Ocarina of Time 3D

OoT3D: Trick Research and Discovery Thread

Started by thundrio · 15 Jun 2011 · 1,113 replies

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Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#91
Great job with Gerudo Training ground stuff Cloudmax! I didn't know you can hookshot clip so fast in there. I tried it but didn't get it. Good work! :)

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#92
Ok so today I've found 2 Hookshot OoBs in Shadow Temple, Spirit Temple and Ganons Castle (one in Forest Trial and one in the final staircase to Ganondorf's room).

I can also confirm that holding your shield during a Bombslide does not let Link defend himself during a cutscene, therefore you cannot do the trick where you can keep your Master Sword against Ganon's first phase.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#93
My power has been out or I would have made this sooner. This is what I have found:
50 bullet bag without slingshot still works.
Slingshot skip (jump past fire circles like a champ)
Getting Zelda's Lullaby moves Mido
New way to get FHESS (rolling into enemies like the gold skulltula in ZR. I can't rock clip though.)
Gainer still works and is still useless.
Inverted cam is in but the timing is different.

My file right now has no sword or Deku shield. I have beaten Dodongo's Cavern and have a ton of other items. I will make a thread once I see the maximum amount of things you can get without sword/shield.

EDIT: You can't cast rod without a sword.
EDIT EDIT: I forgot to say that I dove off the edge in Hyrule Castle using a chicken.

Last edited 19 Jun 2011, 21:25 by Pokey.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#94
I do have an idea for shadow early. Pobably not going to work, but hat the hell.

In one of the water temple videos I saw that torches were loaded even when the room they were in wasn't. I think that is new. So maybe the torches in front of shadow are also loaded. If so you might just be able to hookshot them from the graveyard with a longshot. Sadly I don't have a 3DS, so I can't test.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#95

I do have an idea for shadow early. Pobably not going to work, but hat the hell.

In one of the water temple videos I saw that torches were loaded even when the room they were in wasn't. I think that is new. So maybe the torches in front of shadow are also loaded. If so you might just be able to hookshot them from the graveyard with a longshot. Sadly I don't have a 3DS, so I can't test.


I tried that earlier, and it does not work.
And I think what you saw was one of my videos when I hookshoted to unload the main room. Am I right?
If that is the case, I hookshoted onto one of those hookshot squares (which never seem to unload, ever), while the normal torches appears to be gone.
Sad, but true.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#96
Ah ok. Well that sucks then. Damn they should have put a crate near the warp platform.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#97

Ah ok. Well that sucks then. Damn they should have put a crate near the warp platform.


Agreed. There is so many places I wish they would have put crates at now.
Like next to the gate at gerudo fortress for example, so that you could clip right through it and skip saving the workers and stuff :P
Couldn't they just have been slightly dumber when designing the areas :(

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#98
Could we get this grotto glitch on video?

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#99

Could we get this grotto glitch on video?


I can make a video of it now.
It should be up within 30min.
After that I have to sleep, it is 1am. :<

Edit:
Okay, I failed. I did not get stuck on the grotto like you're suppost to when you're doing the death hole glitch. I fell until I got into the void and spawned in wrong grotto insted. Though, I guess it is worth uploading that aswell.
I will upload it tommorow.

Last edited 19 Jun 2011, 23:16 by CloudMax.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#100
I got into the Water Temple early without Iron boots, wasn't sure if this was found or not yet. I can't make a video, but basically, I got Epona, clipped into the middle of the lake house by dismounting her right into the corner of it. It looks as though there is solid ground there, but you can jump down (Link will fall for a bit then land in water), and then just navigate using the minimap into the loading zone. Sorry if this has been found, but I thought it was cool.

Last edited 19 Jun 2011, 23:08 by brynnagiadrosich.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#101

I got into the Water Temple early without Iron boots, wasn't sure if this was found or not yet. I can't make a video, but basically, I got Epona, clipped into the middle of the lake house by dismounting her right into the corner of it. It looks as though there is solid ground there, but you can jump down (Link will fall for a bit then land in water), and then just navigate using the minimap into the loading zone. Sorry if this has been found, but I thought it was cool.


