Ocarina of Time 3D

OoT3D: Trick Research and Discovery Thread

Started by thundrio · 15 Jun 2011 · 1,113 replies

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OoT3D: Trick Research and Discovery Thread

#1
since this is coming out, i thought there should be a centralized place where everyone posts on whether certain tricks work or not. i made this a while ago so the list is outdated, but anyone can edit it. there is a column to the right where you can put a yes/no on whether or not an oot glitch works or not. try to also make a post here about what glitches are tested because if i see some semi obvious trolling going on (look at a revision and see 30+ glitches posted as a yes/no at once) i will go back to the last revision.



https://spreadsheets.google.com/ccc?key=0Ar4DxBmYYzPYdHFJTHRLcnc3TmZFM09UNjFhMm8wRHc&hl=en

Have fun hunting!

Last edited 04 Apr 2012, 13:51 by mzxrules.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#2
I think that list could be streamlined a bit. If you know ISG and SS don't work then you know a bunch of these instances where it applies won't work.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#3
well i wasnt really trying to create a list that was good for checking oot 3D glitches, at the time i wanted to just create a compilation of every single trick possible in oot.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#5
I've been trying to do the recent Aqua escape trick but it's hard to say if it works or not. At the very least IF it does work, timing & distance near the edge for calling Navi is much more strict than console version.

tl:dr I don't think it's possible but then again it might be more strict in terms of success than console.

Edit:

Carrying a broken stick still works on 3DS version.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#6
Does bottle dupe work? The kind where you pause mid swing? I want a bottle over Iron Boots.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#7
Haven't got that far yet but Gohma first cycle is possible.

Stun
- Jump attack from stick
- Broken Stick glitch -> Normal Stick Slashes on her 4-5 times til she dies.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#8

Haven't got that far yet but Gohma first cycle is possible.

Stun
- Jump attack from stick
- Broken Stick glitch -> Normal Stick Slashes on her 4-5 times til she dies.

Yep, I agree. It's strange, does deku stick remain in Link's hand when jumpslashing ghoma on N64?


Maybe another angle will work for BotW early. Or even a cosmo escape style dive. ^^
You can still quick regrab vines, so there may be skulltulla clip...

Back to testing.

Last edited 15 Jun 2011, 19:02 by Majora MIM.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#9
Quote
does deku stick remain in Link's hand when jumpslashing ghoma on N64?


It might have happened to me once on a casual playthrough on the console version. So yeah.

Also the sword -> stick -> sword while backwalking does work, and if players have decent execution, you could skip the owl.

Edit:

The hidden archery minigame door in Child's Kakariko Village is still there.

Edit 2:

Bottle Switching to replace (useless) item does not work. If you touch the items tab there is a small frame window where you can use an item before the menu pops up but here is the problem:

Items Tab touched and use bottle swing before menu = Item menu ignored
Bottle swing followed by touch Items Tab = Item menu ignored (the touch screen doesn't animate when touching a tab during a bottle swing).

Last edited 15 Jun 2011, 19:36 by Greenalink.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#11
Petition to name that the "Bombslide"

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#14
Steal the rod: Any version method
- When Link dives in the water right next to the land, pixels before he stands on it, there is a small chance that he does not come back up like normal and is in mid-air for a few frames (similar to console) but I never got the rod to work in mid-air. I'm not sure if this is a tweak similar to Ocarina Items where you can't use bottles during a backflip.

Golden Scale as kid:
Does not work. I did the method as shown on the console version and Link gets a piece of heart instead. What's more interesting that when swimming with the shield, he does not look down but looks ahead.

Last edited 16 Jun 2011, 11:02 by Greenalink.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#15
Hi! I also got this game now and I also did megaflip B1 skip in deku tree. I just got that game. I uploaded that video to youtube anyway if it's even old now. I hope this game turn out great!!

Sadly ISG doesn't work anymore :(

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#16
That reminds me. People on IRC already knows this but I got a text dive from a lonely Goron on the top platform in Goron city. So in theory Navi dive should work, but from my opinion it's pretty strict on both spacing and timing.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#18
for the megaflip->slide do you still only have 1 frame to release the z target or is there a big window

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#20
I got the fish in the bottle to interupt Forest Temple Poes cutscene recorded along with high quality footage of Bombslide and Megaflips.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#21

for the megaflip->slide do you still only have 1 frame to release the z target or is there a big window

I did it pretty easily, I don't think there's a 1 frame window.

Some new vids:
Really strange stuff:
http://www.youtube.com/watch?v=4XKRDe4v7iU

FHESS up slope:
http://www.youtube.com/watch?v=Ce-xHgIdrwg

Wait for ssbmproHRC:
http://www.youtube.com/watch?v=-vPT-KqiAlA

Poe cutscene skip:
http://www.youtube.com/watch?v=cjOwuHEUmdQ

Forest temple megaflip:
http://www.youtube.com/watch?v=UER-NwMvyDc

Last edited 16 Jun 2011, 18:37 by Majora MIM.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#26
Nice videos Kazooie.

I've done the Forest Temple and Phantom Ganon 2nd phase takes 3 cycles to kill him, 2x Master Sword Jump Attacks per cycle. The loss on this version isn't as bad as King Dodongo because the Phantom becomes vulnerable to attacks much sooner.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#27
I would assume that these are confirmation of the remake utilizing the old Ocarina of Time engine, sans bug fixes?

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#28
cucco dive still works
bottom of the well early does not, the entry is blocked

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#30
I'm quite far in this game now. Almost have done water temple now. I didn't make video of every little detail because they are same than on normal oot. Here is some things what I have tested. Some other little things but it's not listed in here, only main ones.

1. Presure jump works when doing trade quest.

2. Waterfall cuccojump to zora's domain doesn't work because invisible wall is now along with the wall so it's impossible now.

3. Sidehop and megaflip past flamewall in fire temple works just like in the old one. Small key skip for fire temple because of that.

4. When you melt king zora you can walk through of him when he is melting. Just like in normal oot.

I also did made couple videos of some tricks: (Here is all my 3ds oot videos)

Megaflip to skip B1 in deku tree:
http://www.youtube.com/watch?v=g9Oo12_vS9I

Quick grab and jumpslash recoil:
http://www.youtube.com/watch?v=62ABiuNVujg

Megaflip and weirdslide:
http://www.youtube.com/watch?v=Vs_TkIAWuPQ

Bomb jump:
http://www.youtube.com/watch?v=d27fIBjZdhw

Minuet of forest skip: (this also works with bolero of fire like in n64 oot)
http://www.youtube.com/watch?v=JzHSHWeX7VE

Crater heart piece early:
http://www.youtube.com/watch?v=1SZohd6vzC8

Spell dive and water temple small key early:
http://www.youtube.com/watch?v=RJqCyRDuD7E

Also in water temple that last ledge where you change water level to it's highest part is now more far away so jump can't make you there anymore. Maybe some damage boost. Have fun! ^_^