Ocarina of Time 3D

OoT3D: Trick Research and Discovery Thread

Started by thundrio · 15 Jun 2011 · 1,113 replies

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Re: OoT3D: Trick Research and Discovery Thread

#691
Taylor its not worth to add it. Remember, Iron boots are behind KZ who we clip past as a child. Im sure you know what that means :( Unless we find a way past KZ as adult were stuck.
Lol ben ninjad me >:(
Ben, whats that glitch that could go wrong in shadow?
So far the only use of DJ is to save time in fire temple.

Last edited 30 Jul 2012, 22:33 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#692
That hookshot clip to the boss key is the glitch that could go wrong... It wouldn't waste too much time if it did, but it's just another thing to worry about.
Also do you need chus for that DJ in the fire temple. I haven't been able to pull it off yet. Is it inverted or regular?

Re: OoT3D: Trick Research and Discovery Thread

#693
No chus. Go to the backside of the chest, do a regular and hold down. (there are a few different regular heights)
E:getting that editor thing taylor and GS have would be cool :) id like to make a few things there.

Last edited 31 Jul 2012, 00:02 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#694

hey we should start testing at ganon's castle.Just imagine how awesome that would be if you could get there early ;D


Getting to ganons castle early is old, and not a big deal.

Oh sorry, didnt realize I was a page back  :P

Last edited 31 Jul 2012, 02:38 by gamestabled.

Re: OoT3D: Trick Research and Discovery Thread

#696

Getting to ganons castle early is old, and not a big deal.

Oh sorry, didnt realize I was a page back  :P


lol ya I realised that after I posted and sorry about that I haven't been watching OOT glitches for like a year now xD

Re: OoT3D: Trick Research and Discovery Thread

#700
Original image

Im not trying to be a credit hog or anything xD

p.s thx for adding my name in the description thats all I wanted xP

Re: OoT3D: Trick Research and Discovery Thread

#702

So doom maker, do you plan on speedrunning this game at all?


maybe later on in the future ;D

OH and I discovered something HUGE about the DJ Ill post a video about it :D

p.s dont get your hopes to high xD

Re: OoT3D: Trick Research and Discovery Thread

#703
Holy wow, thanks for that video pedalpower! That's really awesome. I have a few ideas for where else you could use it: the roofs in kakiriko (not sure if it's close enough), the death wall in spirit, the ladder in the Forest Meadow, something in Lon Lon ranch (?), the ladder in Hyrule field by Lake Hylia, and maybe some boxes or something in Gerudo Fortress? Also, can you hookshot trees? If so try those too.

Re: OoT3D: Trick Research and Discovery Thread

#704
DJ works well in the spirit temple death wall. You have to be quick to avoid the beamos and you need to be a bit to the left or right to avoid the skullwalltula or water they're called. Also the ladder in the sacred Meadow is a bust. I was hoping you could get on a seam and maybe skip minute, but all of the walls are too high. So far, to my knowledge, nothing at Lon Lon Ranch can be grabbed by the hookshot.  I was hoping I would be able to get over the fence and steal Epona for an easy water early but no such luck.  Finally I think some trees can be grabbed by the hookshot,  but very few.

I'm excited to see what you've got,  doom

Re: OoT3D: Trick Research and Discovery Thread

#706
just got ice arrows no gerudo card with idj, this also means gate skip as adult this way as well

Re: OoT3D: Trick Research and Discovery Thread

#708
not really that useful in mst but maybe somewhere else just got past the girl blocking the way to archery range place then seam walked and megaflip did it with a reg bomb though didnt have chus lol and unloaded fortress like this http://www.youtube.com/watch?v=CoXeNDhbWcQ but as an adult getting past the girl uses then vines in fortress near her have to kind of angle idj holding forward then a late jumpslash as you are coming down you will land behide the wall of the vines so you will be inside the wall then use hover boots and roll towards the path where the archery range is i'd make a vid but it'd be hard with my built in webcam lol

Re: OoT3D: Trick Research and Discovery Thread

#709
I found that oob too, but I didnt realize that you can do that  :-[ do you mind if i record it?
Taylor i tried kakariko roofs the best roof was on top of Impas house you can DJ there but i didnt fin anything interesting.
PS:i have a great title in mind.

