I used AR, but Klyde thought of a really convoluted way to do it without AR (get Tetra by the railing, zombie hover over the castle back to the KoRL area, bomb the grass for hearts, then jump up onto the rooftop and leaf back to the railing).
I have an idea for using items after landing a hover, it's an old idea that I've only just got arround to trying.
using forest water then touching the ground with 0 hearts stops the death cutscene that would normally take place (I think, that's what it seemed like to me anyway) but because then after the death cutscene delay link is still on the ground with 0 hearts, then the cutscene starts again on the next frame anyway, but what I was thinking was that frame where the death cutscene is stopped/delayed, link may be able to use an item after landing a hover. if so, then we can hover into the damage barrier while flashing red and land and pull out the wind waker just as link stops flashing, combine that with a bomb push and you have a 0 heart wind waker dive in the barrier that won't knock you back when you come out of it and can maybe hover up the other side.
It's a long shot and it's based on an observation that I made a while ago without frame advance so I may have been wrong but I'll try it.
Edit: turns out I was wrong about the forest water and death thing, it actually plays the cutscene of link dying, but the buttons are visible and R to levitate takes link out of the animation, THEN when landing after levitating it makes link actually die. All the way throughout that fake death cutscene you can press L and hear the camera changing, all the way up past pressing yes to continue.
Theres some more cool stuff you can do with fake death, not useful for barrier skip but interesting, will make a video soon.
using forest water then touching the ground with 0 hearts stops the death cutscene that would normally take place (I think, that's what it seemed like to me anyway) but because then after the death cutscene delay link is still on the ground with 0 hearts, then the cutscene starts again on the next frame anyway, but what I was thinking was that frame where the death cutscene is stopped/delayed, link may be able to use an item after landing a hover. if so, then we can hover into the damage barrier while flashing red and land and pull out the wind waker just as link stops flashing, combine that with a bomb push and you have a 0 heart wind waker dive in the barrier that won't knock you back when you come out of it and can maybe hover up the other side.
It's a long shot and it's based on an observation that I made a while ago without frame advance so I may have been wrong but I'll try it.
Edit: turns out I was wrong about the forest water and death thing, it actually plays the cutscene of link dying, but the buttons are visible and R to levitate takes link out of the animation, THEN when landing after levitating it makes link actually die. All the way throughout that fake death cutscene you can press L and hear the camera changing, all the way up past pressing yes to continue.
Theres some more cool stuff you can do with fake death, not useful for barrier skip but interesting, will make a video soon.
Last edited 23 Feb 2011, 15:44 by GlitchesAndStuff.
I'm testing the ganon battle with forest water, I did the forest water thing with tetra's text and then brought out the wind waker to make it come up. after that, I reflected the light arrow into ganon, pressed a when he attacked and link was invisibe in the killing cutscene and you can pause. I want to test saving at the end of that cutscene, probably more to find as I continue
Great stuff glitchesandstuff!! I wanna see more tww videos. Keep up to good work! ^_^
I'm just hoping if I could have working emulator with TWW on my computer :(
I'm just hoping if I could have working emulator with TWW on my computer :(
Great stuff glitchesandstuff!! I wanna see more tww videos. Keep up to good work! ^_^
I'm just hoping if I could have working emulator with TWW on my computer :(
get dolphin. right now my laptop is barely working, it's poor quality even when new but I still find dolphin great for testing things and stuff. it only runs at 20% but it really doesn't matter when you get AR, frame advance, savestates etc.
Theres a lot more stuff to find with forest water and I'm sure we can find something good just by testing in obvious places, like going to islands the first time where KoRL tells you what to do and the little cutscene plays, or cutscenes that happen when you defeat/go to the next stage of a boss or maybe important text that ony happens once and results in something (like the tetra text at FF1 making the ship take you to the bomb interior not the spoils bag one). these will be some things that I'm testing
Also, I will upload a video soon about that death thing, it's hard to get it to work without the "have 0 hearts" cheat
I've dolphin and it runs on same speed than yours I think. But can you help me with that frame advance thing. When I active frame stepping game will freeze like normally. Then where I can advance frames? From pause button? I've tried every button what I can push and still nothing happens and I can't deactive frame stepping. It stay still freezed :(
F10, it's the keyboard shortcut for pause.