This is new and amazing. aleckermit got into WT without Iron Boots today, but he used bombs to clip out of bounds.

Gonna try this right now. Good job and thanks a lot.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#102

This is new and amazing. aleckermit got into WT without Iron Boots today, but he used bombs to clip out of bounds.

Gonna try this right now. Good job and thanks a lot.


Thanks, I hoped to find at least one glitch in this game because it's new. Yeah, it's pretty easy, I got it on my first try, just make sure Link's leg is through the corner of the building, dismount, and you should end up in the building itself. When you fall into the water, the camera never changed for me, so you'll have to use the minimap.

Hope this is useful, I assume we could skip iron boots now?

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#103
The question is if it is worth getting epona just to get into WT early.
It is great in runs that make use of epona, but I can imagine that using bombs would be better otherwise.
Great find though!

And yes, we may be able to skip iron boots as spelldive still works, you can bomb your way over to the ocarina spot, and you can clip OoB :)

Last edited 19 Jun 2011, 23:21 by CloudMax.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#105
Here's a nice Water Temple Break, that might be very very useful if we ever find a way to reach the boss door ledge without longshot:

- Hookshot clip OoB at the bottom part of the main room
- Swim over under that ground in front of that locked key door
- face the other way around (opposite direction to the door)
- Hold Z, Swim backwards (you should always fall for a few frames and then end up in the water again)
- Smash the Bomb button like hell to drop a bomb while falling for a few frames (the bomb will lay on the ground above you)
- Wait for the bomb to explode and swim at the right time out of the OoB water so the bomb hits you and boosts you on to the ground

This is really easy and allows us to get the Boss Key right after collecting the first 2 keys.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#106

Water Temple Early :)

http://www.youtube.com/watch?v=jPvJKmuSFbM

It's not just a simple MrGrunz clip so be sure to read the description.


I've got a variation on this that doesn't require bombs and the OoB camera is a lot easier to see with, but the clip is WAY harder. I'll try to get a vid, but I'm pretty inconsistent so far. Need to find a good method.

Water Temple is getting ripped up.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#110
For Dark Link you can stand completely still while holding Z and do the right+B sword attack and he will come up behind you and he will get hit over and over. He won't even try to attack you and like I said you don't need to even move. I don't remember it being that simple in the original.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#111
Here is a video of my failed attempt at doing the Grotto Death Warp (Yeah.. Thats what I call it. It needs a name. Death Hole does not fit its purpose, that is the console version where it does not actually dp anything useful), insted I got that other odd glitch.
I fell down into the hole insted of getting stuck on top of it, which resulted in me failing into the void.
After that I respawned inside another (unloaded) grotto. Insted it loads a grotto that is infront of you. Neither the one I stood in, or the loaded one were the grotto I actually entered.
When you exit the grotto you return to the place where you first entered.
http://www.youtube.com/watch?v=cI7DjOxtpYE
Skip ahead to 1:15 to see me perform the glitch successfully. Does anyone have any tips on the timing, or is it just something that you have to learn?
And I can almost swear that the bombs explode faster in the 3ds version, or is that just an illusion? I used to run majoras mask, and I can not remember it exploding that fast in one single hover that I ever did in that game xD

Quote
For Dark Link you can stand completely still while holding Z and do the right+B sword attack and he will come up behind you and he will get hit over and over. He won't even try to attack you and like I said you don't need to even move. I don't remember it being that simple in the original.

