Ocarina of Time

VC Control Stick Mapping

Started by ING-X · 03 Mar 2012 · 206 replies

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Re: VC Control Stick Mapping

#185

I think he didn't return yet...?


idk lol, he said he'd be gone for two weeks on August 10th. it's now October tho. don't want to sound pushy, just wondering if it's still an option otherwise I'd have to contact raphael or something.

Re: VC Control Stick Mapping

#186
I am very busy atm and I want to handle the orders chronologically. I contacted some already that I am working on them. I hope I can finish this week.

Thiefbug, I was working on one for you as well. I figured I would contact you when finished.

Re: VC Control Stick Mapping

#188
Never mind, for some reason I can not post messages from certain browsers. I should have contacted everyone.

Last edited 08 Oct 2014, 09:51 by whyieyesya.

Re: VC Control Stick Mapping

#189

Never mind, for some reason I can not post messages from certain browsers. I should have contacted everyone.


I had this problem too...did someone change any settings for the forums? (I fixed it by just clearing cookies/cache but we'll see how long it lasts Kappa)

Re: VC Control Stick Mapping

#190
tested it for a few hours now...
oh my god, it's amazing.
I can angle change pretty well, aiming is godlike now and the difference isn't too bad (backwalking, turning by 90 degree etc works just fine).
thanks so much ^_^

Re: VC Control Stick Mapping

#191
Same here. Received mine yesterday morning. I have an N64 with japanese Mario and have a Wad on the Wii, and I've played on Emulator for a long time. Simply perfect. The aiming is precise and you can't tell the difference at all. I don't have N64 OoT but the Wii VC Version is now as good as the emulator one imho.

Very great. Thank you so much, whyieyesya!

Re: VC Control Stick Mapping

#192
the adapter is awesome ^^ but I noticed a few minor flaws...
sometimes I plug it in and my inputs are not accepted... thats a little unfortunate cause I switch in runs.
when holding down-right in a certain position, link does not run at full speed for some reason :/
oh and he walks backleft slightly when backwalking...
other than that it really is amazing :D
but I guess the last thing is a n64 problem rather xP

Re: VC Control Stick Mapping

#193

the adapter is awesome ^^ but I noticed a few minor flaws...
sometimes I plug it in and my inputs are not accepted... thats a little unfortunate cause I switch in runs.

Do you plug in the adapter without the controller connected when this happens?

Quote

when holding down-right in a certain position, link does not run at full speed for some reason :/

I noticed this with one controller, just before I sent it to you. I tested it with more than five controllers this summer and did not notice it. Then I tested it with a controller that I have at my student's dorm and I noticed it as well. I figured I would just send it, because the chance it would happen with your controller seemed low. Also, I prefer to test things very thoroughly before I send them out. I guess it can be fixed by making the control stick more sensitive, but that would make the ESS region smaller.. So you see the dilemma I faced with this.

Quote

oh and he walks backleft slightly when backwalking...
other than that it really is amazing :D
but I guess the last thing is a n64 problem rather xP

This also happens very easily with an N64 controller. It kind of depends on controller as well. Do you have the idea it happens when it is not supposed to happen, so when you hold your control stick as straight down as possible? For me most of the time I backwalk straight, but it really does not take much to have a slightly messed up backwalk.

I think I will take a look at some more advanced stuff. Such as only increasing the deadzone when the control stick is fully tilted. That should make the backwalking a lot better as well as shield turning. Perhaps I can make the ESS region a bit bigger, allthough that will also mess with aiming a bit, so that restricts how big I can make it, if feasible at all. I only do this for the GC version by the way.

Re: VC Control Stick Mapping

#194
okay, I tested a little.
I'm getting the mistake with the adapter not taking inputs and me having to replug more often...

the backwalking thing is a controller issue - works on a brandnew one to backwalk straight.

about the slowdown when walking down-right - I also get that with a brand-new controller :/

Re: VC Control Stick Mapping

#195
Necro hype!

