Maybe I did something wrong, but it doesn't pan out. Getting the GS is very easy, but then Skyloft is set to after the getting GS and Fi cutscenes. This means that the race has passed. If you try jumping off, you can't call your bird. If you go to where your bird should be, the cage is empty. In addition all cutscenes leading up to the bird (such as zelda, groose, vision as you approach the cave, and zelda after the cave) do not occur. I think it may be impossible to continue as this stands...
Last edited 29 Dec 2011, 06:28 by TestRunner.
Fuck me, why didn't I check WW BiT.
I do not know if this is new, but when you save at a statue in BiT, it will save over the file that you currently have selected in the file selection menu.
Example:
all 3 save files are empty.
I start a new file on slot 1.
I perform BiT on it.
I run to a statue, press A to activate the file selection menu AND the statue menu.
I select slot 2 in the file menu, but I do not start the file, I just click on it once.
I now save in the statue menu.
Now press B and return in the file selection menu.
You will now see that you have saved over slot 2.
This can be done on any slot. So you basically choose which file you want to save your BiT on.
I now have 2 totally clean BiT saves on slot 1 and 2. The creation date says 01/01/2000 12:00a.m.
The name on the file is a blurred shading.
This also makes night early possible, since the NPCs that block the bridge isn't spawned when skyloft is in its BiT state.
______
Here's my attempt at skipping as much as possible in skyloft.
I started out with 3 empty files.
new file (slot 3)
zelda
Save (slot 3)
BiT
BiT Save (slot 2)
Load (slot 2)
Goddess Sword
Groose
Loftwing, save & quit
Load (slot 3)
BiT
BiT save (slot 2)
Load (slot 2)
Emerald Tablet, save & quit
Load (slot 3)
BiT
BiT save (slot 2)
Load (slot 2)
Skips:
-Practice Sword
-Ceremony, Sail Cloth & Fi escorting
-Pouch & Unlocking UI settings
Skipping the ceremony, sail cloth & fi escort should save some time.
Example:
all 3 save files are empty.
I start a new file on slot 1.
I perform BiT on it.
I run to a statue, press A to activate the file selection menu AND the statue menu.
I select slot 2 in the file menu, but I do not start the file, I just click on it once.
I now save in the statue menu.
Now press B and return in the file selection menu.
You will now see that you have saved over slot 2.
This can be done on any slot. So you basically choose which file you want to save your BiT on.
I now have 2 totally clean BiT saves on slot 1 and 2. The creation date says 01/01/2000 12:00a.m.
The name on the file is a blurred shading.
This also makes night early possible, since the NPCs that block the bridge isn't spawned when skyloft is in its BiT state.
______
Here's my attempt at skipping as much as possible in skyloft.
I started out with 3 empty files.
new file (slot 3)
zelda
Save (slot 3)
BiT
BiT Save (slot 2)
Load (slot 2)
Goddess Sword
Groose
Loftwing, save & quit
Load (slot 3)
BiT
BiT save (slot 2)
Load (slot 2)
Emerald Tablet, save & quit
Load (slot 3)
BiT
BiT save (slot 2)
Load (slot 2)
Skips:
-Practice Sword
-Ceremony, Sail Cloth & Fi escorting
-Pouch & Unlocking UI settings
Skipping the ceremony, sail cloth & fi escort should save some time.
Last edited 29 Dec 2011, 13:09 by CloudMax.
So you die while you're in Skyloft to activate BiT? Where can you even do that? Since it sounds like we aren't waiting to get to the waterfall or night.
So you die while you're in Skyloft to activate BiT? Where can you even do that? Since it sounds like we aren't waiting to get to the waterfall or night.
Fall damage. There is a couple of different spots that has enough height to damage you.
For those who were curious, glitching the GS this way and then grabbing the practice sword does nothing. You maintain the GS :P
As for dying in Skyloft, you can jump from the Goddess Statue area down to the area below where you normally follow Fi to get up. I'm not sure if there's a more effective way or not.
