Ocarina of Time 3D

OoT3D: Trick Research and Discovery Thread

Started by thundrio · 15 Jun 2011 · 1,113 replies

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Re: OoT3D: Trick Research and Discovery Thread

#633
Howdy! I'm sure you regulars already know this, but there is now a new way to get into shadow temple early using the wonders of wrong warp. This can either be done by getting Farores Wind or having an NG+ file with Farores Wind before completing either the Deku Tree or Dodongo's Cavern.The warp must be set on the main entrance of Kakiriko Village, so you must enter Kakiriko Village via Hyrule Fields and place a warp. Next you must wrong warp in either of the two dungeons mentioned before. This will send you to Kakiriko Village where you will receive the the Nocturne of Shadow cutscene. Once you get the song, and hear Ganon's theme creepily playing for about two seconds after the cutscene, you will be able to warp to the graveyard.

Re: OoT3D: Trick Research and Discovery Thread

#634
I didn't hear the song and I'm pretty sure i know why. I entered the cutscene at night when it happen but you probably did it when it was morning so it probably glitched the cutscene, or something. Or then its a ntsc only thing.

Re: OoT3D: Trick Research and Discovery Thread

#635
With the wrong warp to silver gauntlets cutscene in Deku Tree, if you use NG+ hammer for magic you can now get bombchus early in spirit temple. EDIT: Apperently not.

On another note, I found that by doing the forward stab with a two-handed sword you can get through the gate in shadow temple. Would be much nicer if I could pull it off with master sword.

Last edited 14 Jul 2012, 01:31 by gamestabled.

Re: OoT3D: Trick Research and Discovery Thread

#636

With the wrong warp to silver gauntlets cutscene in Deku Tree, if you use NG+ hammer for magic you can now get bombchus early in spirit temple.

On another note, I found that by doing the forward stab with a two-handed sword you can get through the gate in shadow temple. Would be much nicer if I could pull it off with master sword.


Don't think Bombchu without the goron bracelet will work that way you'd also need to hammer fairy fountain to get farores wind and im pretty sure that doesnt work just destroys the rock not the wall if i am not mistaken still need bombs to get farores wind so the wrap to silver guantlet chest while starting with hammer on b for early chus as well is impossible can only happen after bombs in which it wouldnt be early chus lol

actually this was already mentioned earlier in this thread getting farores wind with hammer on b before bombs is not possible.

Last edited 13 Jul 2012, 20:51 by LttpMmOot.

Re: OoT3D: Trick Research and Discovery Thread

#637
Found a neat little time saver: if you wall down the pit in Fire, the one that goes back to the main room with the bridge (not the one in the Hammer room), you can quickly recover by climbing up onto the stationary block in the lava (that lifts into the air when you climb onto it) and falling off, then standing underneath it to make it crush you. It spawns you back at door at the top.

Re: OoT3D: Trick Research and Discovery Thread

#638
Hey Gamestabled, how do you get through the shadow temple gate with a two handed sword? I've been trying it for a bit but nothing has worked so far.

Re: OoT3D: Trick Research and Discovery Thread

#639

Hey Gamestabled, how do you get through the shadow temple gate with a two handed sword? I've been trying it for a bit but nothing has worked so far.


Stand about in the place that the console version does the jumpslash clip, target the wall and do forward stabs. It seems pretty random when you do or dont make it, it can take a while.

Re: OoT3D: Trick Research and Discovery Thread

#640
Found a semi setup for gateclip, its hard to explain.
1.stand in the jumpslash clip place. The floor has those black things with nails on them. Theres one black line that goes behind Link. Pay attention to the second nail. (its easier to see it if you use the motion camera control)
2.Hold L and start walking in place" (actually towards the gate)
3.Forward slash once when Links right foot covers about half of the second nail
Ill post a video later. Gateclipping is impossible if we dont find something that goes as fast as BS forward slash.

E:got through it with a bomb :o

Last edited 17 Jul 2012, 22:21 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#641
Not sure if this has been discovered already.
You can hover-boost from the map treasure chest in the Fire Temple to the ledge nearby.
http://www.youtube.com/watch?v=FvQ0cyrrL2M
This lets you skip one more key and the short fire wall cutscene.
I think this saves a few seconds if you don't mess up, so it's probably only worth it if you're consistent at hover-boosting.



Re: OoT3D: Trick Research and Discovery Thread

#642
Just though I'd put this out there: I now have ZSR editor along with Gamestabled, so if you get a chance to take a look at the 3DS ZSR page, it would be nice to see what needs to be updated/added, since I'm not entirely sure myself. I just added this page: http://zeldaspeedruns.com/oot3d/routes/mst-ng but if you think anything else should be added, just contact me or Gamestabled and we'll get it in.

Re: OoT3D: Trick Research and Discovery Thread

#643

Just though I'd put this out there: I now have ZSR editor along with Gamestabled, so if you get a chance to take a look at the 3DS ZSR page, it would be nice to see what needs to be updated/added, since I'm not entirely sure myself. I just added this page: http://zeldaspeedruns.com/oot3d/routes/mst-ng but if you think anything else should be added, just contact me or Gamestabled and we'll get it in.


