A Link Between Worlds

Tricks/Glitches/Timesavers topic

Started by ZFG · 24 Nov 2013 · 854 replies

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Re: Tricks/Glitches/Timesavers topic

#632
Can you get over the same lava using the sword method?


Those yellow tentacles  are such a pain. Good luck at even controlling them.

I also got the shaky Link thing as well.

Re: Tricks/Glitches/Timesavers topic

#633
I found a way to clip inside the big bomb house using the big bomb, all you need to do is clip between the big bomb and the door and then use the fire rod facing the door, you will get damaged and then you will be inside the house.

Re: Tricks/Glitches/Timesavers topic

#634
Nice rudy! Now if the door at the house works the same as the house in thieves there could be a thieves skip, but we need the big bomb D:

Re: Tricks/Glitches/Timesavers topic

#635
So testing this right now. If it's super easy, I'll record a video of it.

edit: recorded, will upload in a few min.

Last edited 06 Aug 2014, 02:37 by KingOfHeart.

Re: Tricks/Glitches/Timesavers topic

#636

I found a way to clip inside the big bomb house using the big bomb, all you need to do is clip between the big bomb and the door and then use the fire rod facing the door, you will get damaged and then you will be inside the house.

Nice! Instead of the Fire Rod, you can also use a Sword slash, the Lamp or the Hammer.

Re: Tricks/Glitches/Timesavers topic

#637
Even better.
I wonder if anything else can get you inside a door that far?
This can lead into maybe getting in the Fat Lady's house. Or skipping keys for dungeon doors.
The "What IFs are now endless"

Re: Tricks/Glitches/Timesavers topic

#638
So we just need to find something that can get you that far inside a door then.

Re: Tricks/Glitches/Timesavers topic

#640
I managed to clip inside the vacant house using the big bomb as well, this time instead of using pegasus boots i used the fire rod to damage link and get inside the bomb between the door and the bomb, once there you can get inside usind sword slashes, fire rod, etc.

Last edited 06 Aug 2014, 03:29 by RudyCarcue.

Re: Tricks/Glitches/Timesavers topic

#641
Octorocks are such a pain to control, but you can get them really far into doorways.

Not sure if any enemy will work, however a user posted long ago that when the hand grabbed him/her(Or the hand just missed), he went through the locked door.
This might be how it was done. Without the proof, all we can do is take his/her word.

Re: Tricks/Glitches/Timesavers topic

#642
Too bad there aren't really any exploits for going through trees except in a few cases--the baseball diamond could be another place to glitch stuff.  Has anyone managed to get onto the other side of the fence at the baseball diamond?

Re: Tricks/Glitches/Timesavers topic

#643
I can't find any weak spots in the fences.
You'd have better luck glitching through the trees to get inside the baseball field then entering that screen normally.
Normally if you glitch through trees you could get stuck, but maybe the big bomb could help you get unstuck, or maybe there's a spot where you can go straight through.

Re: Tricks/Glitches/Timesavers topic

#644
Using that same idea with the big bomb, the closest I could get to clipping into a house was with a moblin. I used the fire rod while being clipped part way into the door and managed to get the fire rod shot inside the house.

I took a picture but....it's almost impossible to tell.

Original image

Using the hammer only shoved Link to the side while the lantern and sword did nothing. So far it seems the big bomb is the only way this is going to be possible.  :(

I also don't think the big bomb will be able to be brought into thieves' because as long as it's being lead by you, the trigger happens when you enter 1 of the 2 loading zones. I can't even come up with a way we could glitch it into there. Looking around those areas too doesn't help seeing as there are no OoB spots that are useful

Re: Tricks/Glitches/Timesavers topic

#645
Well, i was just playing with the cuccos and i managed to get one inside the house with the painting, unfortunately link wasnt the one who clipped through :'(

Here is a video in which the cucoo is already inside the house http://youtu.be/OoIQX-tfxSY

Last edited 07 Aug 2014, 17:56 by RudyCarcue.

Re: Tricks/Glitches/Timesavers topic

#646
Lagging the game up by attacking a cucco so long it stops entirely from spawning more attack-cuccos not only causes serious loading issues with textures (In Hyrule you can see it while dashing, in Lorule just walking is enough), but it also seems to change how physics work. Instead of a Moblin pushing me away like normal in a specific spot, Link attempted to push the Moblin away instead, into a fence, causing it to jitter.

So if you guys aren't having luck with some neat strats that almost work, cucco abuse may or may not help.

Re: Tricks/Glitches/Timesavers topic

#647
Well, I discovered a way to clip Moblins into houses :D

Original image

The Moblin is actually stuck in the door and walking in place in that picture.

The way you do it is, get a Moblin up against any door in Thieves'. Make sure it stays there somehow (getting it stuck on a bush, fence, etc.). Go grab a Cucco and walk into the Moblin while holding it. Link will drop the Cucco but it will not run away (not necessary but makes this a whole lot easier). Now stun the Moblin up against the door and quickly pick up the Cucco and throw it head on at the Moblin. It may take a couple tries but eventually the Cucco will clip the Moblin half way into the door. It's a lot easier if the Moblin is facing south since most of it's hitbox is covering the door.

If you walk into the Moblin you'll get hurt but then it will clip fully into the house and disappear. I also tried bringing another Moblin in and tried to clip into the house with both Moblins but kept messing up. There was a point that it looked like Link was ready to clip inside but I got tired of doing the setup :P

Re: Tricks/Glitches/Timesavers topic

#648
This last glitch has some hope.
Maybe we could combine it with the Cucoo Lag glitch?

edit: If getting hurt by the moblin will push it inside, what if you hurt yourself first? (Like using a firerod) and then touch the moblin.
Also, I wonder if we can get it less stuck. A moblin that far in might be the same collision as a door.

