I'm going to have to agree with every word of this. If someone really wants WR that badly, be my guest, but I really don't want to have to spend time grinding such a difficult trick. Plus, I've tried doing even just 2 in the same jump, but couldn't quite grasp how consecutive jumps work. The socalled video demonstrations really don't provide much in the way of explanation.
Sorry to give a terrible explanation. :/ Feeling like an awful person today even though I should feel great given the find; I seem to just ruin everything. Half considering deleting the videos and having the community pretend this all never happened. Since no one seems to be able to do this trick anyways without my advice I could technically un-ruin this game if I wanted to.
Fun Fact: I wouldn't even have a New 3DS if I hadn't lost my 3DS on a plane flight last July, and likely would have never found this trick in that case. I'll just add this to the laundry list of things ruined by that.
I'll attempt a better explanation right now anyways
basically, the new strategy is this; it's substantially easier to perform.
with bottle on one non-screen button and a transformation mask on another:
1. press b + home at around the same time; I use thumb + middle This part seems inconsistent; home doesn't seem to act the same way every time, and I need to do more research. My previous statements in the videos about timing aren't particularly accurate, even though I felt the were at the time. sorry. :(
I haven't been getting this very consistently either by the way. Sorry if the videos gave that impression. I just wanted to show that the trick worked and dispel rumors that more than two mask jumps was impossible.
2. return to the game after holding down where the mask inventory screen button would be with your left thumb and the mask button, pressing the home button quickly afterwards ensuring you only advance the game a single frame. ZL's fins should be out halfway at this point. If not, step 1 failed, either from your error or the system's.
What's ultimately going on here is that you are doing a mask jump manually using buffered inputs as Zora while holding down the inventory button on the right frame so that you can release them later. That's all, through all the specific buttons mentioned.
3. release everything on the next home buffer. The inventory screen pops up on just the right frame and you can swap out one mask for another item(which I choose to be another transformation mask because it makes the trick repeatable without pausing), negating the mask storage that locks you out of your buttons while still giving you the mask jump.
4. pull out a bottle, repeat from step 1. bottle causes issues because when you pull out a bottle there's three frames where you cannot perform any inputs at all. It's what makes this trick so difficult.
I'm sorry if this is explanation isn't at all helpful, but I have an exam to study for, so any further explanation is on delay for at least a couple of days. Oh well. Not like anyone wants this to work anyways.