As for dying in Skyloft, you can jump from the Goddess Statue area down to the area below where you normally follow Fi to get up. I'm not sure if there's a more effective way or not.
Last edited 29 Dec 2011, 17:22 by Warchamp7.
Testrunner, you need to get the gs and then leave right after, without using skyward strike or using the tablet. It works. There are also some side effects.
r
I've noticed that 3 goddess chests are active, and their corresponding cubes are gone. The main point is that the deep woods cube is gone, which slows you down for the skip. Also, as soon as you walk in, the goron text for shooting the cube appears, but sadly you won't warp over there.
The 3 chests have the adventure pouch upgrade, heart piece, and seed pouch. This does not enable early slingshot
r
I've noticed that 3 goddess chests are active, and their corresponding cubes are gone. The main point is that the deep woods cube is gone, which slows you down for the skip. Also, as soon as you walk in, the goron text for shooting the cube appears, but sadly you won't warp over there.
The 3 chests have the adventure pouch upgrade, heart piece, and seed pouch. This does not enable early slingshot
Alright, I was able to get it to work using the huge drop behind the statue. That seems rather slow, but it doesn't appear to count for time anyway.
I'm not sure about the Zelda cutscene. You can bypass it by going around the back, but you trigger it later anyway. If it won't trigger later if you view it earlier, it seems better to do so, but that sounds unlikely... The next few things make sense, although I just realized that, once you get in BiT mode, it might be better to save that onto Slot 3, then save it onto the empty Slot 2, so you don't have to worry about triggering it again for the other times. Probably a moot point since you would have the cutscene skips in an ideal situation, though.
To explain in case anyone gets confused like I was: The gates block you from getting to the Goddess Sword, but you can get around them by going near the one near the Goddess Statue and jumping off the edge; you reappear on the other side. From there, the Goddess Statue is open; you can walk right in, grab the Goddess Sword and trigger the cutscene where you get the Emerald Tablet. From there, the cutscene that's supposed to trigger right before you get the Goddess Sword happens. After this, you just have to turn around and leave, since when you place the Emerald Tablet, it permanently removes the events that let you get the Loftwing. You can then get into the save behind the waterfall using the Goddess Sword, but the bird won't be there until you speak to Groose, so you have to view that scene first. When you rescue it, you get a chance to save, which you want to do, then load File 3, since File 2 is about to get locked into the race with no other chance to activate BiT. When you go into BiT with File 3 and save onto File 2, all it does is update File 2 with BiT and leaves it otherwise untouched. From there, you can load file 2, and since you're in BiT again, you can go into the Goddess Statue again and this time place the Emerald Tablet. From here, you can save again, and go to File 3 again to activate BiT a third time, but I'm not sure that's a good idea, since the Adventure Pouch is kinda important. Maybe it's faster to get it later?
Seems that not getting the Adventure Pouch doesn't erase your inventory, but it makes the number of slots 0. I played further from there and went to the Sealed Temple; the bottle there automatically got sent to the Item Check. When I tried to pick it up from there, all eight slots were tan, as if you just hadn't gotten them yet. This makes me think that if you just need one slot for later, it might work to just get one from Beedle, but they're kinda expensive, so it seems unlikely that that could be faster than getting the four for free. Or if that one from the chest works...
I'm not sure about the Zelda cutscene. You can bypass it by going around the back, but you trigger it later anyway. If it won't trigger later if you view it earlier, it seems better to do so, but that sounds unlikely... The next few things make sense, although I just realized that, once you get in BiT mode, it might be better to save that onto Slot 3, then save it onto the empty Slot 2, so you don't have to worry about triggering it again for the other times. Probably a moot point since you would have the cutscene skips in an ideal situation, though.
