Hello everyone.
Recently I have been practicing Ocarina of Time Any% runs, and I'm having a strange problem with Void Warp. I run down the tower and I get the setup off of Zelda and I clip through the wall. After I clip and hit the loading zone I hold right on the joystick. When I respawn in the void, Link is not facing the proper direction. I have watched a lot of videos on void warp and they all are facing 90 degrees from the inbounds/stairs and the stairs are on the right hand side of Link, so when they hold right, the stairs are right in front of them, and then they jumpslash and hold forward. This does not happen for me. I hold right and nothing changes. Links back is facing the stairs and at this point I'm pretty much facing 180 degrees from the stairs and I cannot jumpslash inbounds from this position. I don't know why this is happening, does this happen to other runners? I have gotten it only once where Link is actually facing the proper direction, I thought I solved my problem, but nope. If someone could please give me some advice it would be greatly appreciated. I don't know what I'm doing wrong.
I'm using a classic controller on VC.
Recently I have been practicing Ocarina of Time Any% runs, and I'm having a strange problem with Void Warp. I run down the tower and I get the setup off of Zelda and I clip through the wall. After I clip and hit the loading zone I hold right on the joystick. When I respawn in the void, Link is not facing the proper direction. I have watched a lot of videos on void warp and they all are facing 90 degrees from the inbounds/stairs and the stairs are on the right hand side of Link, so when they hold right, the stairs are right in front of them, and then they jumpslash and hold forward. This does not happen for me. I hold right and nothing changes. Links back is facing the stairs and at this point I'm pretty much facing 180 degrees from the stairs and I cannot jumpslash inbounds from this position. I don't know why this is happening, does this happen to other runners? I have gotten it only once where Link is actually facing the proper direction, I thought I solved my problem, but nope. If someone could please give me some advice it would be greatly appreciated. I don't know what I'm doing wrong.
I'm using a classic controller on VC.
