Ocarina of Time

OoT / MQ Trick Research & Discovery Thread

Started by Acryte · 31 Aug 2009 · 977 replies

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OoT / MQ Trick Research & Discovery Thread

#1
I'm bookmarking this 1st post for cataloguing purposes as well as introducing and creating the topic. This thread is for posting ideas for new tricks, or potential areas of study in developing new tricks. This also includes such things as assessing possible areas where if a trick was found, time could be saved. Thus, new route development, and alternate tricks/strategies are also a fundamental part of the thread's purpose. All zelda scientists welcome! Educated trick questions, explanations, and route queries are also encouraged.

Tricks being currently discussed

Low%
[MS] Low% looks like its as low as it goes as of now.


Any%
[SS] Reverse DOT Skip [No Hoverboots]
[BA] Ganon's Castle early no ISG/Hover Boots
[BA] New Bottle B or Deku B Method (Most likely Lon-Lon)
[BA] Steal Rod (Child) or DoT Skip without Sword

MST
[Dungeon] Boomerang without Ruto

100%

ALL
[All] Light Arrow Skip (or Lullaby/Magic)
[All] Tower Descent Sequence Break

Last edited 10 May 2010, 05:58 by ZFG.

Re: OoT / MQ Trick Research & Discovery Thread

#3
Not sure if anti gravity glitch would work in ToT for hover boots skip what anybody else think

Re: OoT / MQ Trick Research & Discovery Thread

#4
i'm not 100% on how that works but we need like a ceiling sloping downwards at a certain angle.

"seamwalking" on the edge doesn't work either, the wall will eject link no matter what. so basically, I'm not sure what we could do. I did mess around in there for like an hour thinking of ideas but your inventory is extremely limited at this point and i'm just not seeing it. the best we got is that oob but from there only the hover boost seems to be viable

Re: OoT / MQ Trick Research & Discovery Thread

#5
We need a way to get chus from gerudo training ground without explosives.  I was thinking about it today and it could save a good amount of time in MST SS and make the route a lot more interesting.  Its 2 key doors to the right in the main room.  You can get 2 keys but you need to use 1 key to the left to get the 2nd key.  Also if its possible to somehow clear the first room to the right without explosives (theres a beamos there) then the SoT blocks in the sea of fire room will be there and you can just climb up those to get to the chus.

Re: OoT / MQ Trick Research & Discovery Thread

#7
Nice one Unreal. And I think I know how to do it w/o superslide.

Re: OoT / MQ Trick Research & Discovery Thread

#9
is seekrit. Though don't get eager about it, it may not work.

Last edited 02 Sep 2009, 05:03 by TSDA.

Re: OoT / MQ Trick Research & Discovery Thread

#12

why? do you just not clip thru or does the jumpslash nto work?


On one frame you will clip back in bounds and on the next you won't land on the ground, just fall oob.

Re: OoT / MQ Trick Research & Discovery Thread

#14
You do know the superslide would be easy as crap with ISG so you wont fly off. So if we do a weird slide ESS it would help using ISG.

Re: OoT / MQ Trick Research & Discovery Thread

#15
Apparently ISG doesn't let you clip through at all, but that was with a mega sidehop, not sure about an ess.

Re: OoT / MQ Trick Research & Discovery Thread

#16
You can clip through with a Superslide even with ISG on. Pretty sure the megaflip/megasidehop only clip through if you hit the corner while in the air, so if it's possible to land oob it'll be frame perfect.

Re: OoT / MQ Trick Research & Discovery Thread

#17
I have a theory:

In the Gerudo Training Grounds in the treasure room with all the chains, it is apparent that nintendo has crappy programming once again. Maybe you can hookshot clip through chains.

Re: OoT / MQ Trick Research & Discovery Thread

#18

I have a theory:

In the Gerudo Training Grounds in the treasure room with all the chains, it is apparent that nintendo has crappy programming once again. Maybe you can hookshot clip through chains.



now that's an Idea, I'm gonna test that.

Re: OoT / MQ Trick Research & Discovery Thread

#21
New method of walking while talking could lead to swordless steal rod. just an idea.

What became of that gerudo training ground chus? I remember I couldn't kill the damn beamos when I tried shit back in the day.

Re: OoT / MQ Trick Research & Discovery Thread

#22
um, what's the new method of walking while talking and how could it be used in fishing pond? :o

Re: OoT / MQ Trick Research & Discovery Thread

#23
The idea would be that if the camera is too far away from the fishing guy and detached, that it will make the text not come up...

Re: OoT / MQ Trick Research & Discovery Thread

#25
Can you not atleast reach the fishing tank? also you couldnt hit deku nuts iirc so how would this work?

Re: OoT / MQ Trick Research & Discovery Thread

#27
Lol that's why I said a "New" method, aka one where you can just detach the camera without using that method. A camera detachment method so that it mmight think we are somewhere else in the room etc.

Re: OoT / MQ Trick Research & Discovery Thread

#29
Minuet Skip (ISG + 1 Bomb) & Advanced Hover techniques (AKA double bomb Kokiri boots, and Sideflip hover with bombs).

Also unfortunately the route idea I had about using Light Arrow B with MSCS to skip forest cutscene, Minuet Skip, unreal's prelude skip, skipping Medallions RBAs (doing it up till songs), Skipping Light Arrow Cutscene, and finding a new Early Ganon was a failure.

It all came down to not needing ISG or Hoverboots... the idea was that maybe having a bottle in the light arrow spot would trigger the cutscene. Kinda like how having a bottle in the bombs slot gives us bomb drops. That way we could simply RBA a bottle to the Light Arrow spot, and walk across the bridge to ganon's castle. TOO BAD IT DOESNT WORK :S The trigger for the Rainbow Bridge is this: Light Arrows (Has to be Light Arrows) in the Light Arrows Spot (Specifically) AND Spirit and Shadow Medallions. Lame.

Last edited 25 Sep 2009, 04:54 by Acryte.

Re: OoT / MQ Trick Research & Discovery Thread

#30
Added Ganon's Castle early no ISG/Hover Boots to the any% list.  I'm sure there's a way...