Ocarina of Time

Any% segmented run (goal of sub-1 hour)

Started by Runnerguy2489 · 01 Sep 2009 · 113 replies

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Any% segmented run (goal of sub-1 hour)

#1
I'm sure many of you know this route by now, but I'm posting it anyway, and I'll probably give updates here.

Updated route as of (10/15/09):

Segment 1
-Just a save

Segment 2
-Get sword and 20 rupees
-Save

Segment 3
-Escape forest with water jumpslash ESS
-Get Ocarina
-Backwalk to Hylia
-Learn Scarecrow's song
-Go to pond to get Gold scale
-Ruto Bottle
-Show to King Zora
-Save

Segment 4
-Escape forest again
-Backwalk to market bridge
-40 rupees from chains
-DoT skip
-Save


Segment 5
-Go to Kakariko
-Get pocket egg
-Pause (1) and pick up bug in graveyard (equipped are bugs on C-L, bombs C-D, and ocarina C-R)
-Get Hylian Shield
-Poe trick to open grave faster
-Dampe's Race
-Hookshot
-Pause (2) and equip hookshot and shield then save (equipped are hookshot on C-L, bombs C-D, and ocarina C-R)

Segment 6
-To Hylia
-Learn Scarecrow song
-Play song to get to fishing pond
-Steal rod and go to water near lab and pause (3) to equip bugs and save. (equipped are hookshot on C-L, bugs on C-D, bombs on C-R)

Note: Bombs must be on C-R now to do Bomb RBA in the next segment.

Segment 7:
-Leave the market area and the dark sky area outside of the castle
-Drop bugs, pick them back up
-Backwalk a little so when you drop them you don't lose them in the dirt.
-Backflip and do Bottle B trick
-Recatch bugs and you've done RBA bomb slot.
-Wait for daylight
-Enter Kakariko
-Pause (4) and equip pocket cucco (hookshot C-L, bombs C-D, pocket cucco C-R).
-Drop and catch bugs again in bottle B for pocket cucco RBA.
-Wake up Talon
-Get Cojiro
-Drop and catch bugs again in bottle B for Cojiro RBA.
-With these 3 RBA moves you now have bomb bag, quiver, black gauntlets, bomb drops will appear, and a bigger wallet I think
-Go to bushes around tree, and throw just 1 (maybe 2?) for a bomb drop (5 bombs)
-Backwalk superslide to Lost Woods (4 bombs)
-Pressure jump to get off bridge and hookshot up to see old man (3 bombs)
-Exchange Cojiro for mushroom
-Backwalk through LW
-Pull out bomb and blow up 3 bushes to get another bomb drop (2 bombs + 5 = 7 bombs)
-Blow up rocks in GC warp (6 bombs)
-Hookshot out of Goron City
-Down DM and enter Kakariko
-Buy 10 arrows
-Roof trick to old hag, exchange mushroom for potion and pause (6) to save.

Segment 8:
-Leave market
-Backwalk superslide to Lost Woods bridge with an ESS thrown in (5 bombs)
-Pressure jump to get off bridge and hookshot up to see kokiri (4 bombs)
-Exchange potion for saw
-Superslide through Lost Woods (3 bombs)
-Bomb the 3 bushes for another bomb drop (2 bombs + 5 = 7 bombs)
-Warp to Goron City and hookshot out
-Backwalk around corner to rocks
-Blow up one rock (6 bombs)
-SS through falling rocks (5 bombs)
-Climb to top
-Bomb Fairy wall (4 bombs)
-Pause (7), equip bugs (it has to go over hookshot on C-L, we need to keep bombs [C-D] and we need to RBA the C-R saw)
-Drop bugs, do quick bottle B and re-equip bugs too. This will have done RBA on Saw to get Zelda's Lullaby.
-You have bottle in your hand. So do OI with a bomb (3 bombs) to play ZL and get magic.
-Pause (8 ) and save.