To explain in case anyone gets confused like I was: The gates block you from getting to the Goddess Sword, but you can get around them by going near the one near the Goddess Statue and jumping off the edge; you reappear on the other side. From there, the Goddess Statue is open; you can walk right in, grab the Goddess Sword and trigger the cutscene where you get the Emerald Tablet. From there, the cutscene that's supposed to trigger right before you get the Goddess Sword happens. After this, you just have to turn around and leave, since when you place the Emerald Tablet, it permanently removes the events that let you get the Loftwing. You can then get into the save behind the waterfall using the Goddess Sword, but the bird won't be there until you speak to Groose, so you have to view that scene first. When you rescue it, you get a chance to save, which you want to do, then load File 3, since File 2 is about to get locked into the race with no other chance to activate BiT. When you go into BiT with File 3 and save onto File 2, all it does is update File 2 with BiT and leaves it otherwise untouched. From there, you can load file 2, and since you're in BiT again, you can go into the Goddess Statue again and this time place the Emerald Tablet. From here, you can save again, and go to File 3 again to activate BiT a third time, but I'm not sure that's a good idea, since the Adventure Pouch is kinda important. Maybe it's faster to get it later?
Seems that not getting the Adventure Pouch doesn't erase your inventory, but it makes the number of slots 0. I played further from there and went to the Sealed Temple; the bottle there automatically got sent to the Item Check. When I tried to pick it up from there, all eight slots were tan, as if you just hadn't gotten them yet. This makes me think that if you just need one slot for later, it might work to just get one from Beedle, but they're kinda expensive, so it seems unlikely that that could be faster than getting the four for free. Or if that one from the chest works...
Last edited 29 Dec 2011, 17:54 by TheOthin.
First of all, This glitch is a lot of fun, and I'd love to do it in a run. But I don't know if it saves any time. If it's segmented, you can't get the goddess cube skip. Not having the sail cloth may or may not save time. The main concern is imprissoned. You have to go down 4 times. If you just jump down, you'll die (pretty sure it'll do 4 hearts then 2 hearts fall). So you need to walk the spiral around? I guess I'll do more testing
Well saving while in BiT with a blank file in slot 3 has an interesting effect. It makes the slot you were using a blank file, but it keeps the items you get when you save. Hard to explain, just try it out.
Alright, I was able to get it to work using the huge drop behind the statue. That seems rather slow, but it doesn't appear to count for time anyway.
I'm not sure about the Zelda cutscene. You can skip it, but you trigger it later anyway. If it won't trigger later if you view it earlier, it seems better to do so, but that sounds unlikely... The next few things make sense, although I just realized that, once you get in BiT mode, it might be better to save that onto Slot 3, then save it onto the empty Slot 2, so you don't have to worry about triggering it again for the other times.
To explain in case anyone gets confused like I was: The gates block you from getting to the Goddess Sword, but you can get around them by going near the one near the Goddess Statue and jumping off the edge; you reappear on the other side. From there, the Goddess Statue is open; you can walk right in, grab the Goddess Sword and trigger the cutscene where you get the Emerald Tablet. From there, the cutscene that's supposed to trigger right before you get the Goddess Sword happens. After this, you just have to turn around and leave, since when you place the Emerald Tablet, it permanently removes the events that let you get the Loftwing. You can then get into the save behind the waterfall using the Goddess Sword, but the bird won't be there until you speak to Groose, so you have to view that scene first. When you rescue it, you get a chance to save, which you want to do, then load File 3, since File 2 is about to get locked into the race with no other chance to activate BiT. When you go into BiT with File 3 and save onto File 2, all it does is update File 2 with BiT and leaves it otherwise untouched. From there, you can load file 2, and since you're in BiT again, you can go into the Goddess Statue again and this time place the Emerald Tablet. From here, you can save again, and go to File 3 again to activate BiT a third time, but I'm not sure that's a good idea, since the Adventure Pouch is kinda important. Maybe it's faster to get it later?
