Hi, I don't have this game, but I was watching Zander run it and he accidentally did something similar to Collection Delay in OoT. When you pick up a key with a hookshot and mash A after he grabs it, Link will do a grabbing animation instead of holding the key over his head, delaying the CS. If you pick up a bomb during this time it can delay it even further, probably until you throw the bomb since Link's hands are busy. This would make sense since in OoT you can delay collection by holding a bomb over your head. Might be worth looking into, here's a link:
www.twitch.tv/zandergothsrl/b/484994986?t=369m30s
EDIT: also, forgive me if this is known.
EDIT: another example from the same run:
www.twitch.tv/zandergothsrl/c/3344546?t=118m50s
I tried collection delay with bombs myself, and just like I suspected in the IRC, if you're holding a bomb, the key seem to just land on you, as you can't pick up keys when holding a bomb.
However, you can clearly see that he is delaying the collection with his grab animation in the 2nd example.
And here's a small timesaver in HoG
http://youtu.be/Puo-sPs_JOo
Basically you just hit the switch with your sword instead of using a spin attack (may be slower? idk)
but the main thing in the video is the fact that it's possible to pegasus slide over to the stairs so that you don't have to re-enter the room.
Edit:
Another small timesaver in HoG
http://www.youtube.com/watch?v=oPjRPAhmQYM
I don't really know why this happens, so I can't get it to work every time. But basically sometimes you can fly past the floor switch so that you don't have to use the 2 fans in the upper left section of the room.
I guess this'd save 1-3 seconds, mostly useful in IL runs. But if someone can get it to work every time, I don't see a reason not to do it.
Edit2:
I looked into the collection delay a bit more.
So, like I said earlier, if you hold a bomb, it doesn't delay the pickup, the key simply land behind you instead.
I used this in Hera to move the key in 3F to 2F. It required me to do the bomb pick strat twice.
Then I jumped down to 2F. The key will fade away like all other objects from 3F, and re-appear at 3F again.
However, I tried it a second time landing directly on the key in 2F. That way it doesn't have any time to despawn before I pick it up.
https://dl.dropboxusercontent.com/u/6440063/albw/key_on_wrong_floor.jpg
This really doesn't do anything interesting at all. It's not like it dupes the key or anything.
Just figured that I'd post my result here in case anyone else had similar ideas.
Last edited 05 Dec 2013, 15:06 by CloudMax.
