So it's officially on the IL list now.
The rules are currently still under debate.
RULES:
Any% Starts at IGC entrance, ends at final blow on Ganondorf or Ganon.
100% Starts at IGC entrance. Must dispel the barrier by completing the six trials. You must also open all chests. Entering all rooms is NOT required. Ends at final blow to Ganondorf or Ganon.
Alrighty so we definitely need to add Inside Ganon's Castle to the IL list. It should start at the entrance of the castle and end at Ganondorf IMO (although it makes sense to have the end of the escape be the end also...).
I say:
Any% = Ganon's Castle entrance ---> final blow on Ganondorf (Technically you go outside of the castle after Ganondorf...).
100% = Every room entered and all chest opened + save sages ---> final blow on Ganondorf.
Other options:
100% - No saving sages
Any% and 100% - The dungeon ends at Ganon, no Ganondorf.
Any% and 100% - The dungeon ends at the end of the escape, before Ganon.
What are your opinions on how the IL for Ganon's Castle should work?
EDIT: And to those that say Ganon's Castle shouldn't be counted as a dungeon: It's got a major dungeon item (gold gauntlets), Boss Key, and a major boss that has text saying his name. The only thing that GC lacks that other IL dungeons have is a map and compass (but in my opinion there's no map and compass because the dungeon is straight forward and doesn't need them).
The rules are currently still under debate.
RULES:
Any% Starts at IGC entrance, ends at final blow on Ganondorf or Ganon.
100% Starts at IGC entrance. Must dispel the barrier by completing the six trials. You must also open all chests. Entering all rooms is NOT required. Ends at final blow to Ganondorf or Ganon.
Alrighty so we definitely need to add Inside Ganon's Castle to the IL list. It should start at the entrance of the castle and end at Ganondorf IMO (although it makes sense to have the end of the escape be the end also...).
I say:
Any% = Ganon's Castle entrance ---> final blow on Ganondorf (Technically you go outside of the castle after Ganondorf...).
100% = Every room entered and all chest opened + save sages ---> final blow on Ganondorf.
Other options:
100% - No saving sages
Any% and 100% - The dungeon ends at Ganon, no Ganondorf.
Any% and 100% - The dungeon ends at the end of the escape, before Ganon.
What are your opinions on how the IL for Ganon's Castle should work?
EDIT: And to those that say Ganon's Castle shouldn't be counted as a dungeon: It's got a major dungeon item (gold gauntlets), Boss Key, and a major boss that has text saying his name. The only thing that GC lacks that other IL dungeons have is a map and compass (but in my opinion there's no map and compass because the dungeon is straight forward and doesn't need them).
Last edited 14 Feb 2010, 18:59 by aleckermit.
