Twilight Princess

100% TP Run GCN

Started by brynnagiadrosich · 04 Sep 2010 · 79 replies

Page 2 of 3 · All times UTC

Last post ↓

Re: 100% TP Run GCN

#31
If you have iron boots in your inventory, then saving after goat herding and getting the heart piece will automatically put you back inside Mayor Bo's house. Load save file, do BIT off Faron bridge and BITE off Eldin bridge to skip riding back to Kakariko. By the game clock, this should save around 02:15 because you are re-loading your save file after jumping off Faron bridge. However, even though going from Mayor Bo's house to Faron bridge and jumping off Eldin bridge after BIT won't take any time going by the ingame clock, it probably will be counted during a speedrun. So 02:15 is not really saved. Maybe a minute or so if done quickly.

Re: 100% TP Run GCN

#32

If you have iron boots in your inventory, then saving after goat herding and getting the heart piece will automatically put you back inside Mayor Bo's house. Load save file, do BIT off Faron bridge and BITE off Eldin bridge to skip riding back to Kakariko. By the game clock, this should save around 02:15 because you are re-loading your save file after jumping off Faron bridge. However, even though going from Mayor Bo's house to Faron bridge and jumping off Eldin bridge after BIT won't take any time going by the ingame clock, it probably will be counted during a speedrun. So 02:15 is not really saved. Maybe a minute or so if done quickly.


Okay, I'll do some testing with it when I get there, because it'll be it's own segment, it'll be good to see how fast I can do that versus just riding to Kakariko village.

Re: 100% TP Run GCN

#33
I timed your segment at 2:16-2:17 or so. For the most part I think for TP runs we time them the way the in-game timer does, which is by starting timing when you press A on the confirmation screen, and ending when the game starts saving the file, then rounding it to the nearest second. IIRC SDA times by starting when you gain control of Link and stopping when you select "save" on the pause screen. It's kinda confusing but meh. :/ For comparison my old 100% run was 2:10. http://www.youtube.com/watch?v=zgasQizsdfQ (my old run was finished up until the Goron Mines and the entire thing is still up on youtube if you'd like to use them to compare, tho i'm not sure if the route is any different)

If you're planning to redo this then there's a few other spots where you could get the rupees that might make things easier. In the Ordon Spring map after you get on Epona, there should be a patch of grass in the little clearing. Try to ride through it, it'll occasionally give you a blue rupee. Also on the Link's House map there is some grass sticking through the fence, IIRC you can actually get 3-4 rupees from it if you ride through it so there's no real reason not to.

Re: 100% TP Run GCN

#34

I timed your segment at 2:16-2:17 or so. For the most part I think for TP runs we time them the way the in-game timer does, which is by starting timing when you press A on the confirmation screen, and ending when the game starts saving the file, then rounding it to the nearest second. IIRC SDA times by starting when you gain control of Link and stopping when you select "save" on the pause screen. It's kinda confusing but meh. :/ For comparison my old 100% run was 2:10. http://www.youtube.com/watch?v=zgasQizsdfQ (my old run was finished up until the Goron Mines and the entire thing is still up on youtube if you'd like to use them to compare, tho i'm not sure if the route is any different)

If you're planning to redo this then there's a few other spots where you could get the rupees that might make things easier. In the Ordon Spring map after you get on Epona, there should be a patch of grass in the little clearing. Try to ride through it, it'll occasionally give you a blue rupee. Also on the Link's House map there is some grass sticking through the fence, IIRC you can actually get 3-4 rupees from it if you ride through it so there's no real reason not to.


Wow, okay, that's a big difference, so yeah, I'll be attempting a re-do of that. I think it all hinges on the goats really, I've finally got clipping the gate down to perfection I think, it doesn't take more than one roll into the posts to go through it. You know the most trouble I have is actually climbing onto Colin's roof for those twenty rupees. It's hilarious. I can clip through a gate with no trouble, but heaven forbid Link actually grab onto that roof on the first try, lol.

So should I keep track of both timing methods? Which timing did you use? The in-game or the SDA way?

