch... i like it way more then storage 0_0

Edit i did succeed in doing that glitch(Soup glitch) with the telescope and graplinghook on the game pad. However i cant get it work with soup...

Last edited 05 Oct 2013, 11:25 by Moon.

Re: Wind Waker HD: What's changed, what hasn't

#43
You can enter the telescope and camera mode even if you change the item in that button.

Re: Wind Waker HD: What's changed, what hasn't

#44
It won't work with the soup. It's easy to do it with the telescope or picto box; Link pulls out those items and then automatically starts using them, which gives you time to swap, while the soup just instantly appears in his hand.

Re: Wind Waker HD: What's changed, what hasn't

#45
Golden feathers can also be farmed.
Place:
Forbidden woods area where you will normal get storege so you can get easy to the boomerang (map where you throw the stick of a eating plant at the door blocked with the eye)

Re: Wind Waker HD: What's changed, what hasn't

#46
Not sure where to post this so I'll just put it here.
The game started to act up the other day when I went back to Forbidden Woods to open all remaining chests on my file. I were playing the Digital Version, installed directly onto the Wii U, so it can't be the dvd or exteral hdd acting up.
Original image

Original image
The screen began to flicker and shit. Blue and black boxes appeared on screen.
The speed and amount of this seemed to decrease as I went higher into the room, and increase as I went back down.
A moblin were walking in the floor (he was rotated 90 degrees so it was like he was lying on the floor), but he was killed by the other moblin before I uploaded a picture to miiverse.

No issues with the sound, and I didn't have a video cable connected as I were playing on the gamepad, so I couldn't see if it had any other effects on audio/video for the big screen.

It happened in the Boss Key Room on a ng+ file that had just finished earth temple. I recall doing a savewarp after initially getting the BK to skip the battle sequence in that room.

I also have a bunch of pictographs that I took while the graphics were still being messed up.

I'd guess that this was just some random glitch that occured, similar to the lighting glitch on GC (I don't know much about it at all, so I don't know), but the rotated goblin makes me doubt that.

The effect went away when I exited the room, but it remained through saving, screen swapping, pause menues and all that stuff. No freezes or oddities occured for the rest of the session. And I played for at least a few more hours.

Re: Wind Waker HD: What's changed, what hasn't

#47
Few questions:

1. So you beat the earth temple and did go back to forbidden woods right?
2. You opend all remaining chests? (Sea charts,rupees,compass,etc?)
3. You entered the boss key room and it started to happen.?
4. First time visit at FW, you did do a save warp after getting the bosskey?

Re: Wind Waker HD: What's changed, what hasn't

#48

Few questions:

1. So you beat the earth temple and did go back to forbidden woods right?
2. You opend all remaining chests? (Sea charts,rupees,compass,etc?)
3. You entered the boss key room and it started to happen.?
4. First time visit at FW, you did do a save warp after getting the bosskey?




Yupp, that's basically what I said. :p
Except when it happened, I hadn't opened all chests yet. I were in the process of doing so. Were working on my 100% NG+ file.
The two moblins were dropped into the room like always, but one of them was glitched, and all the visual errors started to appear.
The reason I did the savewarp on my first visit was because this file initially were a Master Sword Race file. (pretty much the perfect starting point as there isn't any missable figurines before master sword)
I can't think of anything except for the savewarp that could have had an effect though. Pretty much did all tricks except for Password skip.

I still believe that it was just some weird random glitch though. Like, perhaps the moblin spawned incorrectly, and the visual errors appeared because of that.

Last edited 16 Oct 2013, 10:47 by CloudMax.

Re: Wind Waker HD: What's changed, what hasn't

#49
I tried it on my 100% file (finally had time).
The mobs didn't glitch to me (in a full finished 100% file).However i still have to make a file to get exactly the same circumstances.

Edit:Nintendo did gave link  tap-dance moves , how?
1. Turn link to the camera (So you can see his face)
2.Hold the joystick slightly down , Link will now start dancing

Last edited 23 Oct 2013, 08:49 by Moon.

Re: Wind Waker HD: What's changed, what hasn't

#50
Can someone explain to me how you get into Pirate Ship 2 in WWHD using Ledge Clipping? I put the pot on the left railing (if you are facing the pirate door) tucked next to the wall and place it so it hangs around half off of the ledge (as seen in Cosmo's 24 stream where he first pulls it off). I put the wind north, backflip, immediately pull out Leaf, float over to the corner, grab the ledge (the pot gets nudged out of the way), then press A to let go. I land on the deck and nothing happens. I've tried to move left and right and the same happens. I feel like I'm doing everything right. It makes zero sense to me. I can get the one in Hyrule no problem (except I can't do leaf pumping at all).



http://www.twitch.tv/hatefiend/b/472119431?t=117m25s

Re: Wind Waker HD: What's changed, what hasn't

#51
When you graph the ledge and the bottle gets slightly "moved", wait for the correct frame (when links legs are almost together), then hold the joy stick to the LEFT (to the bottle), Don't press any other button, and you should get pushed out of bounds.

The easiest place to practice this is in the tower of the god's (The place where i did succeed in doing the first ledge clip (for myself) , DAT Sentence lol), So you can skip the whole first floor.
Also note that the ledge clip you're trying is the hardest (in my opinion)

http://zeldaspeedruns.com/tww/Techniques/ledge-clipping

Last edited 24 Oct 2013, 05:43 by Moon.

Re: Wind Waker HD: What's changed, what hasn't

#52

When you graph the ledge and the bottle gets slightly "moved", wait for the correct frame (when links legs are almost together), then hold the joy stick to the LEFT (to the bottle), Don't press any other button, and you should get pushed out of bounds.

The easiest place to practice this is in the tower of the god's (The place where i did succeed in doing the first ledge clip (for myself) , DAT Sentence lol), So you can skip the whole first floor.
Also note that the ledge clip you're trying is the hardest (in my opinion)

http://zeldaspeedruns.com/tww/Techniques/ledge-clipping

By bottle I assume you mean Pot? I have been able to get the ToG Floor 1 skip without any problems, but if that's the easiest than perhaps I shouldn't be getting frustrated here. However, I don't see any other way to skip the pirate's password than this. I'll give it some attempts and record them incase I don't know what I'm doing wrong. Thanks!

Re: Wind Waker HD: What's changed, what hasn't

#54
I did a weird glitch in the tower of the gods that I had never seen before. I was in the room where you get the bow and I was fighting the enemie. He was close to the wall and I attacked him with a jumplash&quickspin (after a couple of hits). He got hit and pushed to the wall (like always you quickspin) but instead of hitting the wall, he went through it and dissappeared. After that, the chest appeared and I got the bow. I don't know if the audio played normally cause it was turned off. I have no idea why it happened, I thinks it's new but maybe somebody can explain me why it happened (sorry for my bad english  :( ).