Majora's Mask

MM: Question & Answer Thread

Started by Unreal · 31 Aug 2009 · 353 replies

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Re: MM: Question & Answer Thread

#331
Thanks Exodus!

I understand well this tricks and I also found what I was loking for. The bombers code and the oceanside skullta house code. It's amazing to see that it is simply bytes values. The other unknow values on the link you give are probably the winnig code for the lottery (3 bytes for each day).

Again, thank you! :)

Re: MM: Question & Answer Thread

#332
Warning: I may be retarded.

I cannot get Zora Link to use his electric shield while floating in the water. I've tried pressing all combinations of buttons I could think of, individually, 2 at a time, 3 at a time. I can use it when he's shooting forward, or when he's flat on the ground, I just can't do it otherwise. I've been trying for an hour and a half, what am I missing? Gyorg sucks when I have to climb the platform 5 times.

Please help. I'm going insane.

Re: MM: Question & Answer Thread

#333
Japanese version, right? In the water, you can only use the barrier while swimming forward (holding A). You can't use it while just floating.

Re: MM: Question & Answer Thread

#335
Anyone have a link to an any% majoras mask route that is a little more newcomer friendly than the optimal one?

Re: MM: Question & Answer Thread

#336
Hello friends!
I've been wanting to try MM runs for a bit now but don't have a Wii atm.
However, I do have a WiiU so I was wondering if it is possible to get JP MM on the Wii Mode? I know you can get homebrew but I don't know much else about it.
Thanks!
Edit: Sorry if this has been asked/answered already, I couldn't find anything about this.

Last edited 13 Mar 2015, 06:52 by marvino59.

Re: MM: Question & Answer Thread

#337
Hey guys.
I'm new here and kind of new to speedruns and i found a glitch in Majoras Mask, but im not really sure if this is known or not. (so pls no hating if this is old ;) ).
So i was messing around at pirate fortress. Taking my masks on and off, then i realised that the pirates on those patroling ships were gone. It seems like every time you put on a mask the ship is moving a little bit faster and the pirates are getting pushed back. So if you do it a few times they actually start to fall in the water and stay on the ground.
So i don't think this is usefull at all but kind of interesting. Like i said i have no idea if this is the oldest known glitch in majoras mask or if it really wasn't discoverd yet. (didn't find any post to this)

here is a short video i uploaded:
http://www.youtube.com/watch?v=U881pHi5Fuc&feature=youtu.be

does also work in Majoras Mask 3ds
http://i.imgur.com/F4FrdPx.jpg

Re: MM: Question & Answer Thread

#338

Hey guys.
I'm new here and kind of new to speedruns and i found a glitch in Majoras Mask, but im not really sure if this is known or not. (so pls no hating if this is old ;) ).
So i was messing around at pirate fortress. Taking my masks on and off, then i realised that the pirates on those patroling ships were gone. It seems like every time you put on a mask the ship is moving a little bit faster and the pirates are getting pushed back. So if you do it a few times they actually start to fall in the water and stay on the ground.
So i don't think this is usefull at all but kind of interesting. Like i said i have no idea if this is the oldest known glitch in majoras mask or if it really wasn't discoverd yet. (didn't find any post to this)

here is a short video i uploaded:
http://www.youtube.com/watch?v=U881pHi5Fuc&feature=youtu.be

does also work in Majoras Mask 3ds
http://i.imgur.com/F4FrdPx.jpg


Oh so that's why the pirates were gone on 3rd day on 3ds when I failed the long jump skip so much. I don't know I never seen a video of this. I knew the glitch before but never knew why it happened. Thanks.

Re: MM: Question & Answer Thread

#339

Hey guys.
I'm new here and kind of new to speedruns and i found a glitch in Majoras Mask, but im not really sure if this is known or not. (so pls no hating if this is old ;) ).
So i was messing around at pirate fortress. Taking my masks on and off, then i realised that the pirates on those patroling ships were gone. It seems like every time you put on a mask the ship is moving a little bit faster and the pirates are getting pushed back. So if you do it a few times they actually start to fall in the water and stay on the ground.
So i don't think this is usefull at all but kind of interesting. Like i said i have no idea if this is the oldest known glitch in majoras mask or if it really wasn't discoverd yet. (didn't find any post to this)

here is a short video i uploaded:
http://www.youtube.com/watch?v=U881pHi5Fuc&feature=youtu.be

does also work in Majoras Mask 3ds
http://i.imgur.com/F4FrdPx.jpg


Transformation Masks cause a significant amount of Lag. This cause some actors to not move in a frame and desync. Then gravity takes over. The same trick is used in the Deku flower game to make the Rupees fall to the ground, in 100%. 

