A Link Between Worlds

Tricks/Glitches/Timesavers topic

Started by ZFG · 24 Nov 2013 · 854 replies

Page 16 of 29 · All times UTC

Last post ↓

Re: Tricks/Glitches/Timesavers topic

#451
To be recorded: Tdutch, Viskiv and I were discussing about getting a crash in the game. We found out it was related to the new ToH clips, and I found a way to reproduce the crash.
Maybe there's some utility for it, but it's just funny cutscenes and crashes for now.
https://www.youtube.com/watch?v=1f0YByoZxYA

The video shows the funny cutscene, but it's prepared to be crashed already. Once you reset during the transition, any time you enter a file and open and close a menu, or just wait on the file screen, the game will crash.

Ah, also, you don't need to go all the way up to 7F; falling from 5F already works.

Last edited 29 Apr 2014, 23:27 by Anwonu.

Re: Tricks/Glitches/Timesavers topic

#452
I decided to mess around with Background Storage a bit and decided to compile a list of all the findings.

-Waiting for the 'Hero Legend' cutscene to play on the title screen results in a glitched cutscene. The ToH background will be behind the pictures.

Original imageOriginal image

-Opening a file and starting a new game will have the ToH background during the opening cutscene.

-After a while of sitting on the File Select screen, the bottom screen will suddenly go glitched and the game will crash.

-Gameplay becomes a bit choppy.

-Opening Gear or Items causes the game to crash.

-Opening a menu has different oddities depending on where they are opened. Some spots make both top and bottom screens go black with multi-coloured pixels. Some spots open the menu for a second but then crash (music still plays). Others will allow the menu to be opened, but when it is closed the game crashes. Some spots can also make it crash and glitch only the bottom screen with a bunch of crazy pixels.

-Going through a portal causes the game to crash once you get close to coming out the other side.

-Performing BS and returning to ToH produces a few things. 1F crashes normally when opening menus. On 2F you can open menus, but then closing them makes the bottom screen glitch and the game will crash. Going to 3F will cancel the Background Storage.

-Have your game crash and then start it up again.  If you then Bombrod again in ToH up to 5F/and above and then fall, when the screen starts moving back to 3F, it will be more glitched. It also does this if you cancel a BS and do it again while in ToH.

Original image



Re: Tricks/Glitches/Timesavers topic

#454
I'm not sure if this has been found already, but I couldn't find any posts on it here so I'll post it anyways.

I found a really easy way to beat Eastern Palace before Sanctuary. The way you do it is:

1. Get item rental early. Don't buy any items yet though.
2. Go to the Sanctuary to get the sword and go inside to get the Lamp for an item slot.
3. Get hit by an enemy until you die. You'll spawn back in Link's house.
4. Now buy the Bow and Tornado Rod and go complete EP.

Doing this causes a few oddities. It seems to be useless so far but I thought I'd post it for any future possibilities.

This is a list of all the oddities I found by doing this.

  • After completing Eastern Palace, Ravio's Bracelet won't appear in the Gear menu. You will still be able to Merge though.

Original image

  • The soldier, along with the gate, will still be at Hyrule Castle. The gate remains closed even through the barrier. Completing HoG and ToH doesn't change anything.

Original image Original image

  • Everywhere remains misty,with Hyrule Castle being an exception. Even after getting the Master Sword, everything stays misty. The music will change though. Merging makes the mist disappear but it will come back after un-merging
  • All the post-Eastern Palace enemies will appear. Irene will also work like normal.
  • Blacksmith's Wife will start searching for Gulley although he still remains at their house.
  • When you pick up the Pouch, no 'acquiring item' animation plays for it. The Pouch won't appear in the Gear menu or add another slot.  Gulley's mom will appear but no cutscene will activate. She'll remain in that spot and you will not be able to speak to her.
  • There will then be 3 Blacksmith's Wives. One in the house like normal. One outside of the house after getting the Pouch. (This one will look worried and will cry like when Gulley's missing. Oddly though, she will say the same dialogue she says in the house). The last one is where you found the Pouch.

Original image Original image Original image

  • All the houses remain locked in Kakariko Village.
  • "Woman" stays in her same spot and "Papa" is also there. They will walk through each others bodies.

Original image

  • "Street Merchant" will not sell anything but will still sell the Smooth Gem. Even with the Smooth Gem (which is purchasable), he still says his shop is closed.