Segment 9:
-You've got bugs on C-L, bombs on C-D, and Saw on C-R
-Leave market, superslide to Gerudo, ESS around corner, and do SS to loading zone (1 bombs) [may have to end the ESS a little early to get this consistently.]
-Pause (9). Put hookshot over BOMBS (Bugs C-L, Hookshot C-D, Saw C-R)
-Hookshot across gerudo bridge
-Exchange Saw for broken knife.
-Drop bugs and do quick bottle B again
-Pause (10) and save

Segment 10:
-Light arrow cutscene will start immediately because you did RBA for medallions
-This will reset the bombs and ocarina on C-D and C-R, leaving C-L blank.
-Pause (11), equip light arrow on C-L, and save in tower

Segment 11:
-Use last bomb on beamos to get 5 more (5 bombs)
-Quick trial skip with bomb staircase (3 bombs)
-Pause (12) and save.

Segment 12:
-Scale tower, at final staircase superslide/ESS combo to top (2 bomb)
-Defeat Dorf single cycle with crouch stabs
-Escape
-SS to Ganon to keep Master Sword (0-1 bombs)
-Win

Last edited 15 Oct 2009, 17:31 by Runnerguy2489.

Re: Any% segmented run (goal of sub-1 hour)

#2
I tested the light arrow cutscene thing and yes, it resets to nuts bombs and ocarina and also keeps the count of the bombs. so yay!

Re: Any% segmented run (goal of sub-1 hour)

#3
I believe the items reset if you do not have the Master Sword in your inventory at the time of the cutscene.

Re: Any% segmented run (goal of sub-1 hour)

#4
That makes sense. And I was doing a lot of testing already today with the bombs and it worked for me too. That saves a pause or two I think.

I did the bomb tests today. First, here are 7 and 8 split and 7 and 8 combined: http://www.youtube.com/watch?v=n4iWp9cet5c

And here are the bomb tests I did: http://www.youtube.com/watch?v=3ac0D9NNc5E

I found them to be within +/- 2 seconds (technically the 5 less bombs is about 1.3 seconds faster). That would assume I execute all of those superslides just like I did here.

So I'm leaning towards combining 7 and 8 instead of doing the 5 extra superslides.

Let me know if I made any mistakes here or if there is something I overlooked, or what you think about that idea. I know the 5 extra superslide route would look way more badass, but it'd be way tougher and in the end if it doesn't save time it's not really worth it.

Re: Any% segmented run (goal of sub-1 hour)

#5
first, for the extra bombs, you are already angled correctly, press Z and backrun to the grass. Maybe do a reverse roll out of it and into a grab on one of the bushes. You also lost about 3 seconds from ESSing early when crossing hyrule field. The split can't possibly be worth it though.

Don't split it, backrun to the bushes, grab the bomb (1 bush) and then drop a bomb, grab another bush w/ bombs and then superslide off the bomb and ESS it. Then do a ESS -> SS our into HF and whatnot. Or SS to near where the back end of the skulltula house is and then ESS over near the ledge (not very much ESS at all really but a time saver of a second probably). Then backflip off the ledge, and backwalk SS over to the exit.

Then you get extra bombs and it doesn't cost 13 which puts you way far ahead of the split... though it makes it harder cuz you have to execute after the bomb drops.

Re: Any% segmented run (goal of sub-1 hour)

#6
Extra bombs: Yeah that would have saved a second or so to the first few bushes. Your angle won't always be correct though, it depends on where you talk to the Cucco lady.

ESS across hyrule field: I have to start the ESS early there, or that little black slope kills your superslide. ESS can cross it but SS can't.

That last part wouldn't be so bad but the bombs are so rare. I had to use a ton of savestates just to get those first two bomb drops to appear. People were saying when I was discussing this last time that 2 bomb drops in 3 bushes was like, a 1/1000+ shot or some crazy odds like that (I would actually like to know what the odds are but it would be hard to test that). So I just don't think it's likely to be able to pull a 2 bomb drop in 2 bushes, and then have to do 2 backwalk superslides in that segment and manipulate another bomb drop in the Lost Woods.

Re: Any% segmented run (goal of sub-1 hour)

#7
In seg 10 could you do rba before hookshotting across the bridge?  This way you could use the pause method for quick B bottle without it costing any time since you need to equip hookshot anyway.

Re: Any% segmented run (goal of sub-1 hour)

#8
Unfortunately, I need to get the broken knife and then RBA for the medallions.

To get the hookshot back I'm going to have to pause 2 times; once to just get the item screen on the pause menu and then another time to actually equip it. What I was thinking of possibly doing, if that segment is tough, would be to leave the ToT and do the quick bottle B trick where I then pause and put hookshot over the empty bottle (bugs are now in bottle B). Then when I finally get across the bridge, I would already have bugs in my B bottle, and I'd just have to drop them and catch them again. This would cost about 5 seconds so I'd want to see how hard the bottle B trick is to get..and how hard the gerudo bridge hookshot is too.