EDIT:

I was practicing for the BITE stuff, and can finally get the first bit pretty regularly timed, but my game crashes when trying to do the Equipped part. I know it crashes at certain points in the game, and I'm using my wooden sword file, but just wanted to be sure that I was doing it right.

http://www.youtube.com/watch?v=KUvgD-cWUiI

EDIT *again*:

I think I'm pressing start too early, I'll do some more testing with it.

Last edited 08 Sep 2010, 15:14 by brynnagiadrosich.

Re: 100% TP Run GCN

#36
Just got a really good first segment, I'm really pleased with this one. It may be faster by only a second or two, but I'm unsure, still need timing confirmation to make sure my counting is correct. Even if it isn't faster, I really like how it turned out.

I timed it between pressing "A" at the TV settings confirmation, then as soon as the game started saving, I stopped the timing. I got about 2:11-2:12 I think. Still not sure I'm doing it right, though.

http://www.youtube.com/watch?v=SpuuRKCLjV8

Thanks for taking a look!

Re: 100% TP Run GCN

#39
Started as soon as you confirmed the settings screen, stopped when the game started saving. If that's the same thing you did then I'm not sure why mine was different :/

Re: 100% TP Run GCN

#40
You could also try comparing your segment to Jiano's equivalent segment in his ss run.  That way you will have an idea of what is a good time.  A lot of the segments are luck based for a 100% tp run with all the minigames and everything.  Good luck getting them all down, especially since the standard of perfection is much higher for segmented than single segment. 

Re: 100% TP Run GCN

#41

You could also try comparing your segment to Jiano's equivalent segment in his ss run.  That way you will have an idea of what is a good time.  A lot of the segments are luck based for a 100% tp run with all the minigames and everything.  Good luck getting them all down, especially since the standard of perfection is much higher for segmented than single segment. 

Jiano's would be an example of a pro run, but I think she's doing fine. For being probably the first female to do a TP 100% I'm very impressed. If you have any questions, ask. :) Great job so far brynnagiadrosich!

Re: 100% TP Run GCN

#42

You could also try comparing your segment to Jiano's equivalent segment in his ss run.  That way you will have an idea of what is a good time.  A lot of the segments are luck based for a 100% tp run with all the minigames and everything.  Good luck getting them all down, especially since the standard of perfection is much higher for segmented than single segment. 


I've taken a look at that, it's rather awesome. XD

I've also glanced at Paraxade's run on Youtube, it's helped a lot to see how to think in terms of speedrunning too, so that's a big help. I've been glancing through the guide, and there are a few things I might tweak here and there, but I can't say for sure until I get to that point.

I'm going to work on segment 2 this week and hopefully be able to post it.

Re: 100% TP Run GCN

#43
I feel like such a noob when I try and SS this game. I need to practice a lot more.

Re: 100% TP Run GCN

#45

faster way to get to King Bulblin after iron boots
http://www.youtube.com/watch?v=c_TsAE5W-zs


This is pretty cool and intuitive.  I'm guessing you meant that you would do this directly after getting the goat herding heart piece.  It seems like it would be pretty tough to get a good goat time, do the BITE, and pull off a decent king Bulblin fight.  But there is a lot less room for error than doing it the previous way and maybe save warping after herding could be an option.

On a side note, does anyone know if normal 100% or ems 100% is faster?

Re: 100% TP Run GCN

#46

This is pretty cool and intuitive.  I'm guessing you meant that you would do this directly after getting the goat herding heart piece.  It seems like it would be pretty tough to get a good goat time, do the BITE, and pull off a decent king Bulblin fight.  But there is a lot less room for error than doing it the previous way and maybe save warping after herding could be an option.

On a side note, does anyone know if normal 100% or ems 100% is faster?


If you do BiTE directly after goat herding (and don't save), you won't have the heart piece in your inventory because you're loading a previous save. I think the route would be to get iron boots, save, goat herding heart piece, save (save file after goat herding heart piece puts you back inside Bo's house I think), BiTE.