Original image

  • Fortune-Teller won't give you the Hint Glasses until you've gone through Sanctuary.

Re: Tricks/Glitches/Timesavers topic

#456
Yeah, this was actually one of the first things tested after PGS was found. It just wasn't recorded here in the forums or site, I guess.
As you noticed, it wasn't useful because the castle is still closed. It's still one of the glitches I recommend people doing because of how funny the game gets =p (and to make them understand exactly why we can't skip sanc if they suggest it)

Re: Tricks/Glitches/Timesavers topic

#457
I just wish there was a way to get the lantern or another way to be able to use items. It be interesting to do a swordless/default sword run through the entire game.

Re: Tricks/Glitches/Timesavers topic

#458
I'm not sure the combo...but when glitchers got this item too early, it just disappeared forever.

Re: Tricks/Glitches/Timesavers topic

#459

What happens if you buy an item?


Actually, the only thing you can buy is the Smooth Gem. He won't sell anything until the Sanctuary is completed. But buying the Smooth Gem acts like normal. You can purchase it and go complete House of Gales.


I'm not sure the combo...but when glitchers got this item too early, it just disappeared forever.


Ya, the Pouch appears after beating Eastern Palace. But when you go pick it up, nothing happens. So, if Sanctuary was able to be skipped at some point, it means the Pouch would never be used :( I can see it being pretty annoying only having one item slot throughout the entire game


Yeah, this was actually one of the first things tested after PGS was found. It just wasn't recorded here in the forums or site, I guess.
As you noticed, it wasn't useful because the castle is still closed. It's still one of the glitches I recommend people doing because of how funny the game gets =p (and to make them understand exactly why we can't skip sanc if they suggest it)


It's a shame it can't be skipped :P I was really hoping the game would just get rid of that soldier at the gate like it does with the other ones. It's almost like Nintendo planned it so it would never be skippable lol.

Re: Tricks/Glitches/Timesavers topic

#461

Wow! Very interesting glitch! Can it be used for anything?

Viskiv tried it on Sanctuary end, entering first Lorule cutscene and exiting Eastern Palace. Nothing useful came out of it yet, but there might be some more testing around possible to see more effects/oddities.

Re: Tricks/Glitches/Timesavers topic

#462
Do you have to be in a different screen?
Have you tried it during the final boss fights?
Lots of text speeches there.

Re: Tricks/Glitches/Timesavers topic

#463
We tested around, nothing useful found. Fairy seems to be useless; she revives you and you're put back in the cutscene.
Doing before Yuganon fight gives you a game over with the boss sound playing on game over screen (I didn't try this one though, just read); doing after Yuganon fights makes you die at sacred realm, and you're sent back to your house. You'd need to fight Yuganon again if you go back to the castle.

Re: Tricks/Glitches/Timesavers topic

#464
Please tell me you guys aren't talking about bombing yourself into loading zones to die. I found a cutscene skip by doing that that may save around 10-15 seconds in the run. I won't say what I did though cause I don't want to find out that someone already discovered it.

Re: Tricks/Glitches/Timesavers topic

#465
Well it's not really helping anyone if you don't say what it is. It doesn't really matter who found it.

And generally if a trick is found, and the forums are working, it can be found here.

Re: Tricks/Glitches/Timesavers topic

#466
Ok well here's what I did. Follow the normal route up until sanctuary. The only difference is that you have the sufficient amount of rupees to buy bombs after Ravio #2 cutscene. Purchase bombs then head to eastern palace. Beat EP but then at the exit/entrance, bomb yourself into the loading zone to die. You will respawn at link's house and when you leave, the missing boy cutscene will play and you'll re-enter the house (this is just an oddity, not necessarily relevant). You now have the ability to merge but don't have the pendant of courage. Beat HoG and ToH. Salhalra will tell you to get the master sword. Get it and head to Hyrule castle. I did not continue to see if skipping the barrier cutscene after beating EP has any softlock effects but i'm afraid that it might. I'll continue tonight to see what happens. If anyone has already found this, I sincerely apologize for my third false alarm.

Re: Tricks/Glitches/Timesavers topic

#467
Did you just prove that you don't even need the pendant of courage?
That means, it's possible to do the eastern palace after getting the MasterSword IF the other two levels can be beaten without merging.
I believe someone beat the Tower without merging.