Seems that not getting the Adventure Pouch doesn't erase your inventory, but it makes the number of slots 0. I played further from there and went to the Sealed Temple; the bottle there automatically got sent to the Item Check. When I tried to pick it up from there, all eight slots were tan, as if you just hadn't gotten them yet. This makes me think that if you just need one slot for later, it might work to just get one from Beedle, but they're kinda expensive, so it seems unlikely that that could be faster than getting the four for free. Or if that one from the chest works...
You just wrote everything that It tested in the IRC a few hours ago lol. Every single thing you did. xD
Anyway, the fastest way I've found to activate BiT is to jump down to the right of the kid that wants you to roll into a tree.
climb back up, and jump down again. And then continue like that. It is relatively fast to do this, 15 seconds for each jump at most. Probably less?
Skipping the ceremony, sailcloth & fi escort quest saves a lot of time. That is basically the only useful BiT in skyloft that I can think of. Or is it faster to skip Practice Sword aswell? I actually don't know. But I can't imagine that it would be faster to skip it.
Also, if you unlock a new pouch slot after skipping the pouch, you still do not have access to the - button. You can however get items there. The problem is that you can't use them. :p
QuoteFirst of all, This glitch is a lot of fun, and I'd love to do it in a run. But I don't know if it saves any time. If it's segmented, you can't get the goddess cube skip. Not having the sail cloth may or may not save time. The main concern is imprissoned. You have to go down 4 times. If you just jump down, you'll die (pretty sure it'll do 4 hearts then 2 hearts fall). So you need to walk the spiral around? I guess I'll do more testing
You skip like at least 5 minutes if you BiT past the sail cloth. probably more. I am pretty sure it is saves time, even if you have to walk around at the imprisoned.
QuoteWell saving while in BiT with a blank file in slot 3 has an interesting effect. It makes the slot you were using a blank file, but it keeps the items you get when you save. Hard to explain, just try it out.
I have no idea what that even means. I've played with a blank slot 3 a lot. What do you mean by "keeps the items"?
People is really confusing when it comes to BiT.
When I was testing last night, I dunno if it's just me, but the GS skyward strike seemed to be charging at MS speed... It's definitely the GS though... Maybe it's a hero mode thing and I just haven't noticed?
Also guys don't forget BiT Warping to Skyloft after level 1 and 2. That'll also save like few minutes.
Also guys don't forget BiT Warping to Skyloft after level 1 and 2. That'll also save like few minutes.
Last edited 29 Dec 2011, 18:04 by TestRunner.
Have file 3 a blank, unused hero save. Load file 1, BiT, save, reload with no screen. Get the GS and save. Now restart the system. The file looks like a blank save, but after you load it, you will have GS, even though you watch opening cutscene.
Have file 3 a blank, unused hero save. Load file 1, BiT, save, reload with no screen. Get the GS and save. Now restart the system. The file looks like a blank save, but after you load it, you will have GS, even though you watch opening cutscene.
NewGame+, lol! haha.
But really, if we find ways to keep more stuff we may actually get a ng+ category.
CloudMax, I was mostly explaining the things you said in your timeline so they would make sense to people who hadn't seen it for themselves. I was going to mention that, but it looks like I forgot.
So you're saying, go BiT, revert to normal in the outer area, then just go see Groose and work from there getting the Training Sword along the way, only skipping to get into the Goddess Sword after rescuing the Loftwing? That does sound like it could be faster, although that depends on the applications of what Abahbob found.
If the - button doesn't work, it sounds like we need to get the original Adventure Pouch to use bottles later. Do we know if it's faster/possible to do the third BiT and get it later?
This might already be NewGame+, since it involves loading position and a glitched state from another file.
Hm... Looking at TestRunner's post, I'm wondering what applications the instant warp to Skyloft could have. You could skip a few cutscenes, and definitely screw things up if you warped in the middle of something like Bokoblin Base...
