go
empty = 20
fairy = 24
fish = 25
bugs = 29
Nuts -> Nut slot
Bombs -> Bomb slot
Bow -> Bow slot
Dins -> Dins slot
bombchus -> hook/longshot slot
fw -> lens slot
hammer -> NL slot
NL -> Bottle 2
bottle -> bottle 3
green pot -> adult trade item
blue pot -> child trade item
fairy = 24
fish = 25
bugs = 29
Nuts -> Nut slot
Bombs -> Bomb slot
Bow -> Bow slot
Dins -> Dins slot
bombchus -> hook/longshot slot
fw -> lens slot
hammer -> NL slot
NL -> Bottle 2
bottle -> bottle 3
green pot -> adult trade item
blue pot -> child trade item
i wonder how the b button is linked to c-right button, you have no c-button on 3ds.
it uses II instead of c-right
another question is are medaillons linked with broken goron sword and poacher´s saw with warp songs etc. ?
another question is are medaillons linked with broken goron sword and poacher´s saw with warp songs etc. ?
Mushroom is linked with medallions
Potion is linked with warp songs
Pocket Egg is linked with gauntlets (someone correct me if I'm wrong)
Yeah, the best route is get pocket egg, Ice cavern for iron boots, warp to lake and RBA pocket egg for adult wallet (and gauntelet but no use for them), RBA mushroom ,get 200 rupee (easy) for giant knife and buy it. Mushroom timer will warp you back to lost wood, go to forest temple and get bow. Savewarp to ToT. Megaflip trial skip.
why do you need iron boots?
i understand the giant knife since it is for using the MS again but not the other one.
i understand the giant knife since it is for using the MS again but not the other one.
Last edited 23 Jun 2011, 19:25 by UchihaSasuke.
why do you need iron boots?
i understand the giant knife since it is gor using the MS again but not the other one.
Both stealing the Fishing Rod, and the Disabled B method requires you to have iron boots.
So we can not start RBA without iron boots.
Yeah, the best route is get pocket egg, Ice cavern for iron boots, warp to lake and RBA pocket egg for adult wallet (and gauntelet but no use for them), RBA mushroom ,get 200 rupee (easy) for giant knife and buy it. Mushroom timer will warp you back to lost wood, go to forest temple and get bow. Savewarp to ToT. Megaflip trial skip.
A) Do you have enough time to get from Kakariko to Zora's Domain, then from the warp pad in LH to the fishing pond without the egg hatching?
B) What is GK for? I think GK would be needed if you do Light Arrows on B, but for regular medallion RBA I don't think it's necessary.
C) Gauntlets will be useful if we can ever skip Goron Bracelet as child (which I think is already possible in MQ) for Forest Temple block room, so it's worth noting.
The Giants knife allows you to get the Master Sword back without having to go back in time, which skips beating the forest temple.
The Giants knife allows you to get the Master Sword back without having to go back in time, which skips beating the forest temple.
You don't get it back during the Light Arrow cutscene? or by savewarping (possibly more than once)?
You don't get it back during the Light Arrow cutscene? or by savewarping (possibly more than once)?
I can confirm that double savewarp does not give you master sword back.
You just keep deku stick on B.
And you do not get it back during LA cutscene as far as I know.
Considering Deku Sticks are usable as adult, would it be possible to use these instead of the sword?
Does anybody know if all the LSE is stored the same way, but using different items on II?
Considering Deku Sticks are usable as adult, would it be possible to use these instead of the sword?
You mean, grab some stick instead of getting the giant knife? When bottle is on B, does getting sticks put them back on B?
If you have a bug on II it alters your arrow count and I got Hoverboots on B ;D! I had 29 arrows and 18 deku nuts idk which one did it and an empty bottle on B with a bottled fish on II went back in time and forward through time and had them on B. If it helps arrows were equipped to I as Adult but Deku nuts weren't equipped as kid or adult.