Just to add more on this, I plan on starting by updating dungeon strategies for MST and adding wrong warp info. After that, I think I will just work through this thread adding anything not already on the pages.
If you notice a trick somewhere that doesnt have a video recorded, you can help by making one and sending it to us to add. Thanks guys!  :)

Re: OoT3D: Trick Research and Discovery Thread

#644
Will do Taylor and GS. It looks like 3ds capture devise is right around the corner so as soon as I get my hands on one you can be sure I'll be making lots of videos for you to add.

Re: OoT3D: Trick Research and Discovery Thread

#645
Dont have 200 bucks with me (i have currently about 120 bucks and im saving on wiiu) and i suck with soldering. So if ben is buying it i think i dont have anything to do around here. Yea ill just delete my youtube account, because my videos suck. ;D (small mistake but bens name is missing one zero in the mst ng route help)
I also found a new way to skip trials, not sure if it works while the barrier is up though. Its much much easier. Probably my last video if it works. :D

Last edited 29 Jul 2012, 09:25 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#646
Actually I'm not sure if I am buying one now. Pedalpower. It looks like the first batch that are being released early August will only have USB capture support. It looks as if HDMI outs will now be included until a later release. I'm not saying I won't get one now, but at the moment I think I might wait for a better model.

Re: OoT3D: Trick Research and Discovery Thread

#647
hey

has anyone else found this glitch yet? (ive known it for a year or so now)
if not Ill upload a tut and show you how to get out of Lake Hylia,desert colossus,using this glitch and how to get into the shadow temple early VERY easily and more :D

ALL CREDIT GOES TO ME UNLESS YOU SHOW ME VIDEO PROOF OF SOMEONE ELSE DOING IT  ;D

Re: OoT3D: Trick Research and Discovery Thread

#648
Not sure if old or new. Also what do you mean by getting out of Desert colossus and Lake hylia? And a new shadow early? Dunno what to say. What does it require? I didnt quite get why arent you uploading those videos if the trick isnt new. Im interested. Tutorial would be nice too because im not sure how to do this.
There are two different height and im not sure how to get it. Also i think i figured out the new shadow early.
PS:could you work on your spelling a little :)

Last edited 29 Jul 2012, 21:36 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#649

Not sure if old or new. Also what do you mean by getting out of Desert colossus and Lake hylia? And a new shadow early? Dunno what to say. What does it require? I didnt quite get why arent you uploading those videos if the trick isnt new. Im interested.
PS:could you work on your spelling a little :)


hahaha ya sorry about the spelling  :P....Ill make a better video too and Ill show you what I mean. oh and I was just playing around with this glitch for the fun of it and found a better way to do it but,its not as...."flexible" as the other way xD

video coming soon :D

Re: OoT3D: Trick Research and Discovery Thread

#651

Just got shadow early :D one problem..you need hover or iron boots to do it :(


you can go to the ice cave(or whatever its called) whenever you want as an adult...or so I thought

Last edited 29 Jul 2012, 21:47 by doommaker.

Re: OoT3D: Trick Research and Discovery Thread

#652
Yea you can do it like that, this trick has some potential in it :) does it work with other things like chests, boxes, scarecrows etc. Atleast dampe cabin and that tree work.
By out, do you mean oob?

Last edited 29 Jul 2012, 21:59 by Pedalpowertoast.

Re: OoT3D: Trick Research and Discovery Thread

#653

Yea you can do it like that, this trick has some potential in it :) does it work with other things like chests, boxes, scarecrows etc. Atleast dampe cabin and that tree work.
By out, do you mean oob?


you can do it on ANYTHING the hook shot can hook on to :D

yes,I mean OOB :D

Re: OoT3D: Trick Research and Discovery Thread

#655
theres quite a technique involved....Im going to post a tut soon so just wait a sec or I could "attempt" to explain it to you like this :P

Re: OoT3D: Trick Research and Discovery Thread

#656
Please patent the "doom jump" awesome name.

This trick seems GIGANTIC already.
Confirmed new shadow early, recorded it too.
This seems like it will need very extensive testing everywhere. Letsa go team.

Re: OoT3D: Trick Research and Discovery Thread

#657
I thought doom was recording em, oh well GS taking all the fun again :'(
Ps:just have to say it again. Fuck timezones. Ill see you in about 10 hours >:( bye.

Re: OoT3D: Trick Research and Discovery Thread

#658

I thought doom was recording em, oh well GS taking all the fun again :'(.

hey dont worry remember Ive known this glitch for a year now and tested the crap out of it xD I know A LOT of places where this can be used ;D

Please patent the "doom jump" awesome name.


done ;D

Last edited 29 Jul 2012, 22:28 by doommaker.

Re: OoT3D: Trick Research and Discovery Thread

#660

hey dont worry remember Ive known this glitch for a year now and tested the crap out of it xD I know A LOT of places where this can be used ;D
done ;D


Please enlighten us! We appreciate everything you can do to help us!