So you're saying, go BiT, revert to normal in the outer area, then just go see Groose and work from there getting the Training Sword along the way, only skipping to get into the Goddess Sword after rescuing the Loftwing? That does sound like it could be faster, although that depends on the applications of what Abahbob found.
If the - button doesn't work, it sounds like we need to get the original Adventure Pouch to use bottles later. Do we know if it's faster/possible to do the third BiT and get it later?
This might already be NewGame+, since it involves loading position and a glitched state from another file.
Hm... Looking at TestRunner's post, I'm wondering what applications the instant warp to Skyloft could have. You could skip a few cutscenes, and definitely screw things up if you warped in the middle of something like Bokoblin Base...
Last edited 29 Dec 2011, 18:18 by TheOthin.
I haven't tested, but think BiT Warping in the Bobokin base will result in a lock and unable to finish the Eldin song. But if it doesn't, and you can warp back down to any bird statue, you could probably skip any number of items.
Also, I dunno if it's NG+ cause you're using black files. All the manipulations are done with changes you made during the run. Although is it's true and we can find a way to keep all itemsat start, a NG+ run would be pretty hilarious.
Also, I dunno if it's NG+ cause you're using black files. All the manipulations are done with changes you made during the run. Although is it's true and we can find a way to keep all itemsat start, a NG+ run would be pretty hilarious.
That's what I meant, screw things up for the worse. But that would be damn interesting if you could skip more things... Seems like you might need most of those items regardless, but you could probably go back and get them more quickly later.
Using the blank file may or may not matter. It doesn't affect the time on the original file, so if we're going by that and excluding time spent on the BiT file, it probably doesn't matter that it's new.
Using the blank file may or may not matter. It doesn't affect the time on the original file, so if we're going by that and excluding time spent on the BiT file, it probably doesn't matter that it's new.
Last edited 29 Dec 2011, 18:39 by TheOthin.
Bobokin base seems so unlikely. If you could warp down, wouldn't you warp into the normal map? I'll try that once I get there on my TS skip save.
Whatever we do, it seems like it's mostly going to be limited to Skyloft. Of course, Skyloft is where Sky Keep is...
Yea, I guess you can also BitWarp from lavius.
Also lots of tricks for skipping random items? I smell a puzzle race.
Also lots of tricks for skipping random items? I smell a puzzle race.
Anyone have a file where they have Sky Keep open or they've dropped it onto the Sealed Grounds? Seems worth looking into how BiT reacts to that.
I seems that using a BiT to skip the pouch and shield is probably a poor idea. Both are pretty needed, and only a few room transitions and a Fi text are extra. The time is takes to BiT anyways, you probably get off the island slower.
Still unsure about skipping the Practice Sword, the times are pretty similar, but I think the BiT may be slower.
When you do BiT, and reload the file normally, you'll be placed in your room (you'll need to skip the four opening cutscenes, so useless on normal mode). This means that BitWarp is even easier, as you don't need to perform a BiT again to warp, just S+Q.
Still unsure about skipping the Practice Sword, the times are pretty similar, but I think the BiT may be slower.
When you do BiT, and reload the file normally, you'll be placed in your room (you'll need to skip the four opening cutscenes, so useless on normal mode). This means that BitWarp is even easier, as you don't need to perform a BiT again to warp, just S+Q.
Last edited 29 Dec 2011, 19:50 by TestRunner.
So I just found this strange glitch involving BiT which could lead to some breaks if people are willing to test.
It's basically a way to appear in strange places on the map when loading a file instead of at the save statue where saved. in maps with more than one save point, they will all warp you to the same places
I'm doing it by:
1)Having a save file on slot 1 saved in the map where I want to appear in the strange place.
2)Using a corrupt save file on slot save slot 3 with the corrupt heart, causing BiT from the instant death on file load
3)in BiT, load the 1st file and save at an owl statue in the same A press.