Re: MM: Question & Answer Thread

#340
Well it´s been a while since I have been here.
Now I have been working on save file that might seem odd,but It helps me to learn tricks(I hope)and my friend wants to play minigames ,beat bosses so..
1:No bombers notebook..I tried three hearts run but by accident got heartpiece from tingle picture.So..
2:All HP available without beating any temple bosses.
3.No other masks just Deku,Goron and Zora.
4 All possible songs(Not Oath to order or Eponas Song)
5:All possible items(including Light arrows,Mirror Shield..All which is not linked to bombers notebook prices or beating temple bosses..But those are on the end side of my learning trip)
6:All maps and compasses
7:All Stray fairies in temples(First one was easy..But for Snowhead the one in the ceiling in room of goron bound pillars..Is this goal possible?)
Now onto the questions/problems
For the record..I´m playing on N64 PAL EUR-1..
1st:Is there a certain point of flashing when I should shield drop the bomb?It seems mpossible to count it after it start flashing fast.I either get it on my face or I´m too late?
2nd:When I gave up trying to get that hidden owl straight from the bushes--I went to ECT to practice with chus..I did it on the ledge where you can jump to the next(above the guard).I positioned myself on the corner and started chu hovering towards the flagpole..Now odd thing is that I hovered downwards every time..Step by step..Tried it faster and somehow managed to blow a chu in my face(Should that even be possible?)so what am I doing wrong?Any easy way?

Last edited 17 Apr 2015, 03:27 by MrKoippa.

Re: MM: Question & Answer Thread

#341
Hi, I've been practicing tricks for the Any% this past month and for some reason I am having significant trouble with the Ocarina Dive in Woodfall Temple.

I can not for the life of me figure out why I'm not falling down after doing the Zora attack and mashing the ocarina button. Sometimes Zora Link will clip just under the map but then will immediately come back up. No matter how many times I try, I can never get him to actually fall through. Am I missing something here?

I am using the Japanese VC btw

Re: MM: Question & Answer Thread

#342
After so many years, I still can't superslide or turn while hovering. Well, I can turn, but i absolutely suck at getting the angle I want. I've listened to guides and read all the tips. I need the absolute-fu**ing-idiot's guide to these so I can really push my time. After speedrunning Majora's Mask 3D and getting 2:13 on my 5th timed attempt, I figured I'll go back to the 1st Zelda game I ever speedran. (1st game was Super Metroid).

Also, recoil flipping is something I haven't been able to do consistently. Whenever I backflip and shield damage rapidly, my momentum just halts after so many pixels. Also, how the hell does certain clipping even work? I want to know everything necessary to do the latest strats.

Everything I have down is basically ISG, bomb hovering, bombchu hovering, long-jumping, ESS bottle dupe if it's the same as 3DS... I think that's it. Sometimes I can do a quick Goht fight, and I'm pretty damn good at Gyorg. Majora, I'm decent at the fight. As it is, I'm still getting boss keys for all four dungeons.

Re: MM: Question & Answer Thread

#343
That freaking sunblock on the well..And my non-existing skills..On three weeks I haven´t got the timing of bomb hovering with this PAL..
I place the bomb with A,on 2nd stab get ISG,Throw the bomb and get damaged..So I have been trying the Mirror shield..ISG and Chu hover(No dice)
Which leaves me with weirdshot..By tutorials I´m doing something right..But it either stays on the ground..Or crashes with funny images.(Owl feathers,Link floatin middle of white  screen etc)I watched some run on twitch where the guy said he was"overbuffering"?
On GC I got the hovering with chus at least pretty fast..Along with other tricks..I wish there would be a way to beat I kana Castle boss and his minions without Light arrows or Mirror shield..

Last edited 22 Apr 2015, 17:59 by MrKoippa.

Re: MM: Question & Answer Thread

#344
Hello everybody. Just a quick question, which version is the jp wii vc of majoras mask? also, which version is the USA n64 cart too. thanks

Re: MM: Question & Answer Thread

#345
Hello Guys,
Im pretty new to Majora´s Mask, but I want to learn any%. I already know the route and that standard stuff. I just have a simple question:
How should I train it? Should I get the tricks step by step, or by doing the runs over and over again?
I already learned OoT Any%, but it´s too short ^^ I want to learn the MM Any%

TaCqz

Re: MM: Question & Answer Thread

#346
Hi all. I have just begun practicing any% and I'm struggling a bit with the PF long jump. The thing that is the most frustrating is that I can't seem to consistently get my shield dropped bomb to land on the barrels. Can anyone explain what might be the cause for it just landing on the floor so I can work on that specifically? I am pretty consistent at succeeding once I've done the shield drop properly...

Re: MM: Question & Answer Thread

#347
You need to press the shield button at the same time you press the C-button for the bomb. Any delay between the two will cause it to drop normally.

Re: MM: Question & Answer Thread

#348
So I'm trying to get into this game and I can't get the bomb hover in clocktown to reach the inaccessible owl statue. Is there a trick to chu hovers when you hit the back wall by the staircase, because every time I try and practice I fall down when I hit the back wall.