And I had to use dins fire 5(?) times to kill him.. I hate dark link :D

Last edited 20 Jun 2011, 07:26 by CloudMax.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#112
I played through 100% today

GREZZO paid respect to EAD's original level design in all situations -- with one exception

Switches hittable past bars/grates

1. Water temple skulltula room
2. Spirit temple mirror puzzle
3. Spirit trial bombchu chest

all 3 instances had a crystal switch you hit through a wall... but now you dont have to hit through the wall

I think they took issue with being able to hit through certain things (SoT block in fire temple, Red ice in Ice Cavern and Water trial) so they found a fix for that

but the fix made it so they couldnt do those switch puzzles. Instead of trying to change the physics more they just moved the switches :P

one thing-- one of the gossip stones used to say something about a switch hittable through a wall. we should find that gossip stone and see if they changed his text :)

also "Everybody stalfos" is gone :(

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#113
As far as changed text goes, all i noticed was that Jiro the carpenter no longer calls link cute before prancing away.
calls you a fine lad now... should i be feeling this badly about it?

Also seems you can still steal the fisherman's hat :D
i figured the redesigned fishing pond would maybe open up a possibility to break out of the area, and steal the rod that way, but it seems you'd need bombs or some sort of damage to manage that. no luck :\

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#114
A few small things:-
- Crouch-stab off objects like rocks and boulders can be ESS'ed, but damage FESS is much faster.
- Was trying to find an alternative Forest Escape to walking-while-talking (which is horrible to perform). Decided to FESS off the left Deku Baba in the Deku Tree tunnel; there's a nice section to the right of the tunnel which you can go across now to enter the main part of the Forest. However even with FESS speed it still seems impossible to clip the Kokiri guy blocking the exit ;l. The furthest it seems possible to clip into him is with the classic crouch-stab, but that clips nowhere near enough in this version.
- If the Death Hole glitch finally finds some usage, there may be an alternative Forest Escape via the Mask Show grotto in Lost Woods. All you need to do it stand at the edge of the grotto and wait for one of the Deku Shrubs to knock you in with a nut. However if the Death Hole glitch is only useful with a fairy, this Forest Escape method has no chance of working.

EDIT: did the Death Hole again and quit without saving as I was falling. I ended up in the room with the cow in Kakariko Village, in the section where the heart piece is. Would be useful if there is a way to leave without the game freezing...

Last edited 20 Jun 2011, 10:08 by Mr. Hero.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#115
A gossip said to me that some things can change in dungeons when you have completed them.
I didn't remember that on original. Must gheck.

Also I get gerudo fortress seamwalk (a bit different than original and harder) 0 gravity doesn't work. But i think megaflip can do it. I'll try tonight.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#116
Also I get gerudo fortress seamwalk (a bit different than original and harder) 0 gravity doesn't work. But i think megaflip can do it. I'll try tonight.

If you cant do that from there, try to
1. Hover boost from the seam walking area (you must go a bit to the left where there is no collision, as the roof seems to block you for to long otherwise.
2. Same as above but with bombslide insted.

And I would also like someone to try hover boost / bombslide from the area above the prison you get thrown into, and see if you can reach the right side of the gate, on top of the mountain.
You can still get onto the edge above the prison by standing on the box and sidewalk with hoverboots and then sidehop and slash.

My consistency is to bad to try these out properly.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#117
Is Windy B still in this game? Because it'd be interesting to cast Farore's Wind in one of these glitched grottos.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#118
In your face GREZZO!
I found a way to enter the deku tree zone without loading it, and as we all know, that means that his mouth still is opened as the actor isn't loaded!
http://www.youtube.com/watch?v=x8FSN2Z5vMI
At first I thought this wouldn't be possible as they changed the house to get up onto the kokiri forests walls, but I found a way around that problem.

This does not really contribute to speedrunning in any way at the moment, as you have to complete the deku tree (no more DoT skip), but it could become useful in the future.
And damn, why does everything need to have a purpose when it is cool? :D

Hammerslide over shadow pit:
http://www.youtube.com/watch?v=oTWHsFECU8E

Skip trials using hammerslide:
http://www.youtube.com/watch?v=Dy8UrjxXKjc

Okay, here is a video of how to get to deku tree as adult link!
http://www.youtube.com/watch?v=QTCYA2Aef6M

Last edited 20 Jun 2011, 15:39 by CloudMax.

Re: Zelda Ocarina of Time 3D Trick (Re)Discovery/Research Thread

#119
I got into Bottom of the Well before going adult.