Ocarina of Time 3D

OoT3D: Trick Research and Discovery Thread

Started by thundrio · 15 Jun 2011 · 1,113 replies

Page 14 of 38 · All times UTC

Last post ↓

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#391
Show us. That might be interesting for how oot3d rba works.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#392

I still have the save and can't pick the boulder up :/


What the hell? What did you do to get them?

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#393
I have no way of recording and I have no idea how what I did I just starting rba'ing everything and realised I had them a week later :/

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#395
When you both are refering to black gautlets, are both of you actually wearing BLACK gauntlets?
Because the oot3d equivalent to black gauntlets is purple gauntlets, isn't it?
I guess the difference could be that both of you doesn't really wear the same ones. You just think you do.

All we really have to check to see if it is the same ones is to check what icon it displays on the gear screen.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#396
I mean BLACK gauntlets, the ones that replace bronze in the 3D OoT.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#397
There's something odd about the colored gauntlets in OoT3D, now that I think about it. In the original OoT, it seems that the gauntlet color corresponded to the three colors of Link's tunic (Green, Red, Blue, and Black for lack of color). In 3D, Purple has replaced the reddish gauntlets.

Crack Theory Warning: Isn't purple the color of the last Link in Four Swords? Does that mean that there will be some kind of bonus DLC when the free Four Swords game is released? Possibly a purple tunic to go with the purple gauntlets?

Also, does anyone know what actually makes the gauntlets change color to match Link's tunics? It seems like that's what they were doing in the original, since it's highly unlikely that there were six planned pairs of gauntlets.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#398
The color of the gauntlets depends on the obtainable strength upgrade you had before.
No Strength upgrade=Purple (Black in Original)
Goron's Bracelet=Green
Silver Gauntlets=Blue gauntlets(?)
Gold Gauntlets=Black gauntlets (Bronze in Original)

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#400
i found a useless yet funny glitch where adult link has 2 shields when useing the deku stick

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#401

i found a useless yet funny glitch where adult link has 2 shields when useing the deku stick


Um, everyone has noticed this already. It's totally obvious.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#402

Um, everyone has noticed this already. It's totally obvious.


yeah but i thought i should say it... also if you farores wind to a place with a fixed cam like castle town or the area outside the temple of time the camera is behind you like normal

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#403

yeah but i thought i should say it... also if you farores wind to a place with a fixed cam like castle town or the area outside the temple of time the camera is behind you like normal


Original image

Please, tell me more.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#404

yeah but i thought i should say it... also if you farores wind to a place with a fixed cam like castle town or the area outside the temple of time the camera is behind you like normal

Wow, I'd love to see the temple courtyard with the regular camera.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#405
I don't know if somebody has already found this, but :

- In the Botw, you can do a WWT (not the one with the door) and keep a normal camera. However, if you go into the water, you get a soft-freeze. If you use the boomerang, Link stay in L-targeting, you can get again the normal view by charging the sword or by hanging a ledge.
- When you enter in the spirit temple, in the first room, you can do a WWT
- In the spirit trial, I have found a way to do a jumpslash clip, but only into Armos, not into the wall.
- In the fishing pond, it is possible to do a WWT.

These glitches are useless, but maybe it can give some ideas.

Last edited 03 Aug 2011, 13:34 by Yggdrasill.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#406
i found 3 glitches... the kokiri forest oddity where you get zeldas lullaby before beating the deku tree, and if you go to the fishing pond swordless you cant cast the line, and also you also get the largest bullet bag if you play the shooting gallary without a slingshot

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#407

yeah but i thought i should say it... also if you farores wind to a place with a fixed cam like castle town or the area outside the temple of time the camera is behind you like normal


Also already known.

http://www.youtube.com/watch?v=Kje06Sytpvc

Doesn't work as a kid, unfortunately.


i found 3 glitches... the kokiri forest oddity where you get zeldas lullaby before beating the deku tree, and if you go to the fishing pond swordless you cant cast the line, and also you also get the largest bullet bag if you play the shooting gallary without a slingshot


known known known known known

Seriously, you keep posting stuff that's been found out weeks ago.

Last edited 03 Aug 2011, 17:58 by corneliab.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#408

I don't know if somebody has already found this, but :

- In the Botw, you can do a WWT (not the one with the door) and keep a normal camera. However, if you go into the water, you get a soft-freeze. If you use the boomerang, Link stay in L-targeting, you can get again the normal view by charging the sword or by hanging a ledge.
- When you enter in the spirit temple, in the first room, you can do a WWT
- In the spirit trial, I have found a way to do a jumpslash clip, but only into Armos, not into the wall.
- In the fishing pond, it is possible to do a WWT.