Last edited 08 Aug 2014, 03:03 by KingOfHeart.

Re: Tricks/Glitches/Timesavers topic

#649
Some guy at the SGDQ chat told me that the painting house loading zone doesn't exist unless you beat Thieves'. Is he wrong or something?

Re: Tricks/Glitches/Timesavers topic

#650

Some guy at the SGDQ chat told me that the painting house loading zone doesn't exist unless you beat Thieves'. Is he wrong or something?


The guy was definitely just spewing nonsense seeing as no one has been able to clip into the house yet lol. Maybe he was referring to Lorule Castle?

http://www.zeldaspeedruns.com/albw/overworld/lorule-castle-gate-clip

The loading zone doesn't appear until all Lorule dungeons are completed.

Re: Tricks/Glitches/Timesavers topic

#651
Well....I think I just discovered that the painting house in Thieves' actually doesn't have a loading zone. After discovering that Moblin door clip, I figured something out through it.

On my beaten file where the house was unlocked, the Moblin would get stuck on the doorway then clip through if pushed by something. After it would disappear once fully pushed inside the house. Then, trying it out on an unbeaten file, the Moblin didn't get stuck in the doorway and instead clipped into the house right away. I swung my sword and was able to hit the Moblin that was clipped inside.

Original image Original image

Then I realized the difference....the reason the Moblin got stuck on the door in the beaten file was because it was actually getting stuck on the loading zone walls. Then when it fully clipped inside, it touching the loading zone made it disappear. Then on the unbeaten file, it clipped in right away because there was no loading zone. It also didn't disappear because of this :( (The whole loading zones having walls thing was discovered after Cucco clipping into Sahasrahla's)

Now, this doesn't mean there isn't hope for an early Lorule just yet. Even though Sahasrahla's house is locked in the beginning of the game, it still has a loading zone, so clearly the developers didn't do this to every locked house. So we must keep trying!  >:(

Re: Tricks/Glitches/Timesavers topic

#652

Some guy at the SGDQ chat told me that the painting house loading zone doesn't exist unless you beat Thieves'. Is he wrong or something?
So this guy was right, but do you know him? If his method is different to Weegeechan's, he can probably figure out whether the dressing lady's house has a loading zone earlier in the game or not. If I have to guess, I think it does if the big bomb restriction was their only countermeasure, as is evident with Sahasrahla's house.

Last edited 08 Aug 2014, 19:10 by Jeville.

Re: Tricks/Glitches/Timesavers topic

#653
Guys, you just found a way to travel onto the bridge, right?
Is my memory hazy but instead of going down the bridge on the right side, try the left.
Go all the way down, and head left across the ledge with the fence. Continue left so you can try to enter the town from on that ledge.
Before you enter, have the big bomb follow you.
If possible, try to be as north as  you can without falling.


This was my one theory of getting the big bomb into town, so let's find out if this works or not.

Re: Tricks/Glitches/Timesavers topic

#654
I tried that before, you can walk outside the fence but you cant get to thieves town, also I couldnt manage to get the bomb to follow you once you are outside the fence.

Re: Tricks/Glitches/Timesavers topic

#655
The bomb won't follow? So instead of being warped back, you would just fall to your doom, or is a solid barrier on the left side?
Even if it's a failure, mind showing what you got so far?

If the possibility is 0, then there's 0 chance of going around the barrier.

Re: Tricks/Glitches/Timesavers topic

#656
So, it's possible to take the Big Bomb between screens without it actually being lead by you:

https://www.youtube.com/watch?v=9vlCZ8bai_4

I merged along the wall in video but that's not necessary to make the trick work, all that matters is that the Big Bomb is located sufficiently into where the next screen will load. Of course, to place it where I did in the video I had to use the screen transitions themselves because Big Bomb will only move by means of following Link. In other words: this won't get Big Bomb into Thieves' Town :P

Because sorcery, it seems like many (all?) of the screen transitions this has been tried out only work in one direction. The trick used in the video doesn't seem to work in reverse, but the opposite holds true for using the screen transition north of the two snapdragons. Similarly the transition leading to rupee rush works going left->right but not in reverse, yet I've been able to make it work right->left elsewhere.

Re: Tricks/Glitches/Timesavers topic

#657
This is the place outside the fence where i could get to

https://miiverse.nintendo.net/posts/AYMHAAACAABnUYoCW1lJ_A
You can get to this place but you can't make the bomb to follow you from here, also I tried to get on top of the fence by merging on the wall but you can't merge there. The biggest problem is that not all the screen has a fence, just before getting to the screen transition you are unable to continue through this path, unless we do a bomb boost maybe, but if you try jumping from here link will just fall to his doom.

Last edited 09 Aug 2014, 01:13 by RudyCarcue.

Re: Tricks/Glitches/Timesavers topic

#659
Wow wee gee I would never guess that the house doesn't have a loading zone, maybe it's cutscene activated, but rip thieves D:

Re: Tricks/Glitches/Timesavers topic

#660
So Lemon, looking at that video, it reminds me that wasn't there a time where an arrow from one of the Soldiers followed someone through the screen transition? (I'm less asking this from you, since that was ages ago :P)

it might mean we could move certain objects out of their normal screens with this same trick. The obvious one that comes to mind, of course, are Cuccos. Having the ability to glide with them would break things.