Last edited 01 Aug 2012, 12:57 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#712
I meant to speak about this for a while now. I'm new here, and I am practicing Oot 3d Master Quest. I've been meaning to try to help out with speed runs and tricks regarding this game, but I am shy. I don't have any means of recording at this moment, however I have discovered some good tricks.

1: HESS with a bombchu (Adult Link Only):
Steps:

1. Shield drop a bombchu and slice it

2. Pause the game, get in ess position

3. Unpause game

I think that this a quick and accurate method to initiate HESS in this game. Spinning around takes too long.

Re: OoT3D: Trick Research and Discovery Thread

#713
Don't be shy TheWayfaringFox. We don't bite... much :P Please feel free to bring any ideas you have to the table because we all appreciate them very much.

As for this setup you just mentioned, it sounds like quite a good idea, especially for me because for some reason I am very bad as HESS. Do you know why it is that this only works as an adult perhaps?

Keep up the good work Pedalpower, but it could be better. I expect 3 more videos before the end of the week or we'll have to let you go ;)

Also, I'll be away for the next 2 weeks with no internet, so try not to do too much while I'm away ;)

Last edited 01 Aug 2012, 16:14 by benstephens1000.

Re: OoT3D: Trick Research and Discovery Thread

#714

Keep up the good work Pedalpower, but it could be better. I expect 3 more videos before the end of the week or we'll have to let you go ;)

Also, I'll be away for the next 2 weeks with no internet, so try not to do too much while I'm away ;)
>:O
Hi there Fox, nice to see someone running MQ

Re: OoT3D: Trick Research and Discovery Thread

#716
The Hess with a bombchu only works as Adult link because Child Link not only moves slighly slower, but also has a shorter attack range. I have another setup with bombs that are more accurate.
Whenever Link is in the ESS position, he siderolls when A is pressed. If Link siderolls right or left away from a bomb, he will not take damage and have a HESS set on a 90 degree angle. This is more accurate than using a bombchu, but it is slower.

And Ben, I really suck at HESSing off of enemies, so bombs aren't really that bad. :)

Thanks PedalPower, though I haven't created a route yet. There are still plenty of things I want to find, like more Boss Key skips.

Speaking of Boss Key skips, there's one for the Water Temple in MQ now. I found a new clip with the hookshot when you buffer it with a good angle upon a corner and stop, Link's hand will clip through two walls and be able to shoot it upward. With this new glitch I was able to shoot up at the hookshot thing on the right near the boss door (as some doors can be clipped as well) to clip oob and then I shielded a bombchu (there's no void so it doesn't crash) and the damage boost made me land in the boss door. This dungeon can be skipped completely now, but I don't know if I am able to just yet. Soon I'm going to have to check 2 hookshot places to see if I can skip the longshot.

Re: OoT3D: Trick Research and Discovery Thread

#717
A NEW BOSS KEY SKIP!!! Nice work Fox keep up the good work (also do you want me to record it? Also is the trick difficult? Does it require hovers?)

Last edited 01 Aug 2012, 17:19 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#718
Pedal Power, please record it. It's not extremely difficult, but the bombchu timing is a little awkward. If you shield it too fast, it will stick to the wall. Other than that, go for it. 

Re: OoT3D: Trick Research and Discovery Thread

#719
Sorry can you explain the aiming up glitch a bit more and where to do it im a bit confused :-[
Is it something like facing the corner between the door and that grey part near the hook/longshot thing?
Also is it left or right side looking at the door.

Last edited 01 Aug 2012, 17:38 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#720
Certainly Pedal Power. Once you activated the crystal switch on the wall near the boss door, move toward the corner on the right. Line Link up near the corner, and switch to first to first person view. Make the corner on the left of link's eyesight. Once you have the corner lined up, hookshot buffer (press L over and over) and let go when link touches the corner. If done right, you will see link's hand and a black area. Next, move the hookshot to the bottom left of the hookshot panel until it disappears. Then shoot and you should clip out.