These glitches are useless, but maybe it can give some ideas.


How do you do the BotW WWT?

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#409

known known known known known

Seriously, you keep posting stuff that's been found out weeks ago.


dude you dont need to be an asshole... if it was know it woulda been posted... and i dont see you doing anything to contribute other than being a troll

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#410
Just read around before posting, I know there's a lot to go through and you're new so it happens.

Grunz needs to update the glitch list as well ;>_____>

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#411

How do you do the BotW WWT?


When you exit the crawlspace (the one where you do the WWT with the door), at your right, there is a head in the wall who says something like "Danger below". Before you exit this crawlspace, target the head, then exit the crawlspace, talk to navi and use a deku nut.

If you fall into the low-level, you get a normal camera. If you have already got silver rupees and you open the door, you can't L-targeting neither use the A button (or you get a soft-freeze)

If you have not got silver rupees, get them and open the door, it will be like if you are doing a WWT with the door (you can target it). However, you can use all buttons and items. Using the ocarina will put the camera on Link, but when you stop to play the ocarina, the camera return in the "WWT mode". If you talk to navi or saria, the game freeze, but not if you get a key, a new item, or open a chest...

I know, my explanations are a little unclear :­o) I will try to make a video if a find my old youtube account.

Last edited 04 Aug 2011, 14:55 by Yggdrasill.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#413

New glitch for this awesome game!! Mido skip!!!
http://www.youtube.com/watch?v=6zkh9AH_9jY

I didn't discover this. It was Faentaass. Thanks for him!


That's not Mido. And here I was expecting a way to get to the Forest Temple without Saria's Song.  :(

Regardless, this is definitely nifty. I always hated trying to blindly maneuver my way out of the forest with WWT.


dude you dont need to be an asshole... if it was know it woulda been posted... and i dont see you doing anything to contribute other than being a troll


Wow dude, piss off.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#414

And here I was expecting a way to get to the Forest Temple without Saria's Song.  :(


You could probably still TSC through him, wont hurt to give it a try

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#415

You could probably still TSC through him, wont hurt to give it a try


I've tried that alot without success but I'll give it another try.

Also, the TSC escape is currently useless because we do not get a sword. =(
It would have been awesome if we actually used that method to escape, because it is much cooler and faster than the WWT escape. :P

Also, what is up with everyone just reposting very old glitches? It is like a false alarm. You expect something new, but almost every single post made now is someone finding a glitch that has already been found, it is sad.

anyway, I've been gone for a while because I just watched 508 one piece episodes (watched a few and got stuck...), but now I'm back, and I'm gonna do some testing again.

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#416
yo, just got back so I'm probably pretty far behind on things, can't we use iron boots and rce epona to hookshot megajump in places without water? I'm guessing the only requirement then would be that we have to get there before the drowning timer wears off and have something to hookshot, though I'm not sure if we can leave the area and keep the timer. Loading zones are still active right?

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#419
Don't laugh at this ole gal.  Been playing Zelda w/my grandson since he was a little tyke and could barely hold the controller.  Now he's 19 and has a 3ds.  I've been playing OoT and am almost done w/Master Quest.  I like to take my time in-between major tasks/dungeons and did so 16 years ago too, when a rock wall was little more than a black mark on a white screen.  Anyway, this may be posted but due to arthritis, I am not very fast and am always looking for stealthy ways to do things that need the speed I don't have.  One task hard for me is to get Epona.  I can win the first race no problem, but the second one is problematic for me.  So I learned that about the time I'm going around one of the last bends and Ingo is trying to smash me into the wall, I trot off the path to the right and slow to a crawl.  Ingo is way past the goal by the time I get there - so the game concludes that I am first and he's still halfway around the track behind me (when he's actually in front of me).  I like that. :-*

Re: Ocarina of Time 3D Trick Discovery and Research Thread

#420
Item menu oddities.
http://www.youtube.com/watch?v=87jp_mnisqk
3 different glitches I found.
2 is just visual glitches.

The last one does however allow you to select empty slots.
and they are apperently linked to blank slot in RBA. check the RBA thread or description for more info about that.

____

Buffer with farore's wind:
http://www.youtube.com/watch?v=QtMTXYmiXjs

This buffer is ingame, so it allows you to buffer damage and such. May only be useful in dungeons though, as you would have to use restricted items otherwise.

Last edited 06 Aug 2011, 19:20 by CloudMax.