Skyward Sword

BiT Research Topic

Started by Abahbob · 29 Dec 2011 · 405 replies

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Re: BiT Research Topic

#32
Not sure what IRC you're referring to. Link please?

Awesome Eldin skip. Feels like this game is just going to start flying to pieces now. Wonder if there's any way this could work to help get into early Bokoblin Base...

I do think it's good to mention all the important stuff here, regardless.

Re: BiT Research Topic

#33
I was talking about irc.speeddemosarchive.com #zelda. But it's gone downhill...

Re: BiT Research Topic

#37
Trying out wrong warping now, will edit as I test. Wrong warping can be done with any save file

Saved Location Warps to
BiT Map BiT Map
Pumpkin house in the sky OoB near ???, hit skyloft landing trigger. Land outside the Bazaar.
Sandship (first statue in the front end of the boat Spawn in the back of the boat, room with two different spots to shoot the timeshift stone on the mast. Puzzle elements are unloaded, leaving takes you back to the same room, saving at the bird statue takes you back to the same room, but only some elements are unloaded
Sky Keep All rooms in Sky Keep are treated as separate areas. Named by the exits they have
ES room Puts you hanging on a ledge, allows for map skip
NW room OoBs
NS room Sticks you next to a ladder in the conveyor belt part of the room
W Triforce room Drops you off in the middle of a patch of quicksand, can be escaped but perma stuck if you fail.
Save checkpoints Places where the game prompts you to save
After Goddess Sword Places you OoB south of the Knights Academy

Last edited 30 Dec 2011, 06:44 by mzxrules.

Re: BiT Research Topic

#39
After the race tomorrow, I will happily go through and BiT warp from every single bird statue in the game and catalog where they take you, if this isn't already in progress.

I haven’t gone through the whole sequence yet, but I’ve having a hard time getting BiT to work at all during the Bokoblin capture, mainly because of what I said before, dying takes you back to the cage, not a statue. I’m not sure if this is true the whole time, and I really can't remember if it is once you reach the cave.

Edit: Found some places where continuing doesn’t take you to a bird statue, but BiT does work. I’m not sure now why it doesn’t work in some places.

Last edited 30 Dec 2011, 03:53 by TheOnlyOne.

Re: BiT Research Topic

#40
Isnt there a bird statue close to the Earth temple place during the capture? I really thought there was.

Re: BiT Research Topic

#41
Did some testing, here's what I found

Ancient cistern: 1 statue puts you in mid air in the middle of the room, 2 are oob.  One of them is kinda close to the main room, and if we can somehow hit oob water from there it could pretty much skip half the dungeon, but it looks hopeless for now.

Eldin area: 1 just puts you in a useless spot/lets you get to the digging mitts cave early (must have to do with position).  The other 2 are oob, and 1 of them can put you directly on lava.  I also tried doing it during the item loss sequence.  You can run around the entire world with no items.  Super useful!  (/sarcasm)

Outside fire sanctuary: I was hoping one of them would put you past the fire wall blocking the sanc but they're all oob

Fire sanctuary: this one actually seems promising.  The statue near the plaza will just lead to an oob, but the other 2 statues will lead you to unloaded rooms about half way through the dungeon.  You're able to go through doors but a lot of walls, actors, and textures wont load.  I was able to get to 1 bird statue and saved hoping it could lead to a 2nd wrong warp but I just ended up in the unloaded room again.  If we're able to get to the statue near the boss door then I'm 99% sure we can get the bk skip.

Last edited 30 Dec 2011, 08:12 by mzxrules.

Re: BiT Research Topic

#42
And this warping is interesting. My guess is it's using the xyz position of the skyloft bird statue, but loading a different map.


If this is the case, can you warp to different places by saving at different skyloft statues?

Re: BiT Research Topic

#43

If this is the case, can you warp to different places by saving at different skyloft statues?

yes.

New finds:
Deep woods (save at the ground floor outside academy statue) - takes us behind skyview temple, allowing us to see all those strange loaded actor issues.