I just received an N64-GC adapter from Why, and testing it on legit GC MQ, it feels incredible.
The control stick feels 1:1 to N64, as Runnerguy has stated. I'm very picky about my ESS since I love to HESS and unbuffered angle change, and it feels exactly like good old console :)

Either the adapter or MQ, however, feel like they add maybe a frame of input lag. I've done 2 tests for this.
1) Side-by-side N64 and MQ+adapter. I was able to switch the same controller between the systems and unbuffered DoT Skip with 100% consistency on both systems, back-to-back.
2) Melee, to see if I can detect more minute lag. Fox's Nair seems to come out on the same frame as a GC controller, maybe 1 frame later. So there might be slight input lag.

Overall: Even for someone picky about lag (like me), this adapter is perfectly fine. The stick feels 1:1 to N64 on MQ, haven't tried other mappings. Build quality is not a problem. C buttons are mapped entirely to C-Stick, so Melee jumping does not play like 64. Control stick range outside of Zelda is pitiful on every setting. Do not use as a general-use adapter.

Recommendation? If you're playing OoT or MM, BUY BUY BUY. If not, don't bother, get a Raphnet.

Re: VC Control Stick Mapping

#196

Overall: Even for someone picky about lag (like me), this adapter is perfectly fine. The stick feels 1:1 to N64 on MQ, haven't tried other mappings. Build quality is not a problem. C buttons are mapped entirely to C-Stick, so Melee jumping does not play like 64. Control stick range outside of Zelda is pitiful on every setting. Do not use as a general-use adapter.

With L and R you can select analog stick mappings comparable to the Raphnet adapter (just a linear conversion). R option is more sensitive.

I might have an idea how to add reprogrammability of button mapping. I might add it into the firmware. The button mapping needs to be programmed with a programmer, but if you can select from a few profiles that should be an improvement regardless.

Edit: hrmm, or make a Wii app that enables it. Not sure if that would be possible.. I would need to see if I can somehow send a signature to the adapter, so it goes into reprogramming mode.

Last edited 02 Oct 2015, 13:36 by whyieyesya.

Re: VC Control Stick Mapping

#197
Gave devkitpro a try.  I am able to send custom commands over the controller ports. My plan is to try to make a GC homebrew where you can select your button mapping and then send it to the adapter. Should be a useful update. Will take a while.

Re: VC Control Stick Mapping

#200

All you gotta do is send me a pm...

Hey, thanks for your reply! Unfortunately I can't send you a PM as the forum is broken and I don't get a verification code.

I know he tried to get in contact with you a while ago, assumingly via your gmail address?

Re: VC Control Stick Mapping

#201
He sent me a message on Youtube, which I responded to, but got no response back yet. So I am not really sure why I keep getting messages from other people about it. :P

If he just adds @gmail.com behind my Youtube nickname, he would also be able to send me an email. ;)

Last edited 08 Jan 2016, 12:02 by whyieyesya.

Re: VC Control Stick Mapping

#202
Sigh, he's such a doofus.

Afaik he's already ordered a Raphnet adapter by now. Did you ever release your code?

Re: VC Control Stick Mapping

#203

Sigh, he's such a doofus.

Afaik he's already ordered a Raphnet adapter by now. Did you ever release your code?

Nope and I will not either.

I can give the binaries though.

Last edited 08 Jan 2016, 14:04 by whyieyesya.

Re: VC Control Stick Mapping

#204
So did you guys get in contact? Apparently he didn't get your message on YouTube.

He's written an e-mail as well and didn't hear back either.

???

Re: VC Control Stick Mapping

#205

So did you guys get in contact? Apparently he didn't get your message on YouTube.

He's written an e-mail as well and didn't hear back either.

???

I did not receive an email. That is weird.

He sent me a message on Twitch which I responded to. Maybe it ended up in his spam?

I would contact him through his chat if it was not so busy. He will never notice.

Re: VC Control Stick Mapping

#206

I did not receive an email. That is weird.

He sent me a message on Twitch which I responded to. Maybe it ended up in his spam?

I would contact him through his chat if it was not so busy. He will never notice.

I just let him know through chat, he'll check his twitch messages.

Let's make this work ;D