Ocarina of Time

Individual Levels / Individual Dungeons (IL)

Started by Cosmo · 16 Sep 2009 · 193 replies

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Re: Individual Levels / Individual Dungeons (IL)

#63
i've been away, cool theres some runs to put up, i'll get on that

Re: Individual Levels / Individual Dungeons (IL)

#64
yea I have the  MP4s for my snowhead run, I just need to wait until Jiano is on... -_-

Last edited 12 Oct 2009, 16:42 by GlitchesAndStuff.

Re: Individual Levels / Individual Dungeons (IL)

#66
Really good run ZFG, too bad about that damn keese messing up the megaflip. Lots of hard tricks.

Re: Individual Levels / Individual Dungeons (IL)

#67
ZFG making a new category for 1 dungeon isn't a good idea with a small community. We don't even have all the runs filled and you want more categories... if we keep allowing that kind of stuff it just fragments the whole competition and makes it more of a joke. I realize that fire temple no-BA is "more entertaining" than any% with the hammer on B, but it goes against the whole idea of any% (beat it as fast as possible, using maximum exploits and glitches). The category would be basically made for 1 dungeon. If you want to submit, please do, but don't be surprised with somebody beats it by 7 minutes

BTW, properly timing your jabu run right now

Samoht, you forgot to grab the HC

Re: Individual Levels / Individual Dungeons (IL)

#71
I would say that is not strictly necessary, although it would be a very good practice to make things easier for the verifier

You aren't penalized for showing the map at the end, and it shows the full completion

It's ok that you didn't, but next time you should... It would suck to have like a fire temple 100% without showing the map at the end, trying to think of all the stuff they may have missed

Re: Individual Levels / Individual Dungeons (IL)

#72
I did not see this posted in the rules, but are master quest runs permitted?

Re: Individual Levels / Individual Dungeons (IL)

#74
I did a Deku Tree any% run a couple days ago. I wasn't gonna submit it but what the hell. It's a 1:37, so its 2nd place not 1st. Couldn't quite make 1:33.

Download

(Also you're welcome ZFG since my run will boost you up to 1st place)

Re: Individual Levels / Individual Dungeons (IL)

#76
I wonder why you were so quick to do that :P

Re: Individual Levels / Individual Dungeons (IL)

#77
Spirit 10:17.  Got hit by twinrova though :(.  Could have been sub 10 if my controller didn't screw up for that split second.

Re: Individual Levels / Individual Dungeons (IL)

#78
The page is now 50x more awesome thanks to Slowi's new code to make the videos stream :)

Now it is easy to watch everybody's runs! I hope this increases competition.

Re: Individual Levels / Individual Dungeons (IL)

#79
I prepped a file at a friends house.. but I dont have any consoles here lol :(

Still its nice to know that when I can play again I can jump right into the ILs

Prepping a file was pretty fun
good challenge to get all the stuff

Re: Individual Levels / Individual Dungeons (IL)

#81
Awesome and clever new strategies, too bad about the video quality (and missing audio?)

Re: Individual Levels / Individual Dungeons (IL)

#82
yeah, the audio is gonna be missing cause my mic sucks.
Ill try to do something about the vid quality next time

Re: Individual Levels / Individual Dungeons (IL)

#83
I am currently in the process of preparing a file for a 100% forest temple (in ocarina of time of course) and I am planning out several routes based on the boundary conditions of the rules. 

I was wondering if it is okay to get the light arrows early and use them in the forest temple before I get the actual quiver in the dungeon.  It would save a lot of time in the dungeon, but it would take me more time to get the shadow and spirit medallions early and then I would probably have to get the longshot early from the water temple as an adult.  Otherwise, I am just going to try and get the longshot by entering the water temple as a child and go with an alternative method for getting everything in the forest temple.

Re: Individual Levels / Individual Dungeons (IL)

#84
That would be perfectly fine.  As long as you don't touch forest temple at all before starting, you can do just about anything.

Re: Individual Levels / Individual Dungeons (IL)

#85
Yes that would be allowed.

edit: damn zfg beat me

Re: Individual Levels / Individual Dungeons (IL)

#86
Note that while you can get Light Arrows, your arrow amount will go straight to 0 after one shot unless you have a quiver.  You can use RBA to add a quiver to your inventory, though, which is also allowed.

Re: Individual Levels / Individual Dungeons (IL)

#87
Lol 1:32 deku, nice job pokey. And yet I still see a little room for improvement.

1:31 anyone? lol

Re: Individual Levels / Individual Dungeons (IL)

#88
Me!

...But ZFG will yell at me if I do IL before I finish my run.  :-\

Re: Individual Levels / Individual Dungeons (IL)

#89

Lol 1:32 deku, nice job pokey. And yet I still see a little room for improvement.

1:31 anyone? lol

how many frames are in a second?

Re: Individual Levels / Individual Dungeons (IL)

#90

how many frames are in a second?


OoT and MM run at 20 visual frames per second, but Mupen takes 60 input frames (it would be cool if a TASer pressed B 30 times in a second and see if it counted as tapping or holding, I'm interested in the result -- does the game actually take that many inputs or is mupen just based off of it?)

So TASers have been called 1 visual frame "3 frames" which makes sense in that way.

If you see somebody perform an action 1 visual frame later than they should have, its 1/20th of a second loss.