Skyview temple (save at the other statue next to the stairs up to the goddess) - takes us to the main circular room with the beetle in the middle. Enemies and switches are unloaded until re-entry.

This could skip slingshot but CloudMax talks about this messed up skyview if you don't trigger that entrance switch. Still worth a try...


I'm going to do a complete playthrough testing BiTwarp in every map in every state of that map

Re: BiT Research Topic

#44
Lake Floria (outside ancient cistern): Knight Academy statue puts you inbounds a few feet away from the bird statue. The other two are random OoB spots.

Volcano Summit: Bazaar statue puts you inbounds at the beginning of the area (near the hill). Other two both put you out of bounds. Shame, I was hoping for early Fire Dragon. >.>

Also, I saved in the Ancient Cistern basement and did BiT wrong warp. I ended up back in the main room with no actors loaded. Weird :s

Last edited 30 Dec 2011, 13:10 by Paraxade.

Re: BiT Research Topic

#45

Eldin area: 1 just puts you in a useless spot/lets you get to the digging mitts cave early (must have to do with position).

So there's something else that can affect where you end up, then?

Re: BiT Research Topic

#50

Edit: Found some places where continuing doesn’t take you to a bird statue, but BiT does work. I’m not sure now why it doesn’t work in some places.

Looking back at this, what about boss battles? Are any of them in the "does work" group? Could it be used to get to the loading zones to exit the battles early?

I'll get to testing this later if no one can do it sooner.

Re: BiT Research Topic

#51
It should be possible to skip slingshot and the kikwis now if I'm not wrong.
first you use the faron woods BiTWW to skip the first kikwi.
then you use the skyward strike for deep woods early.
after that you use the deep woods BiTWW to get behind skyview temple.
Enter skyview temple.
Now use BiTWW in skyview temple to get into the circle room.
Save and Load. (actors will be missing in the circle room otherwise)
Use a skyward strike on the red crystal to get into the beetle room.

I have not tested it yet. GAS is going to test it for me.

Edit: GAS has confirmed that everything up until the last step works. He has not been able to test the last step yet.

Also, doors are missing so you can't make your way to the boss door.
So after you get the beetle, you use a bird statue to warp out, activate the door switch with the beetle, and then enter the temple again.
This should allow us to complete the temple.

We may be looking at a Slingshot skip here. We just need to test that one last step and see if it works.

Last edited 30 Dec 2011, 20:38 by CloudMax.

Re: BiT Research Topic

#52

It should be possible to skip slingshot and the kikwis now if I'm not wrong.
first you use the faron woods BiTWW to skip the first kikwi.
then you use the skyward strike for deep woods early.
after that you use the deep woods BiTWW to get behind skyview temple.
Enter skyview temple.
Now use BiTWW in skyview temple to get into the circle room.
Save and Load. (actors will be missing in the circle room otherwise)
Use a skyward strike on the red crystal to get into the beetle room.

I have not tested it yet. GAS is going to test it for me.

Edit: GAS has confirmed that everything up until the last step works. He has not been able to test the last step yet.

Also, doors are missing so you can't make your way to the boss door.
So after you get the beetle, you use a bird statue to warp out, activate the door switch with the beetle, and then enter the temple again.
This should allow us to complete the temple.

We may be looking at a Slingshot skip here. We just need to test that one last step and see if it works.

Quick question since I haven't played this game yet, if you were to skip the slingshot, or any item for that matter, would you still be able to get it into your inventory during the whole Bokoblin Base sequence?

Re: BiT Research Topic

#53
I think you would be able to get it. I can't remember for sure.
We skip slingshot during bokoblin base though.

Also, sadly, our theory didn't work out.

I entered the beetle room, and the miniboss even didn't trigger. =(

Re: BiT Research Topic

#54

I think you would be able to get it. I can't remember for sure.
We skip slingshot during bokoblin base though.

Also, sadly, our theory didn't work out.

I entered the beetle room, and the miniboss even didn't trigger. =(

You can get all the items if you trigger the sequence early without most of them - currently impossible without cheats, but still seems to confirm that your previous inventory doesn't matter, at least for the core items.

