Ocarina of Time

OoT / MQ Trick Research & Discovery Thread

Started by Acryte · 31 Aug 2009 · 977 replies

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Re: OoT / MQ Trick Research & Discovery Thread

#31
Some more possible things would be to be able to grab Ruto's bottle without dive animation, escape forest through Zora's river warp, and to skip rocks at entrance to Zora's river.

Re: OoT / MQ Trick Research & Discovery Thread

#33
Acryte - Load Bypass (Ocarina Method)
This trick so far can only be done using the run fast cheat to move myself, but if there was some way we could like... ESS or something and be able to move/slide with the ocarina out... we could bypass graphic loads. This could serve quite useful, as it could potentially mean no hoverboots reverse DoT skip, or who knows what... All I know is, it's good to know. Now lets go find out how to pull this shit off without a slippery slope lol (keep in mind we all know slippery slopes can allow us to move during Ocarina playing, so it may be possible somehow to slide during our Ocarina crap :S)

Re: OoT / MQ Trick Research & Discovery Thread

#35
yea that's a pretty old one. I think it was on JayTheHam (Zelda Chaos) for a long long time. But I got 2 new vids. Apparently we can use Down A for Collection Delay. Pretty cool. Of course, we have yet to find a use for Collection Delay but who knows... it may lead to something. I had an idea for stacking the seed bag upgrades I was supposed to receive so that I received multiple at once, but it didn't work because the way the camera pivots after the 1st time, it doesnt reset and then it pivots again but this time it makes the scrub go in the wrong direction and he falls off the stump. Anyways funny shit, but no 2nd bag, and if you finish his text it locks up. So I utilized a trick to be able to collect the 1st while starting the 2nd. It's all explained in the video comments.

http://www.youtube.com/watch?v=2PjPoIaY8g4

http://www.youtube.com/watch?v=L5y1qXOyRMM

Ideas I will test soon:
Swimming on land + NL Hess and other options
bomb push + NL Easy HESS on same frame...
Shieldslap/More New glitches/New glitches vids AKA HF glitchtacularness... figuring it out. See if we can glitch it to our advantage.

Last edited 02 Oct 2009, 12:46 by Acryte.

Re: OoT / MQ Trick Research & Discovery Thread

#37
We should get some frame data on speed deterioration + how long we have to Water ESS

Re: OoT / MQ Trick Research & Discovery Thread

#38
Yesterday I realized that if you warp out of a dungeon using a song you learned after casting Farfore's Wind and then enter another dungeon and use Farfore's Wind again you can warp back to other dungeons.

It's probably been known about for ages but maybe it could be used to get places faster through the dungeons, just a thought.

Re: OoT / MQ Trick Research & Discovery Thread

#39
Lol, SKZ that's funny cause I just found that out the other day myself.  :P I thought it was new honestly...

Re: OoT / MQ Trick Research & Discovery Thread

#40
uuugh. Isn't that just using FW to warp where you placed it?

Re: OoT / MQ Trick Research & Discovery Thread

#46
And who was just saying all the basics were figured out? Awesome man.

Er my mistake, it's been knwon for a while you could clip there, just the issue was not falling OoB...

Last edited 20 Oct 2009, 10:34 by MrSparkle.

Re: OoT / MQ Trick Research & Discovery Thread

#51
I found a weird glitch today while practicing a speedrun segment, during a conversation with the cucco lady I was mashing the B button fast and I used my B item during the conversation before she gave me Cojiro...

Maybe "yes or no" questions have a tiny frame of time after them that allows you to use items/move/pause, etc?

http://www.youtube.com/watch?v=PlfMhk_SW3I

Last edited 11 Nov 2009, 06:47 by aleckermit.

Re: OoT / MQ Trick Research & Discovery Thread

#52
That's actually old but not well documented. It can also happen when trading Cojiro -> Odd Mushroom

also lol your poor black gauntlets are forever gone :(

Re: OoT / MQ Trick Research & Discovery Thread

#53
This can happen at the end of many texts. And yes, it's a segment killer if you happen to drop the bugs before Cojiro is given to you.

I tested this after talking to King Zora but before he started moving...you can initiate pauses as well so I was hoping to be able to save and quit but the bottle doesn't change to empty until he is done moving.

This is essentially what Jiano does in MM to dupe bottles as well, right?

Re: OoT / MQ Trick Research & Discovery Thread

#56
- Pokey escape only works without having visited Zelda for the lullaby
(discovered by Siglemic and ingx24)


Deku web clip doesn't need to be done fast, what matters is the camera doesn't look at the web yet..... still trying to figure out why burning the 1st web doesn't seem to work.

Re: OoT / MQ Trick Research & Discovery Thread

#57
it's definately possible to do pokey's forest escape after you have lullaby

unless I'm misreading something

Re: OoT / MQ Trick Research & Discovery Thread

#58

it's definately possible to do pokey's forest escape after you have lullaby

unless I'm misreading something


you sure about that? vid?

Re: OoT / MQ Trick Research & Discovery Thread

#60

it's definately possible to do pokey's forest escape after you have lullaby



I could have told you that :/

All that happens is that the kokiri kid is weird and doesn't look at you.