Re: Any% segmented run (goal of sub-1 hour)

#9
I love your dedication, good luck finishing this.

Re: Any% segmented run (goal of sub-1 hour)

#10
quick bottle B? it's a real easy trick. The timing is pretty simple and easy.

Re: Any% segmented run (goal of sub-1 hour)

#11
I believe you Acryte, I've just never put in much effort in practicing it yet since I haven't had to. That's comforting to know.

I rewrote the route to reflect all the new stuff. Samoht also posted something on SDA that I had forgotten; we can use our last bomb on a beamos in the trials to get 5 more. That will let me use 2 extra superslides outside of the tower, and also let me do the SS up the stairs, AND even have an extra one for Ganon. I'm totally convinced that's the best way now. I save the 13 seconds by combining 7 and 8 and I really only lose 2 very small superslides out of it.

As for where those 2 extra will go. I was already planning on doing the rockslide one, since it's got a ton of N64 lag. I also added the DM around the corner one and the one to Gerudo. Those 3 were the biggest time savers. I may swap one of them with the LW superslide, since that did save 2 seconds and was much easier to execute (the ESS -> SS was 4 seconds saved and the DM corner was 3.2 seconds). We'll see. Maybe I can start the ESS, lift the bomb, but then go into backwalk once I get the correct angle and have a higher success rate.

Re: Any% segmented run (goal of sub-1 hour)

#12
wait rockslide? you mean when you go to get magic? I surely hope you are gonna seamwalk and SS from there to the part where you backflip onto the other part of the mountain, back run up that and then head down and blow up the entrance because the seam can be done 100% if you know how to do it, and I'm sure it saves like 20 seconds lol. believe me.

Here's some tips to up your consistency and quickness on the seam. Sorry for being so slow in the vid but I was on a keyboard -_-
http://www.youtube.com/watch?v=VqGrGYAGaTc

The vid helps but this picture will REALLY help:
http://s28.photobucket.com/albums/c238/Acryte/?action=view&current=Seamhelp.jpg

You'll notice from the pic and the vid that the 1st way is the easiest to get the perfect spacing, the 2nd way is the fastest and easiest to set up because you don't have to get real close, just have it centered in your feet and get the angle (make sure its still centered in your feet after if you didn't come in with a decent angle to begin with) and then run up. The last way is harder because you have to get boosted and not activate the boulders which is kinda luck based since its finicky, but its a bit easier to have the perfect angle because when you are on the seam you can be 100% sure that you have it lined up between your legs correctly.

Notice though that in the 1st 2 vids, when I have the perfect angle, when I leave C-up the very left edge of the B button TRACES along the very edge of the seam. That's how you know its good. If you know the spacing though for your distance away from the seam (aka how zoomed in it is so how much space you need) then you can just run up without seeing it trace the edge.

Last edited 08 Sep 2009, 08:24 by Acryte.

Re: Any% segmented run (goal of sub-1 hour)

#13
Isn't it ALOT easier to kill Dorf via quickspins then well timed crouch stab? 


I got it my first try using quickspins

Re: Any% segmented run (goal of sub-1 hour)

#14
Yes, but its slower because crouch stabs with jumpslash power does 4 damage each and quickspins only 2 each.

Re: Any% segmented run (goal of sub-1 hour)

#15
shit runnerguy. There is another seam trick in DM. IDK how much time it saves but I think it saved a decent amount. For use in Segment 7, I'll make a vid real quick sir and edit it into this post.

http://www.youtube.com/watch?v=JkwI33b5moY

once again tho it may prove to be too difficult in a long ass segment for it to be work the trouble. Also megaflips are not workin out it seems.

Shit wait im a noob nm im sure you just backflip down and SS lol

Last edited 30 Sep 2009, 11:17 by Acryte.

Re: Any% segmented run (goal of sub-1 hour)

#16
Yeah, I backflip off from where the bombflower is and just backwalk to beat the boulder. I think when I tested a superslide there the slope right off the bat is too steep, and by the time you'd get off that slope then it's not really worth it, plus the boulder would be in the way a lot of the time I think.

