Ocarina of Time 3D

OoT3D: Trick Research and Discovery Thread

Started by thundrio · 15 Jun 2011 · 1,113 replies

Page 35 of 38 · All times UTC

Last post ↓

Re: OoT3D: Trick Research and Discovery Thread

#1021

I know what I'm talking about ben. Sometimes my english is just poor, and I stop writing because I feel like I can't do bigger sentences :p
And also, there's a lot of things to change, but that's so much work, I only realized afterwards.

Talking about something else : I wondered if double defense early is possible ? I tried various approaches during hours, and came with some ideas, but none successful though...
Anyone has got an idea ?
Depends on how early you want it. As soon as you become Adult, you can get the Iron Boots to steal the rod, the RBA the coloured gauntlets with the pocket egg on II (make sure you have enough time for it not to hatch). They are as strong as the golden ones. Then you can just lift the pillar.

I you want to clip through or get it as a child or something, then I don't know. It's probably impossible; maybe a WW or kind of clip might get discovered, but it seems that most wrong warp destinations are known. As for clipping, the updated 3D engine is mostly clip-proof. If nothing works yet, it isn't likely that a special kind of clip will ever be discovered.

Re: OoT3D: Trick Research and Discovery Thread

#1022

Talking about something else : I wondered if double defense early is possible ? I tried various approaches during hours, and came with some ideas, but none successful though...
Anyone has got an idea ?


You can also hoverboost over the gap from the broken gateway to Ganon's castle, then go so far in the shadow trial to get the gauntlets.

http://www.youtube.com/watch?v=3vQCZcX_-Q0

Re: OoT3D: Trick Research and Discovery Thread

#1023
or u can rba to get medallions early to get light arrow cutscene early and then rainbow bridge early

Re: OoT3D: Trick Research and Discovery Thread

#1024
Or you can just RBA pocket egg for colored gauntlets, and pick up the blockade :)

Re: OoT3D: Trick Research and Discovery Thread

#1025
Found a new strat for Gerudo Fortress gate skip. So first you start by doing what console does (get caught, clip to the room above the jail, cool hover backwalk sidehop shit). Once on the seam if you go to the top, you can sidehop behind the guard next to the ladder. From there you can IDJ over the gate. It's slower than IDJ to get behind the guard but a hell of a lot more consistent.

Re: OoT3D: Trick Research and Discovery Thread

#1027
I found a way for early volvagia in Master quest, that doesn't require boots (for a doomjump). Just get the key, the hammer and whatever you want in the dungeon (skulltulas in 100%), and then you can grab the ledge where the boss door is just by using an extended bomb jump (not sure that's the right term ?) ie stand near the ledge (on the lower platform, the one on the right of the door) and have a bomb explode behind you and run off the ledge. You should have just enough length to grab the ledge.

I think you can get there with a megaflip too but I find this easier to pull out :p

I think this was discovered before as it is pretty simple, but I'm not willing to browse through all these pages !_!

Re: OoT3D: Trick Research and Discovery Thread

#1028
Yeah that's pretty old :P it works on the normal version as well. BTW it's possible to a-slide clip with a chu.

Re: OoT3D: Trick Research and Discovery Thread

#1032
I assume it would be due to the damage physics. I mean it's possible to do like every other bomb trick with enemy damage (megaflip, hoverboost, megajump, etc.)
What's your idea?

Re: OoT3D: Trick Research and Discovery Thread

#1034
Interesting... think you could get through the rocks? they're pretty think... done any testing yet?

Re: OoT3D: Trick Research and Discovery Thread

#1035
I said "is it possible to do an a slide clip off a tektite? if so i have a hugo theory" in the irc. then fox said "i hope its not something i tested 2 months ago." and found out he tested it 2 months ago (i tested it too with no luck.) lol

Re: OoT3D: Trick Research and Discovery Thread

#1040
I found out you can IDJ to clip past the rocks for the double magic meter early. Also recorded/uploaded the DC 'BK skip' thing (which is actually really easy.)

Re: OoT3D: Trick Research and Discovery Thread

#1041

I found out you can IDJ to clip past the rocks for the double magic meter early. Also recorded/uploaded the DC 'BK skip' thing (which is actually really easy.)

I found that trick a long time ago but thought it was useless.

Re: OoT3D: Trick Research and Discovery Thread

#1043
It might be possible to get past the waterfall in zora's river with no items. ( using a latter clip and unloading the area with the waterfall.) I've almost gotten it but I've only tried it once.

Re: OoT3D: Trick Research and Discovery Thread

#1048
Grunz clip with fish confirmed which means any actor will work i guess. Apparently adult only as of now.