This is what I'm using to cause the glitch to happen, I'm not sure what is neccessary though.
so far I've tried (all using a save file currently at the earth temple besides the desert one):
Inside sealed grounds (normal) - appear OoB under the map (can't get in bounds)
Outsie sealed grounds (normal) - OoB under the map
Faron woods - appear in bounds next to the vine used to jump to The elder
Deep woods - Oob under the map
Main desert area (after upgrading beetle) - land in so me sink sand without a way to get to land
Earth temple - Land in lava and keep respawning and landing in it until death. Death takes link to the propper statue he should be at.
Skyview temple (first save statue) - in-between unloaded rooms. Got into OoB water once somehow in the 1st main room but couldn't get there again. Jumpslash from constant falling wil load two rooms beside you.
inside the digging mitts place -spawn pretty much above where the save statue is
try different save statues in temples because room loading will effect things, although you will always appear in the same spot on the map. I only tried the first two save statues in the earth temple so try more of those too.
The skyview one should skip the first two rooms as it warps you into the 3rd room, if only I can work out how to get into the OoB water again...
if you find anything or have questions, let me know.
Things I want to try:
-Eldin captured
-triforce place
-cistern
-loading off save prompts
Skips:
saving at first save statue in eldin - takes you right above the digging mitts place, skipping a big chunk of eldin (all of the lower part)
It's basically a way to appear in strange places on the map when loading a file instead of at the save statue where saved. in maps with more than one save point, they will all warp you to the same places
I'm doing it by:
1)Having a save file on slot 1 saved in the map where I want to appear in the strange place.
2)Using a corrupt save file on slot save slot 3 with the corrupt heart, causing BiT from the instant death on file load
3)in BiT, load the 1st file and save at an owl statue in the same A press.
This is what I'm using to cause the glitch to happen, I'm not sure what is neccessary though.
so far I've tried (all using a save file currently at the earth temple besides the desert one):
Inside sealed grounds (normal) - appear OoB under the map (can't get in bounds)
Outsie sealed grounds (normal) - OoB under the map
Faron woods - appear in bounds next to the vine used to jump to The elder
Deep woods - Oob under the map
Main desert area (after upgrading beetle) - land in so me sink sand without a way to get to land
Earth temple - Land in lava and keep respawning and landing in it until death. Death takes link to the propper statue he should be at.
Skyview temple (first save statue) - in-between unloaded rooms. Got into OoB water once somehow in the 1st main room but couldn't get there again. Jumpslash from constant falling wil load two rooms beside you.
inside the digging mitts place -spawn pretty much above where the save statue is
try different save statues in temples because room loading will effect things, although you will always appear in the same spot on the map. I only tried the first two save statues in the earth temple so try more of those too.
The skyview one should skip the first two rooms as it warps you into the 3rd room, if only I can work out how to get into the OoB water again...
if you find anything or have questions, let me know.
Things I want to try:
-Eldin captured
-triforce place
-cistern
-loading off save prompts
Skips:
saving at first save statue in eldin - takes you right above the digging mitts place, skipping a big chunk of eldin (all of the lower part)
Last edited 29 Dec 2011, 23:07 by GlitchesAndStuff.
Heres a sweet skip. Do the thing GAS talked about at the first bird in Eldin. Skips straight into the little place with the mitts :D
It seems to me that there are some instances where BiT will not work. Three times I can remember, the cave in skyloft, Demise, and at the beginning of the bokoblin capture. The only thing these have in common is this: continuing doesn’t actually put you at a bird statue. It definitely needs to be tested in more places, but for now I’m going to say this: BiT won’t work if continuing will not put you at a bird statue.
And this warping is interesting. My guess is it's using the xyz position of the skyloft bird statue, but loading a different map.
And this warping is interesting. My guess is it's using the xyz position of the skyloft bird statue, but loading a different map.
Shit's getting fucking weird.
Ok here's what went down...
I had 3 saves, one a near completed save in slot one, the second was a newish hero save, and the third was a "new" save which originally had my newish hero save on it, but i copied it over to slot two and deleted slot 3.