100% ems (earliest ems) is not possible. "Fixed" ems might be possible, but probably slower (scroll down the page to read my post).
http://forums.zeldaspeedruns.com/index.php?topic=128.0

Re: 100% TP Run GCN

#48
If you're really serious with this run, you can definitely improve that segment by quite a bit, and btw, at the end, going around the fence is faster than jumping over it I believe. Also whatever you're using to record seems a little messed up...

Re: 100% TP Run GCN

#49
yeah i know its improvable for example with the blue rupee in front of the ordon ranch

i would only do this for fun but you give me the feeling to give up the run :(

Re: 100% TP Run GCN

#50
just giving you some friendly advice  :)

If you're only doing it for fun, then by all means, go ahead and take whatever you are personally happy with

Re: 100% TP Run GCN

#51
yes thank you for the advices  :)

i try this and look what i get for a time and maybe i improve this

but the biggest and most annoying problem is the luck manipulation with the rupees.

Re: 100% TP Run GCN

#53
sorry triple post but can anyone say me where the 6 howling stone is in the 100% route i just saw hidden skill 5 mortal draw (segment 37) and then jump strike (segment 55) but i didn´t saw the howling stone for this.

Re: 100% TP Run GCN

#54

sorry triple post but can anyone say me where the 6 howling stone is in the 100% route i just saw hidden skill 5 mortal draw (segment 37) and then jump strike (segment 55) but i didn´t saw the howling stone for this.

It's in the Peak Province on the way to the Snowpeak Ruins. If it helps, it's the same howling stone you'd use to cancel map glitch if going to the Ruins early.

Re: 100% TP Run GCN

#55

It's in the Peak Province on the way to the Snowpeak Ruins. If it helps, it's the same howling stone you'd use to cancel map glitch if going to the Ruins early.


no if you look in the route this stone is for mortal draw not for jump strike i need the howling stone in the sacred grove but it didn´t write in the route.

Re: 100% TP Run GCN

#56

no if you look in the route this stone is for mortal draw not for jump strike i need the howling stone in the sacred grove but it didn´t write in the route.


Yeah, I forgot the stone in front of sacred grove. I just added it in the wikia.

Re: 100% TP Run GCN

#57
another thing is the dayfly male only appear at night and the dayfly female only at daytime but in segment 33 you should catch both but it looks for me impossible with the time of day and if you go for the first time to gerudo desert it is always daytime by me.

i don´t know maybe i do something wrong but the day and night in this game is horrible to coordinate.

Re: 100% TP Run GCN

#58

another thing is the dayfly male only appear at night and the dayfly female only at daytime but in segment 33 you should catch both but it looks for me impossible with the time of day and if you go for the first time to gerudo desert it is always daytime by me.

i don´t know maybe i do something wrong but the day and night in this game is horrible to coordinate.


Day/night is hard to figure out. Also, most of the route wasn't done by me. It was written by someone else, and has been sitting on wikia for several months. All I did was add updates to the previous route (BiTE, skipping buying water bombs at Barnes). The problem is that I'm not sure anyone has actually tested the entire route, so I'm not too surprised there are issues popping up. We know for sure the any% route works. We know for sure the SS route works. Nobody is certain 100% route will work...

Last edited 11 Jul 2011, 11:42 by logitechsdaz.

Re: 100% TP Run GCN

#59

Day/night is hard to figure out. Also, most of the route wasn't done by me. It was written by someone else, and has been sitting on wikia for several months. All I did was add updates to the previous route (BiTE, skipping buying water bombs at Barnes). The problem is that I'm not sure anyone has actually tested the entire route, so I'm not too surprised there are issues popping up. We know for sure the any% route works. We know for sure the SS route works. Nobody is certain 100% route will work...

Logitech, I put the route on ZSR but copied it directly from wikia. If you could look at that and either edit it there or, if you can't edit pages, post changes here that would be preferred and then I could add the changes to the route on ZSR.

Re: 100% TP Run GCN

#60
if i finished with the route i try to say what we can improve in this route