To one cycle a lizalfos you need to do 2 damage followed by 4 damage. But since deku stick power is nerfed in this version i dont think you can do 4 damage.
Ocarina of Time 3D
OoT3D NewGame+ [FW/13] Ganonless Route
Started by CloudMax · 22 Feb 2012 · 125 replies
Did you hess alot and what was the time?
I hit all 3 of my superslides on all 3 runs, even the tektites, but since its only been practice I haven't timed it
Was doing another run today, and throughout it I noticed all sorts of little graphic glitches that I didn't see a second time after. Half trees, flashing textures, all were really small but it was interesting. Same file I've been playing on for months
Wierd.
I got a 42:17 today. I'm improving!
I got a 42:17 today. I'm improving!
Figured out why the graphics were slightly glitching I'm pretty sure (happened again). 3DS was just overheating, sitting in my lap it was hot in my class and in it's shell case, when I pulled out the stylus it was scalding hot. It was hot last time too.
Edit: Good job Norkix
Edit: Good job Norkix
Last edited 14 Jun 2012, 22:09 by Tom Nook.
Im annoyed by the the heating when its in the case too.
Actually timed one. 39:26. Bleh. Run was much worse than what I've been doing, somehow lost time on the Forest Escape, took 2 tries on the first superslide to Magic, and was hunting for a Deku Stick in Darunia's room that I already had (??). Got 1 thing out of it though; sidehop everywhere.
Going to do 6 hours of WR attempts on video tomorrow, then if I don't get it I'll be fine with my current record (until somebody beats it)
Going to do 6 hours of WR attempts on video tomorrow, then if I don't get it I'll be fine with my current record (until somebody beats it)
Lol, that's about as long as I used to spend practicing Hammer 100% Child on Saturdays. Good luck, Tom!
Haven't been able to improve since that. I keep missing the bluewarp. Can you explain your little sidehop trick?
Haven't been able to improve since that. I keep missing the bluewarp. Can you explain your little sidehop trick?
Its CloudMax's trick. You'll want to stand near the bluewarp, gauge your distance from it, and sidehop away from it. Then move toward the bluewarp from the side the same distance you were away from it before you sidehopped. Then just sidehop again into the bluewarp, mashing b the whole time. You'll start getting it really fast, probably on your 1st try each time after some practice.
super sliding is hard :(
Also, I have some questions for how I can optimize this route... I just got a 40:47 and I know I can do better but it was pretty damn good for me. First, where do you do your superslides? Also, how can I avoid navi text in DC? After I step on the button that opens the door on the other side, since I skipped the text before by backwalking to the ladder, it now appears right as I'm about to jump onto moving platforms, making me have to back up and waste like 5 seconds.
First hess:from DMT->Goron city using a tektite. Note: Practise this one well because it can waste a lot of time if fucked.
Second hess (optional) from DC entrance after bombs to the three rocks that have to be bombed.
Third and fourth hess Note 2:these hesses are pretty random and happen pretty late in the run so consider backwalking if you are doing good.
After 3 rocks hess to the climbable wall near great fairy and vice versa. Remember to jump to GC. Note 3: hess 4 can be done with the falling rocks, they deal 1 heart of damage so use at own risk.
As for that navi text not sure but it might be possible to avoid if you go to the very right edge of the rising platform. If that doesnt work jump to the platform and read it. If the text box appears before jump go a bit more right. Text box uses about 1-2 secs.
Second hess (optional) from DC entrance after bombs to the three rocks that have to be bombed.
Third and fourth hess Note 2:these hesses are pretty random and happen pretty late in the run so consider backwalking if you are doing good.
After 3 rocks hess to the climbable wall near great fairy and vice versa. Remember to jump to GC. Note 3: hess 4 can be done with the falling rocks, they deal 1 heart of damage so use at own risk.
As for that navi text not sure but it might be possible to avoid if you go to the very right edge of the rising platform. If that doesnt work jump to the platform and read it. If the text box appears before jump go a bit more right. Text box uses about 1-2 secs.
Last edited 15 Jun 2012, 18:51 by Pedalpowertoast.
Got a 38:44!!!
Can't record yet but will sometime tonight ^.^!
Can't record yet but will sometime tonight ^.^!
Awesome work Tom :D any improvements if not i dont have to make my run. :(
Not really anything to improve on at all. Just needed to get the superslide position a little faster
Perfect run and I thought records were gonna be broken, I was on some yolo strat luck doing the Hellfire skip and both battles with quarter of a heart. As I was jumping from the beamos platform to the entrance, he did a hop rather than jumping, now I'm so sad :'( . Other than my misfortune I was wondering, how some people become consistant with the jump to castle courtyard(im awful at it) and how people do consistant superslides because I can never get an angle to slide up to the fairy fountain.
u just have to practice:) ive been speedrunning for almost two years and im now getting great at it:)
Just letting you know, the superslide to the fairy fountain only saves 1 or 2 seconds only if done perfectly. The supervise to Gorin City, however, saves about 10 seconds.The castle courtyard jump is slightly more consistent if you don't roll.
Last edited 25 Feb 2013, 04:09 by benstephens1000.
sloppy run and messed up the end. Also my family doesn't consider speedrunning important so often times I'm interrupted but in the end I'm finding that finishing runs is better than restarting after every little thing. Also ben you should review what you posted because that didn't make much sense "superoxide" lol.
he meant superslideXD
I find it funny how he edits his post, but still leaves a typo there :P
I find it funny how he edits his post, but still leaves a typo there :P
Fac u Toast (/*o*) / _l___l_
Last edited 25 Feb 2013, 20:25 by benstephens1000.
u mad bro? ;D
well if sva played oot 3d....
two actually LOL
I find it funny how he edits his post, but still leaves a typo there :P
So, just out of curiousity, what are some people's best splits for escape/fairy ocarina? Mine are, 4:19 for escape and 4:51 for the fairy ocarina. (Though it was kind of bad, and could save a few seconds on the trick itself/movement.
I dont have any for sure, but my best escape times are usually around that, and when doing a run i will keep anything below 4:30. I dont split at fairy ocarina because thats really no different than escape
Yeah, i split at escape too. I only used fairy ocarina, because I know some people prefer it. And they were both in the same run BTW.
Last edited 06 May 2013, 22:28 by Immasheep.
My best was an 4:18 but the usual is like 4:22 that's like my only real split funny enough... I go by my mistakes and not splits maybe I should but whatever. Funny enough I found a video of me speedrunning when my power went out. To see how dedicated I was back then makes me want to pick the game back up. Guess I be posting more now ;).