With this configuration, I died and gameovered while in Title Screen BiT, then chose to continue. When I continued, bat's door by the graveyard opened up. I dropped down and went inside. Walking in I instantly received 5094 rupees... the EXACT NUMBER of rupees i had on FILE ONE.
Also, through some bizarre sequence of events, I've managed to corrupt file one so that it starts out IN BIT.
Ok here's what went down...
I had 3 saves, one a near completed save in slot one, the second was a newish hero save, and the third was a "new" save which originally had my newish hero save on it, but i copied it over to slot two and deleted slot 3.
With this configuration, I died and gameovered while in Title Screen BiT, then chose to continue. When I continued, bat's door by the graveyard opened up. I dropped down and went inside. Walking in I instantly received 5094 rupees... the EXACT NUMBER of rupees i had on FILE ONE.
Also, through some bizarre sequence of events, I've managed to corrupt file one so that it starts out IN BIT.
Last edited 29 Dec 2011, 23:49 by mzxrules.
TheOnlyOne: Argh that's a shame. Definitely means BiT won't apply to AC big key. I was wondering why BiT was sometimes not working, but i guess it makes sense now (kind of).
mzxrules: Woah! I'm baffled... sounds like you somehow loaded from File 1 instead of File 3 in BiT.
mzxrules: Woah! I'm baffled... sounds like you somehow loaded from File 1 instead of File 3 in BiT.
To GAS's: It probably places you at at the 0,0,0 of each map? That seems like it could be. And holy balls batman, starts in BiT? does that mean the actual game is forward in time? :D
BiT as in the title screen version? Damn, this is all getting so weird. Anyone able to record this stuff? I can record, but not for the next few days.
Also, a couple of minor things I noticed; I'm probably not the first one. Talking to the potion lady without the Adventure Pouch, the conversation continues as usual where she gives you the Empty Bottle, but her text box is blank when you would get the potion, and talking to her again and again results in the same conversation. Going back after early Goddess Sword, I ran into the instructor guy who wants you to target him, but for some reason I couldn't target him. Eventually I just walked away, since he was only yelling at me to stay if I went near the boxes, which I didn't even have to go up. Also, after placing the tablet, I flew back over Skyloft and for some reason I couldn't land, even though the down arrow thingy appeared telling me I could. I was able to fall normally into Faron, then back onto Skyloft when I went back later.
Also, I was messing around and accidentally overwrote my first file by saving in BiT without having a file selected, but for some reason it overwrote it with the second file instead of the blank third one like the first post says. Anyone know why this might be?
I feel like we need a better way to tell the difference between the title screen BiT and the loading from a saved BiT. Maybe full BiT for the title screen one, partial BiT for the loaded one without the title screen? Thoughts on those names?
Also, a couple of minor things I noticed; I'm probably not the first one. Talking to the potion lady without the Adventure Pouch, the conversation continues as usual where she gives you the Empty Bottle, but her text box is blank when you would get the potion, and talking to her again and again results in the same conversation. Going back after early Goddess Sword, I ran into the instructor guy who wants you to target him, but for some reason I couldn't target him. Eventually I just walked away, since he was only yelling at me to stay if I went near the boxes, which I didn't even have to go up. Also, after placing the tablet, I flew back over Skyloft and for some reason I couldn't land, even though the down arrow thingy appeared telling me I could. I was able to fall normally into Faron, then back onto Skyloft when I went back later.
Also, I was messing around and accidentally overwrote my first file by saving in BiT without having a file selected, but for some reason it overwrote it with the second file instead of the blank third one like the first post says. Anyone know why this might be?
I feel like we need a better way to tell the difference between the title screen BiT and the loading from a saved BiT. Maybe full BiT for the title screen one, partial BiT for the loaded one without the title screen? Thoughts on those names?
Last edited 29 Dec 2011, 23:54 by TheOthin.