Re: Tricks/Glitches/Timesavers topic

#468
You do get the ability to merge with this: you still beat Yuga at EP, but you skip the cutscene with sahasrahla after exiting the dungeon.

Even if you could get to Lorule like this, I doubt this would be faster because you would have to re-buy all three items because of dying.

Re: Tricks/Glitches/Timesavers topic

#469
Yes King because on that file, I have the Master Sword and the other 2 pendants, but no pendant of courage. I said 10-15 because I did take into account that you need to buy them back, but the rupees can be routed out during the running around to get the zora flippers pre-Irene's bell. I would just appreciate it if someone timed the current route vs this route. I suck too badly at this game to do it myself.

edit: Oh and King, you have to beat EP first to get merge. You're just bombing yourself out the entrance/exit afterwards.

Last edited 17 May 2014, 14:45 by Squirelofjustice.

Re: Tricks/Glitches/Timesavers topic

#470
As far as I know, Viskiv tested that one out and you end up not being able to progress in Hyrule Castle because you don't have the Pendant Of Courage or something like that. Guards are blocking you or something.

And I did beat ToH without merge before. There's still much to be found before we can do HoG mergeless.

Re: Tricks/Glitches/Timesavers topic

#471
I know you get the merge from the first dungeon, but you just proved that the first dungeon could be done after getting the MasterSword instead of first.
The only thing stopping this from happening is the Wind Dungeon.

Re: Tricks/Glitches/Timesavers topic

#472
Well I guess I still haven't ever discovered anything on my own if Viskiv already did this, but I will see what I can do concerning mergeless HoG. Let's get this done guys!!!

Re: Tricks/Glitches/Timesavers topic

#473
I testing all possible bombrodding areas in the second room for 3 hours today and so far nothing... I can't believe that the first of the two merges (more than likely going to be the most difficult to find a skip for) is the difference between Lorule without pendant of courage and Lorule with pendant of courage  >:( I'm still not giving up ;D

Re: Tricks/Glitches/Timesavers topic

#475

Without Boots, there are a few places that require merge:

Second room, to reach Bubbles room.
Reaching the switch that spawns the 3rd Small Key (Before Miniboss)
Going through the lower level of the pre-Boss room to reach the final Small Key

You could skip either one of the last two by finding a setup for the old skip that doesn't require merging the wall to line up the Armos.

Re: Tricks/Glitches/Timesavers topic

#476

I testing all possible bombrodding areas in the second room for 3 hours today and so far nothing... I can't believe that the first of the two merges (more than likely going to be the most difficult to find a skip for) is the difference between Lorule without pendant of courage and Lorule with pendant of courage  >:( I'm still not giving up ;D


You can't bombrod in Gales because the floors are loaded separately, unlike in Hera, where the entire dungeon is loaded at once.

Re: Tricks/Glitches/Timesavers topic

#478
Tr621: I've been trying to bombrod through the fence looking floor similar to the Turtle Rock BK skip.

Re: Tricks/Glitches/Timesavers topic

#479

Let me rephrase my message.
Without boots, how many merges are needed?

Quote

Without Boots, there are a few places that require merge:

Second room, to reach Bubbles room.
Reaching the switch that spawns the 3rd Small Key (Before Miniboss)
Going through the lower level of the pre-Boss room to reach the final Small Key

You could skip either one of the last two by finding a setup for the old skip that doesn't require merging the wall to line up the Armos.

Last edited 21 May 2014, 07:19 by RheaultWnage.

Re: Tricks/Glitches/Timesavers topic

#480
While searching for some HoG mergeless glitches, I came across a new potential use for Bombrodding. By just doing a Bombrod under the cage flooring in the dungeon, I noticed something interesting:

Original image

I didn't really notice it at first (cause it was happening so fast), but Bombrodding was actually partially clipping Link into the floor above him. I thought I would be able to activate the switch, but it didn't work. BUT, if hearts/stamina bottles/monster guts were on the floor above him, he would pick it up. In theory, this should be able to work with small keys as well!

I personally don't know of any locations where this could be used, but maybe someone here does!  :)

EDIT: Another interesting note about this too. If there is an enemy/pot/switch or just anything that can be affected by an item above you, you usually can't hit it by just laying down a bomb or using the tornado rod. But a Bombrod will hit the thing above you. This also could lead to some kind of skip

Last edited 22 May 2014, 00:42 by Weegeechan.