I think the trick is to do it really fast, but when I try to mimic the top runners I can't get it.

Re: MM: Question & Answer Thread

#349

So I'm trying to get into this game and I can't get the bomb hover in clocktown to reach the inaccessible owl statue. Is there a trick to chu hovers when you hit the back wall by the staircase, because every time I try and practice I fall down when I hit the back wall.

I think the trick is to do it really fast, but when I try to mimic the top runners I can't get it.

If you're using the Japanese version, you need to make sure you slash your sword once before beginning the hover. If you're using the English version, try releasing Z after getting high enough (that you don't fall back down to the ground).

Re: MM: Question & Answer Thread

#350

If you're using the Japanese version, you need to make sure you slash your sword once before beginning the hover. If you're using the English version, try releasing Z after getting high enough (that you don't fall back down to the ground).


I actually am slashing the sword before I attempt it. I'm using the English VC version. Even after releasing z like you suggested, all that happens is when I attempt another chu hop I fall down. Here's a video of my sad attempts. Am I just not getting high enough or am I back flipping to early?

http://youtu.be/lVTS9ExUbSA

Re: MM: Question & Answer Thread

#351

I actually am slashing the sword before I attempt it. I'm using the English VC version. Even after releasing z like you suggested, all that happens is when I attempt another chu hop I fall down. Here's a video of my sad attempts. Am I just not getting high enough or am I back flipping to early?

http://youtu.be/lVTS9ExUbSA

I think you might be doing the chu-and-shielding too late into your backflip. To show what I mean, try this: Once you're two hovers off the ground and almost against the wall, backflip and IMMEDIATELY press pause. You should have paused right when Link's hands are pointing up in the air. Now, unpause, and before the game resumes, hold the chu and shield buttons. You should ALWAYS have the chu explode in this case. Now, do another backflip, but wait just a LITTLE bit longer and do the same thing. The chu will always run up the wall. Take a look at https://youtu.be/QIwTHG48LwE to see what I mean.

In addition, it looks like you always try to drop the bomb behind you as you do your first hover off the ground. This is not necessary; you can pull the bomb and shield drop it so that it falls at your feet. As long as the A button doesn't say Grab (which it shouldn't if you're against the wall), you're fine.

Re: MM: Question & Answer Thread

#352

I think you might be doing the chu-and-shielding too late into your backflip. To show what I mean, try this: Once you're two hovers off the ground and almost against the wall, backflip and IMMEDIATELY press pause. You should have paused right when Link's hands are pointing up in the air. Now, unpause, and before the game resumes, hold the chu and shield buttons. You should ALWAYS have the chu explode in this case. Now, do another backflip, but wait just a LITTLE bit longer and do the same thing. The chu will always run up the wall. Take a look at https://youtu.be/QIwTHG48LwE to see what I mean.

In addition, it looks like you always try to drop the bomb behind you as you do your first hover off the ground. This is not necessary; you can pull the bomb and shield drop it so that it falls at your feet. As long as the A button doesn't say Grab (which it shouldn't if you're against the wall), you're fine.


Thanks RattleMan this was a big help. I was trying to quickly spam the inputs like I would in OOT but there's a timing to it.

For those who had trouble with this as well here's  another video that has inputs to it which helped me:

http://youtu.be/zmD5GzSoiDU

You have to find a button confit where you can quickly tilt your thumb and hit all the inputs one after another very quickly.

Re: MM: Question & Answer Thread

#353
Hello everyone, I'm just starting out this post by saying I've never tried to speedrun anything, and I probably won't post anything else after this, but I've been wondering about a certain possibility I don't think has been explored in any%

So in-game, NPCs who fill bottles with things ignore glitch duped bottles, and fairies in duped bottles don't activate upon death. With this in mind, has it ever been tested whether Hot Spring Water ever cools down if it's in a duped bottle?

If it doesn't, does that mean you could potentially glitch into the grotto on the mountain path, bottle some water, and use it to thaw Goht and therefore skip the Fire Arrows? I'm not sure whether it would save any time as opposed to fighting Wizrobe, but the possibility might exist, and that's something I'm curious about

Re: MM: Question & Answer Thread

#354

Hello everyone, I'm just starting out this post by saying I've never tried to speedrun anything, and I probably won't post anything else after this, but I've been wondering about a certain possibility I don't think has been explored in any%

So in-game, NPCs who fill bottles with things ignore glitch duped bottles, and fairies in duped bottles don't activate upon death. With this in mind, has it ever been tested whether Hot Spring Water ever cools down if it's in a duped bottle?

If it doesn't, does that mean you could potentially glitch into the grotto on the mountain path, bottle some water, and use it to thaw Goht and therefore skip the Fire Arrows? I'm not sure whether it would save any time as opposed to fighting Wizrobe, but the possibility might exist, and that's something I'm curious about

Welcome to speedrunning! Unfortunately, it's been tried; Hot Spring Water cannot thaw Goht.