Well for the left, I actually sidehop near the loading zone on the right side, just keep sidehopping and you'll get behind to loading zone. Then just go toward the left, and hover about 4 times and there you go.
oh i thought you meant without hovering
nvm then
nvm then
why do you have to say "*bump*" whenever you reply to a thread, it's really obnoxious and annoying. everyone on the forums already knows you do enough bumping.
pretty much the only thing I can do fine is ISG and bombchu hovering so maybe somebody else can test this if it's new
Woodfall temple just off the map, bottle trick to fall past the water thing that happens oob
Original image
that's where it is
in b4 i'm stupid and it's just something that's unused. Looks like the room before temple boss though, and it does have the room event there so
Woodfall temple just off the map, bottle trick to fall past the water thing that happens oob
Original image
that's where it is
in b4 i'm stupid and it's just something that's unused. Looks like the room before temple boss though, and it does have the room event there so
looks like that's what it is, it's probably just graphics
found something like it outside of the laundry pool map so
found something like it outside of the laundry pool map so
mofo can you give a better pic
bottle diving to the temple would allow us to enter without sonata, but if the temple is where i think it is, it may be difficult to get there
also requesting pic of laundry pool thing
Edit: checked my scenes on UoT and I don't see the areas you're mentioning. Here are pics for reference:
Laundry Pool
Original image
Woodfall Exterior (Colors inside are because I loaded the bombchu bowling alley map from OoT)
Original image
It does look like you're on to something, seeing as how I do see an actor cube in the general location as the sphere in your picture.
This could be pretty big, I hope you'll take more of a look into this :).
Edit 2: taking another look the only actor cubes I see for Woodfall Exterior are the entrance, fairy fountain, shrine to raise the temple, raised entrance, and raised back entrance.
Still curious to see yours as UoT isn't particularly helping me much.
bottle diving to the temple would allow us to enter without sonata, but if the temple is where i think it is, it may be difficult to get there
also requesting pic of laundry pool thing
Edit: checked my scenes on UoT and I don't see the areas you're mentioning. Here are pics for reference:
Laundry Pool
Original image
Woodfall Exterior (Colors inside are because I loaded the bombchu bowling alley map from OoT)
Original image
It does look like you're on to something, seeing as how I do see an actor cube in the general location as the sphere in your picture.
This could be pretty big, I hope you'll take more of a look into this :).
Edit 2: taking another look the only actor cubes I see for Woodfall Exterior are the entrance, fairy fountain, shrine to raise the temple, raised entrance, and raised back entrance.
Still curious to see yours as UoT isn't particularly helping me much.
Last edited 19 Aug 2011, 22:22 by Kaztalek.
I'm pretty new to all this so I'm not really sure what I'm doing half the time i'm using UoT. What I found outside the laundry pool was in-game, it was the graphics for the top of clock tower. couldn't land on it or interact with anything there so idk.
If yours isn't showing anything maybe I loaded an unused map? There does seem to coincidentally only be OoB water in that one spot outside of woodfall though, and i just happened to come across the map for woodfall by randomly picking them from the list after I extracted the zmap files from the rom. do you have a way of telling which maps are which or something?
If yours isn't showing anything maybe I loaded an unused map? There does seem to coincidentally only be OoB water in that one spot outside of woodfall though, and i just happened to come across the map for woodfall by randomly picking them from the list after I extracted the zmap files from the rom. do you have a way of telling which maps are which or something?
Oh
oh
:-X
I apparently loaded the map for the boss room with the woodfall scene
wow that sucks ass. it all fits together too, the oob water's like right over it and only there.
i'm pretty sure that's what happened but not 100%, all i know is that woodfall was all green which is why i set it to wireframe, and i just figured out that's how scenes appear or something
if you want to try anyways, i can't find the map but i can tell you it's not under the map at all, it's just off to the side of it. the center of the circle is just between that bridge, and it's just off the wall. since you'd be hovering facing the bridge it should be easy to align, and you just bottle trick once you pass the map wall
oh
:-X
I apparently loaded the map for the boss room with the woodfall scene
wow that sucks ass. it all fits together too, the oob water's like right over it and only there.
i'm pretty sure that's what happened but not 100%, all i know is that woodfall was all green which is why i set it to wireframe, and i just figured out that's how scenes appear or something
if you want to try anyways, i can't find the map but i can tell you it's not under the map at all, it's just off to the side of it. the center of the circle is just between that bridge, and it's just off the wall. since you'd be hovering facing the bridge it should be easy to align, and you just bottle trick once you pass the map wall
Last edited 20 Aug 2011, 15:53 by mofoshamu.