It is now possible to RBA as young link!
http://www.youtube.com/watch?v=xOsAAxglBRU
http://www.youtube.com/watch?v=xOsAAxglBRU
Cojiro is not quiver/bag
I RBAd Pocket Cucco and Cojiro and didn't notice anything different with either of them.
I RBAd Pocket Cucco and Cojiro and didn't notice anything different with either of them.
Pocket Cucco affects maximum Deku Sticks and nuts.
I could have sworn Cojiro did something too, but I don't remember what it was.
I could have sworn Cojiro did something too, but I don't remember what it was.
something i thought about yesterday was...
what happens when you RBA with iron/hover boots on II?
what happens when you RBA with iron/hover boots on II?
I think we have a problem.
On n64, light arrow BA is 18 deku nuts and fish.
On 3ds, hoverboots BA is 18 deku nuts and fish.
So, if we do not find the new value of light arrow, we're screwed.
On n64, light arrow BA is 18 deku nuts and fish.
On 3ds, hoverboots BA is 18 deku nuts and fish.
So, if we do not find the new value of light arrow, we're screwed.
Light Arrow B ;D! I had 18 arrows and bug on II with an Empty bottle on B. Arrows were not equiped.
The interesting thing about that is that, is that the Arrow slot is two slots off of what it is for 64.
What someone needs to do is figure out exactly where boots fit into the extended inventory.
What someone needs to do is figure out exactly where boots fit into the extended inventory.
I just did some research of how the C Buttons work and what could be RBA effect of the Iron/Hover Boots in the 64 version.
In the 64, Iron/Hover Boots are ID 69 and 70, therefore when you RBA then you're altering the addresses 0x8011A689 and 0x8011A68A. However, I have no idea of what does these addresses do. They sit between the address for Dungeons Items and the Dungeon Keys.
Based on what CloudMax, I would assume Hover Boots new ID is 18 and Light Arrows got moved somewhere. If this is true, RBA with the Hover Boots in the 3DS will act the same as RBA with Light Arrows did in the 64.
I can't test more things because I still don't have the game =[
In the 64, Iron/Hover Boots are ID 69 and 70, therefore when you RBA then you're altering the addresses 0x8011A689 and 0x8011A68A. However, I have no idea of what does these addresses do. They sit between the address for Dungeons Items and the Dungeon Keys.
Based on what CloudMax, I would assume Hover Boots new ID is 18 and Light Arrows got moved somewhere. If this is true, RBA with the Hover Boots in the 3DS will act the same as RBA with Light Arrows did in the 64.
I can't test more things because I still don't have the game =[
I just did some research of how the C Buttons work and what could be RBA effect of the Iron/Hover Boots in the 64 version.
In the 64, Iron/Hover Boots are ID 69 and 70, therefore when you RBA then you're altering the addresses 0x8011A689 and 0x8011A68A. However, I have no idea of what does these addresses do. They sit between the address for Dungeons Items and the Dungeon Keys.
Based on what CloudMax, I would assume Hover Boots new ID is 18 and Light Arrows got moved somewhere. If this is true, RBA with the Hover Boots in the 3DS will act the same as RBA with Light Arrows did in the 64.
I can't test more things because I still don't have the game =[
Light arrow didnt move. It is I that were confused.
To get hover boots on B you get 18 deku nuts and fish.
To get Light arrow on B you get 18 arrows and bugs.
So basically, I got confused as they both had 18, but they both should work perfectly.
This doesn't make any sense at all. Does fish actually link to nut amount in this game?
Light arrow didnt move. It is I that were confused.
To get hover boots on B you get 18 deku nuts and fish.
To get Light arrow on B you get 18 arrows and bugs.
So basically, I got confused as they both had 18, but they both should work perfectly.
This doesn't make any sense at all. Does fish actually link to nut amount in this game?
That is how I got it to work every time anyway.
but that isn't how BA works at all. item 18 is item 18, period. i suspect instead of fish having anything to do with nuts, it is linked to something else (perhaps directly to the hover boots)