I don't think we should give up on this. I'll try messing around there.

Re: BiT Research Topic

#56
Aw man BiT is fucking this game up so bad :D Can't wait to see what runs will look like in 10 years

Re: BiT Research Topic

#57
Wait Kazooie, that last one in your video... that might actually be very very significant. You should be able to clawshot the vines from there, and if the Fi trigger doesn't extend past the wall, that would mean skipping the ENTIRE Scrapper escort. Someone needs to test this :x

edit: IT WORKS

edit 2: in the Sandship you can wrong warp into the boss key room. Unfortunately actors aren't loaded, you can't reload the room by going through the door at the top without using a small key (which would screw you out of the bow), and save + reload at the bird statue only loads a few of the actors. :/

Last edited 31 Dec 2011, 03:36 by Paraxade.

Re: BiT Research Topic

#58
Looking at the early Tree of Life seed, it seems like it should be possible to get it to grow on the first visit to Hylia's Realm, saving some time. From there, you could presumably land back in Lanayru Gorge and complete the Thunder Dragon part of the Song of the Hero quest before actually meeting Levias to start the quest. Would that have any implications for triggering the other parts early as well, so that when you visit Levias to start the quest, you can immediately complete it rather than having to visit him twice?

Also, looking at all those Faron warps CloudMax posted, even if we still need the slingshot, most or all of those warps seem like great timesavers. Which makes what, six BiTs an ideal run would use before even going to Eldin the first time? And then a seventh immediately upon landing in Eldin. Hope the people who will be watching runs of this game like the title screen.

Last edited 31 Dec 2011, 10:25 by TheOthin.

Re: BiT Research Topic

#59

Looking at the early Tree of Life seed, it seems like it should be possible to get it to grow on the first visit to Hylia's Realm, saving some time. From there, you could presumably land back in Lanayru Gorge and complete the Thunder Dragon part of the Song of the Hero quest before actually meeting Levias to start the quest. Would that have any implications for triggering the other parts early as well, so that when you visit Levias to start the quest, you can immediately complete it rather than having to visit him twice?

Also, looking at all those Faron warps CloudMax posted, even if we still need the slingshot, most or all of those warps seem like great timesavers. Which makes what, six BiTs an ideal run would use before even going to Eldin the first time? And then a seventh immediately upon landing in Eldin. Hope the people who will be watching runs of this game like the title screen.


The warp in faron woods is useless since we have to catch and find the kikwis now that slingshot skip isn't possible.
The warp in deep woods is useless simply because it isn't faster to perform the warp if you have the slingshot (especially if you use my goddess cube trick).
The warp in skyview temple is useful on the other hand. It will be used during the first and second visit and save quite some time.
During the first visit it is possible to skip almost the entire skyview temple. You use the BiTWW, go to the room with the boss key, enter the door to the far right, then go back and it will be loaded. We have to go back and get the beetle though. I tried to get the hook beetle without the normal beetle and it turns out that you can't equip the beetle. So getting the normal one is a must.

Edit: Added the useful skyview tricks to the ZSR page: http://zeldaspeedruns.com/ss/dungeon/skyview-temple

Last edited 02 Jan 2012, 17:27 by CloudMax.

Re: BiT Research Topic

#60
Wow... I stop visiting the board/irc for 1.5 weeks and this happens??

Anyway, I did some testing with BiT warping.

Fire Sanctuary:
Same as ZFG, I forgot that he tested that already.
But I will note that some more testing should be done with this, as it seems that it should be useful in some way.

Behind the Temple in Faron:
All 3 statues lead OoB.

Sealed Temple:
All 3 statues lead OoB. I did not try the Temple of Hylia, but I assume it will be the same.

Sealed Grounds:
All 3 statues lead OoB.

As you can see, no big finds, Hooray! Well at least I tested some spots so others won't have to. I will test more later today probably.
Anyway, great finds TheOnlyOne and GlitchesAndStuff! And those of you who found useful warps as well!

It's too bad you can't save anywhere, that would solve all our problems haha.

Last edited 31 Dec 2011, 19:08 by Matt23488.