yeah, it's not there. :\
I just managed to get to the spot and bottle tricked, i'm positive I was in the right area. nothing happened, didn't see any graphics there. so i did mix up the map & scene
I just managed to get to the spot and bottle tricked, i'm positive I was in the right area. nothing happened, didn't see any graphics there. so i did mix up the map & scene
damn
nice theory though, shame it was a mistake
nice theory though, shame it was a mistake
Dunno if this is new or not. Or whether it's useful or not (probably not)
http://www.youtube.com/watch?v=_jbEnwuqz5Y
Mikau Grab Glitch
http://www.youtube.com/watch?v=_jbEnwuqz5Y
Mikau Grab Glitch
nah, thats not new :-\
I think I found a new method for the ground jump.
1. put a bomb down, do not shield drop
2. press shield
3. quickly after that, press A
Link should shield two times then stands still only moving left and right swiftly.
Used VC and GCN controller :)
1. put a bomb down, do not shield drop
2. press shield
3. quickly after that, press A
Link should shield two times then stands still only moving left and right swiftly.
Used VC and GCN controller :)
Is the Zora jump in this video new?
http://www.youtube.com/watch?v=UZvBsHTOuWs
http://www.youtube.com/watch?v=UZvBsHTOuWs
No, not new.
Is the Zora jump in this video new?
http://www.youtube.com/watch?v=UZvBsHTOuWs
It is new doing it without explosives. Nice find.
Is the Zora jump in this video new?
http://www.youtube.com/watch?v=UZvBsHTOuWs
Wow I can't believe we missed that, it's so simple it's stupid. (The Zora jump with no explosives I mean, and I think the routes may need to be edited seeing as this saves a bomb and looks to be a bit faster if optimized.)
I'd time this with optimization but seeing as I can't play ANY MM atm...
Ah, I stand corrected.
Skip the first happy mask salesman cutscene, which saves atleast 20 seconds in a TAS:
http://www.youtube.com/watch?v=4cmpe1rwdkY
http://www.youtube.com/watch?v=4cmpe1rwdkY
Very nice skip. Hopefully it has not some bad side effects, though.
it would be really neat if it did, actually
Very nice skip. Hopefully it has not some bad side effects, though.
although considering you don't get anything in that cutscene, it's not likely
great job on those finds CF23! hope to see more from you :)
edit: trying to think of other places this may work, despit whether or not it would save time
but it seems like anywhere else you could just timestop (like for the cutscene leading to swamp) so not really sure there
Last edited 23 Oct 2011, 21:20 by Kaztalek.
It's possible to skip the turtle CS at Zora Cape by entering the city after playing the song, however I think using SoDT is faster.
That's been known for a while, it's how turtle CS is skipped on JPN.
I just always have to think of the side effects in Wind Waker, when you skip the Gossip Stone message and come to a dead end.
So... can Tatl be skipped the same way? As a side note, the game crashes if accessing South Clock Town on the 2nd Day without her but that's the only time it happens (doesn't happen at night nor the following day).
Skip the first happy mask salesman cutscene, which saves atleast 20 seconds in a TAS:
http://www.youtube.com/watch?v=4cmpe1rwdkY
Edit: Just tested it with savestates. Managed to skip the mask salesman cutscene, but I could not skip Tatl. ;(
Last edited 25 Oct 2011, 05:11 by Jeville.
I just always have to think of the side effects in Wind Waker, when you skip the Gossip Stone message and come to a dead end.
The cutscene starts but is interrupted by the loading zone. This would mean any flags that this cutscene triggers, will have triggered anyway meaning no side effects.
BTW GaS, nice 4th day glitch. I should try some time, because I hate waiting and failing afterwards. ;)
on my weekly search for new zelda glitches, I found this:
http://www.youtube.com/watch?v=incatDq3aZc
looks to me like that zora hover that keeta found. it would make sense since it's done with those hands, which put you in the same state/animation as a like-like. Could this lead to more zora hover locations?
http://www.youtube.com/watch?v=incatDq3aZc
looks to me like that zora hover that keeta found. it would make sense since it's done with those hands, which put you in the same state/animation as a like-like. Could this lead to more zora hover locations?
Last edited 27 Oct 2011, 17:27 by GlitchesAndStuff.
Good that there is a way to get out, by dying.
