The Wind Waker

Hovering Theory Progress List

Started by RingRush · 16 Jun 2010 · 86 replies

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Re: Hovering Theory Progress List

#61
Tried skipping the cutscene inside DRI by going in through the top entrance on Cerpin's request. It works, but inside part of the lower floor is covered by a cutscene trigger, not sure if you can get to the dungeon without setting it off. Regardless this is useless unless delivery bag can be skipped.

Re: Hovering Theory Progress List

#62
Yea Ani already did that. You can't get inside of DRC without either the bomb bag, leaf, or delivery bag (choose one)

Re: Hovering Theory Progress List

#63
Sounds like lots of good finds. I hope that we can get videos made of all the new techniques. Hyrule early with H1 is my plan, I just need to work on my button mashing.

Re: Hovering Theory Progress List

#64
I have a theory for faster hovering assuming you're using a turbo controller. What about alternating between pressing start and B button, much like the PLJ in SM64? It will generally be useless but it might be helpful in areas where Link needs to climb vertically as quickly as possible.

Re: Hovering Theory Progress List

#65

I have a theory for faster hovering assuming you're using a turbo controller. What about alternating between pressing start and B button, much like the PLJ in SM64? It will generally be useless but it might be helpful in areas where Link needs to climb vertically as quickly as possible.

Sounds like a decent idea, though I'm not sure how vertical it will make hovering.

Re: Hovering Theory Progress List

#67

Hover past electric gate in Hyrule Castle: More invisible barriers


I found a way to skip both electric fields. The one to the bridge might be possible on console, the other one is TAS-only due to being hard to pull off. I don't know if the game locks up later on if you skip the fight like this...
Might work on a video soon.

Re: Hovering Theory Progress List

#69
That's pretty awesome. in a TAS I think it would be quicker, but for a console run, I think the amount of time you'd need setting it up and getting angles and stuff wouldn't be worth it, not to mention the magic potion.

Re: Hovering Theory Progress List

#70
I'd be surprised if this can even be pulled off on a console at all, even if you take as much time as you want.

I'm pretty sure I can skip having to re-fill my magic. I started out with a little less than a full magic meter, and I used up 3 units as opposed to 2 in one place.

Re: Hovering Theory Progress List

#71
Have you tried playing through to Hyrule 2? I assume it would be okay. I'm 90% sure the enemies would be gone. Then the other scenarios I can think of would be instant freeze, or the electric barriers would still exist and you would be knocked out, or have to repeat the clip to get out again.

Re: Hovering Theory Progress List

#72
Quote
Have you tried playing through to Hyrule 2? I assume it would be okay.

Enemies are gone and the cutscene plays where the electric fields go away as you enter the castle.

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Light arrow skip (please read the description)
http://www.youtube.com/watch?v=4IDvXJURkIQ

cafde told me tingle is unavailable in ganon's tower...

Last edited 08 Apr 2012, 17:12 by mugg.

Re: Hovering Theory Progress List

#74
As my video description says, I haven't managed to do it.

Re: Hovering Theory Progress List

#77
I almost found a Forbidden Woods BK skip without storage and without tingle. Since it's pretty hopeless from the looks of it, I'll leave it alone now.

Also, tower of the gods BK skip is probably possible and I'll make a video later. But I'm not sure how useful it is since I'm not sure if it saves time. (not possible to clear the room anyway without collecting boss key, right? :/ )

Last edited 13 Apr 2012, 21:32 by mugg.

Re: Hovering Theory Progress List

#78

I almost found a Forbidden Woods BK skip without storage and without tingle. Since it's pretty hopeless from the looks of it, I'll leave it alone now.

I found the same thing when I tested yesterday. However, something else I found was that if you use the levitate cheat from hanging off it you can clip through the top. can we use a bomb to maybe boost us up through the ceiling in there? maybe needs more testing.

Also, tower of the gods BK skip is probably possible and I'll make a video later. But I'm not sure how useful it is since I'm not sure if it saves time. (not possible to clear the room anyway without collecting boss key, right? :/ )

it's not possible to clear the room without collection the boss key, and unless the ledge clip + set-up is quicker than the door opening animation it's probably useless. but It's great that we have one just for the hell of it XD. I love stuff like that.

Re: Hovering Theory Progress List

#79

It's impossible to stay at the middle of the room. Link goes too far while hovering. Plus the platform with the exit to Ganon battle is solid and we can't enter from under. I haven't check if the top of that platform is solid too but there's no way to get there from the bottom of the room.
I know this post is old, but: I thought you could leaf out of a zombie hover. Isn't that how some pots are opened already? So why not leaf back to the pot and throw a bomb on it?

Last edited 06 May 2012, 14:13 by mzxrules.

Re: Hovering Theory Progress List

#80


It's impossible to stay at the middle of the room. Link goes too far while hovering. Plus the platform with the exit to Ganon battle is solid and we can't enter from under. I haven't check if the top of that platform is solid too but there's no way to get there from the bottom of the room.

I know this post is old, but: I thought you could leaf out of a zombie hover. Isn't that how some pots are opened already? So why not leaf back to the pot and throw a bomb on it?

You can technically "pull out" the leaf while hovering, but you can't glide anywhere with it. When you try to pull out the leaf, Link pulls it out over his head and then immediately puts it away without being able to glide at all. Yes, the deku leaf can be used to drop bombs quickly during a hover without losing much height, but again for Puppet Ganon, it wouldn't work.

Re: Hovering Theory Progress List

#82
Pretty sure I saw a YT vid in which someone does skip PG. Unless you guys are talking about making the trick faster/eaasier. Haven't been following this thread exclusively so I wouldn't know  :-\

Re: Hovering Theory Progress List

#83

Is there no way to change the direction of the hover mid hover?


Only if you're hurt midair but usually the angle change is negligible.

Re: Hovering Theory Progress List

#84
If you had an amazing amount of height, would taking out a bomb and having it explode work? I know the height would be ridiculous for any real tricks, but just a question.

Re: Hovering Theory Progress List

#85
Yes. You can even drop a bomb on the ground and continue to hover low enough against a wall. The angle change depends of the on which angle you get hit.

Re: Hovering Theory Progress List

#86
Dropping bombs with the leaf will allow for slight push backwards, if you're skilled, I think it can be used to travel backwards while gaining height. Huge waste of bombs though, and magic, and you need to be pretty skilled.

Re: Hovering Theory Progress List

#87
Sounds useful. May have to use that if there isn't enough room for a hover by a tiny bit.