The Wind Waker

Hovering Theory Progress List

Started by RingRush · 16 Jun 2010 · 86 replies

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Re: Hovering Theory Progress List

#36
Awesome work jiano!

Hey guys I think I found way to skip whole ToG dungeon. From eastern fairy island I hovered all way to the ToG map and there you can get to the top of tower where bell is located. It's on same map than your sea so you just need to hover there and ring bell. Then get to the hyrule and skip whole temple. It took me some time to hover there but I think if it's done faster it will save time. IDK does this have any other weird glitches involved to it. Maybe beat boss later in game and somehow to make portal to hyrule open again. That wai we could skip that triforce collecting quest.

Ok here is some notes. I did this on already beated save file and I ringed bell and it didn't make any sound. So I need to have save there to test it and make video of it. I will play there if anybody other doesn't test this. I hope this skip will turn out to be something. Have fun!! I will make video once I got file in there.

What if we can skip whole bow now? I mean if we get those fire/ice arrow thing then?

Re: Hovering Theory Progress List

#37
Someone test skipping the first postman CS on DRC, and maybe the second by going in a different warp.

Re: Hovering Theory Progress List

#38

Hey guys I think I found way to skip whole ToG dungeon. From eastern fairy island I hovered all way to the ToG map and there you can get to the top of tower where bell is located. It's on same map than your sea so you just need to hover there and ring bell. Then get to the hyrule and skip whole temple. It took me some time to hover there but I think if it's done faster it will save time. IDK does this have any other weird glitches involved to it. Maybe beat boss later in game and somehow to make portal to hyrule open again. That wai we could skip that triforce collecting quest.


Unfortunately, it won't work. The top of ToG when you ring the bell is a different map than it is when you're outside ToG.

Last edited 13 Oct 2010, 05:30 by KlydeStorm.

Re: Hovering Theory Progress List

#40
Ani has a video of bottle skip which should be added: http://www.youtube.com/watch?v=txLuT7FAHGU

Not sure if tingle bomb blows up the rock that is plugging up the water or not.... it might. Also instead of hovering all the way into the doorway, you could just heal on the other side before the bomb-pot statue things of course.



Last edited 18 Jun 2010, 19:42 by aleckermit.

Re: Hovering Theory Progress List

#41
I've found something that may be interesting: I've been able to pause at the second when Link touch the ground after Zombie hovering. (I heard his death noise on the pause screen). Maybe we can save (and restart with 3 hearts) where Link fall (I'm thinking of the Forest haven early without Tingle)

Re: Hovering Theory Progress List

#42
Tingle is apparently unavailable on that map, alec. And nothing but a bomb flower will break that rock

Re: Hovering Theory Progress List

#43
New Puppet Ganon Skip theory that ZFG came up with:

Hover up past Puppet ganon, drop bomb on warp pot at top, die, use pot to warp past puppet ganon to the top.

Re: Hovering Theory Progress List

#44
I don't think Hz are anything to do with FPS.

EDIT:

^ That's already on the first post as untested.

Re: Hovering Theory Progress List

#45

New Puppet Ganon Skip theory that ZFG came up with:

Hover up past Puppet ganon, drop bomb on warp pot at top, die, use pot to warp past puppet ganon to the top.

It's impossible to stay at the middle of the room. Link goes too far while hovering. Plus the platform with the exit to Ganon battle is solid and we can't enter from under. I haven't check if the top of that platform is solid too but there's no way to get there from the bottom of the room.

Re: Hovering Theory Progress List

#46

50 FPS<60 FPS

There is no speed difference of the PAL and NTSC versions in WW even if you play in 50Hz if that's what you mean.

Re: Hovering Theory Progress List

#47
Really? So I think that it was only psycholigical if I found it easier in 50 Hz...

Re: Hovering Theory Progress List

#48
I tried to do the Helmarok skip using the zombie hover on console without turbo. Since Tingle Tuner isn't needed, I figured I might be able to do it since I can do the hover pretty well. However, even though I can gain good height, I can't even come close to getting it done. Anyone else is welcome to try, but this is just a fair warning that it's extremely difficult.

Re: Hovering Theory Progress List

#49
Very likely Ganon Trial Skip, waiting for testing:

http://www.youtube.com/watch?v=rhnBPfXoOS4


Found by myself.


If going straight through the door frame like in the video doesn't work, try healing and landing after clipping into the skull model. From there there are lots of possibilities (angled jump, more hovering, deku leaf, etc.)

Last edited 18 Jun 2010, 23:00 by aleckermit.

Re: Hovering Theory Progress List

#52
Update, you can start a Zombie Hover from normal damage, fall damage, and jumpslash fall damage too.

Unfortunately, the window for it seems to be very small.

Last edited 13 Oct 2010, 05:29 by KlydeStorm.

Re: Hovering Theory Progress List

#53
Theory for non-Tingle healing:

Maybe you can drink potion the moment you land from a hover (might need to be a frame-perfect execution).

Re: Hovering Theory Progress List

#57
I got a new idea for Hyrule field barrier skip: When you die beetween the barrier and the wall, the barrier push you out as soon as you stop flashing red.
But what would happen if forest water text appears at that time. Could it allow you to stay behind the barrier like Tetra text does? If it does, we could hover over the invisible wall and get to Ganon's tower early. With trials skip and Zombie hover to Ganondorf (with or without puppet skip) we can finish the game from hyrule 2, so it would skip temples and triforce quest.

I can't test anything now. My exams finish in two days and then I'll be on tww again.

Last edited 21 Jun 2010, 19:04 by Majora MIM.

Re: Hovering Theory Progress List

#58

I got a new idea for Hyrule field barrier skip: When you die beetween the barrier and the wall, the barrier push you out as soon as you stop flashing red.
But what would happen if forest water text appears at that time. Could it allow you to stay behind the barrier like Tetra text does? If it does, we could hover over the invisible wall and get to Ganon's tower early. With trials skip and Zombie hover to Ganondorf (with or without puppet skip) we can finish the game from hyrule 2, so it would skip temples and triforce quest.

I can't test anything now. My exams finish in two days and then I'll be on tww again.

Trials skip requiers Hookshot and Ice Arrows.

Last edited 21 Jun 2010, 19:26 by Marcus.

Re: Hovering Theory Progress List

#59
Oh yes, I forgot hookshot... And there's no other spot for trial skip?


That should be doable with an orb ledge clip off the door. Have fun in the hell that is setting that up, though...

Last edited 21 Jun 2010, 19:53 by Majora MIM.

Re: Hovering Theory Progress List

#60
MrSparkle's theory is the only thing we can try right now.