Re: Any% segmented run (goal of sub-1 hour)

#17
I'm going to try streaming this again today. I tested it Wednesday and it seemed like the quality was at least watchable.

http://www.ustream.tv/channel/oot-practice

It's not actually practice but I'm too lazy to change the name. I'll be recording segment 5.

I'm going to start in a few minutes, try and play for an hour or so (2 PM - 3 PM EST) and then maybe again from 6 PM - 8PM EST. If I get a successful segment I'll keep going and try segment 6 since it's easy.

Re: Any% segmented run (goal of sub-1 hour)

#19
I think segment 7 is going to be the worst.

I completed segment 5 tonight but I don't know if I want to move on or try and improve it. The Dampe race was 49 and I want to get at least a 48 and even 47 is possible. Plus AKA and Acryte were teaming up to make the exit to hyrule field faster, so I'm not sure.

Maybe I'll upload it and see what kind of reaction it gets?

Re: Any% segmented run (goal of sub-1 hour)

#20
Maybe I'll upload it and see what kind of reaction it gets?
You'll just get the youtube suck-ups saying "omg awesome".  Set it to private so only we can see it and we'll judge.

Re: Any% segmented run (goal of sub-1 hour)

#21
if you have even a stitch of doubt, you should redo or you might regret it.

Besides, when you ease up on your criteria, you typically are more likely to allow worse upcoming segments.

imo

Re: Any% segmented run (goal of sub-1 hour)

#22
I improved it today by about half a second. Still a 49 on the Dampe race, but I just can't see me going much faster. Apart from maybe a half a second lose getting into the hylian shield grave, the segment is smooth.

Also, from what I found out yesterday...the segment 5 that had been done when I was streaming had lagged behind a bit on the RECORDING part several times during the segment. So for the future I'm probably not going to stream since it's not worth the risk of losing a great segment just from it jumping or lagging.

I'm going to put this one up on youtube and move on.

Re: Any% segmented run (goal of sub-1 hour)

#23
*stares at Runnerguys Signature*

What is this i don't even-

Re: Any% segmented run (goal of sub-1 hour)

#24
I'm sure you already tested this, but would it be faster to combine segments 3 and 4?

oh and i think found a little timesaver in ganon's castle for this run. I'll upload a vid tomorrow so you can see.

Re: Any% segmented run (goal of sub-1 hour)

#25

I'm sure you already tested this, but would it be faster to combine segments 3 and 4?


It is alot slower to combine. We would have to listen to either Kaepora of go down ZD, through ZR, then to castle.

Re: Any% segmented run (goal of sub-1 hour)

#26
Yeah, it has been tested to be slower. Looking forward to the trick in Ganon's Castle though.

I updated the route again and added the segments in that I have now completed.

I'm actually not as bad as I thought as I was at the backwalk superslides, and I've figured out a good strategy for the first one from Hyrule to Lost Woods. The sloped hill levels out and there is about 3 backwalk steps that are level on it. I've got it timed so that that is where I roll into the bomb. It costs about a second since I wait a little bit to actually pull out the bomb, but it has seriously improved my success from next to nothing to about 1/3 on that trick already.

Re: Any% segmented run (goal of sub-1 hour)

#27
nevermind, it definately wouldn't save time, due to an oversight on my part >_>

Re: Any% segmented run (goal of sub-1 hour)

#28
Hey guys,

If you are bored and want to try something out for me, check out this video.

Basically, I'm trying to get a position and angle where I can just sidehop and then mash the hookshot button, and end up right on the edge of the post and be able to get to the other side.

As you can see I got very close for the red dot to appear, but it's just not quite enough. I've tried adjusting my position a little and still couldn't find a spot, but it seems likely that it's possible. This would make this segment a lot easier, so even if it takes a few seconds like this did to align and get in the position, it's definitely worth it.

This is 2 segments away, so it won't apply for a while, but I figured I'd post it now if anyone wanted to try it.

Re: Any% segmented run (goal of sub-1 hour)

#30
hmm, seems like the closest i can get is to latch on to the bridge but fall off using your method

Edit: hold on, it might actually work..

Edit2: Ok, i seemed to have made it using your method. It only shows from the hookshot aiming at the wall to the bridge skip
http://www.youtube.com/watch?v=r0FFO4gISOA

Last edited 03 Nov 2009, 23:17 by icebreaker007.