Not sure if you haven't already edited them yourself, got them from somewhere else, or if I already posted them, but I figure I should share AR codes to make your endeavors easier if you have an AR. All the codes are for NTSC.
Unencrypted (for Dolphin)
Encrypted (for console)
Unencrypted (for Dolphin)
D-Pad Down for Forest Water on Bottle 1 (expires immediately)
0A3ED84A 00000004
003C4C52 00000059
D-Pad Left for 1/4 Heart
0A3ED84A 00000001
003C4C0B 00000001
D-Pad Right for 0 Hearts
0A3ED84A 00000002
003C4C0B 00000000Encrypted (for console)
D-Pad Down for Forest Water on Bottle 1 (expires immediately)
BKEF-CZZX-HW635
HK1V-V5U2-835U6
KD7K-G3KG-GRDKM
D-Pad Left for 1/4 Heart
4FVY-GF3F-WTQJH
WUHD-98Z0-6YM2Q
4QJY-JMK6-64F26
D-Pad Right for 0 Hearts
1ZEK-JHTD-YBWWZ
YAXQ-14AM-5YHC9
3DAY-J2HV-VCTD0I would really appreciate that person who could turn them to PAL codes! I really want them to work without buying NTSC version!!! ^_^
Here are the results of a straight conversion to PAL; they may or may not work.
D-Pad Down for Forest Water on Bottle 1 (expires immediately)
2MEU-9611-K8JCD
HK1V-V5U2-835U6
KD7K-G3KG-GRDKM
D-Pad Left for 1/4 Heart
G8MD-P6KE-E2HN8
WUHD-98Z0-6YM2Q
4QJY-JMK6-64F26
D-Pad Right for 0 Hearts
TY01-UXK0-PEGGF
YAXQ-14AM-5YHC9
3DAY-J2HV-VCTD0
They didn't work. I'm so sad :'(
I really like to make my own codes somehow or encrypte them like you did manocheese. Or can someone say why it didn't work?
Bottle 1 FW expire code only gave me infinite FW bottle haha! When I got it from that forest thing I couldn't get rid of that water anymore. Other codes just did nothing. I hope someone can help me out!
EDIT:
I learned how to encrypt and unencrypt codes like you gave me. And I also tried to encrypt those codes and got same code what you did get manocheese. Thanks to you!
But I believe problem is we have wrong memory addresses for PAL game now. Does anyone know how to convert those unencrypted codes to the PAL ones?
I really like to make my own codes somehow or encrypte them like you did manocheese. Or can someone say why it didn't work?
Bottle 1 FW expire code only gave me infinite FW bottle haha! When I got it from that forest thing I couldn't get rid of that water anymore. Other codes just did nothing. I hope someone can help me out!
EDIT:
I learned how to encrypt and unencrypt codes like you gave me. And I also tried to encrypt those codes and got same code what you did get manocheese. Thanks to you!
But I believe problem is we have wrong memory addresses for PAL game now. Does anyone know how to convert those unencrypted codes to the PAL ones?
Last edited 08 Mar 2011, 15:28 by Kazooie.
Direct conversions to other regions never seem to go well, in my experiences.
However, thanks to Dolphin's big database of all the built-in codes, I dug up PAL Wind Waker's codes and spliced these ones together like I did the others. No guarantees they'll work, but they should.
Unencrypted (for Dolphin)
Encrypted (for console)
However, thanks to Dolphin's big database of all the built-in codes, I dug up PAL Wind Waker's codes and spliced these ones together like I did the others. No guarantees they'll work, but they should.
Unencrypted (for Dolphin)
D-Pad Down for Forest Water on Bottle 1 (expires immediately)
0A3F5018 00000004
003CC57A 00000059
D-Pad Left for 1/4 Heart
0A3F5018 00000001
003CC533 00000001
D-Pad Right for 0 Hearts
0A3F5018 00000002
003CC533 00000000
Encrypted (for console)
D-Pad Down for Forest Water on Bottle 1 (expires immediately)
KZXG-FFUJ-PE0Y6
7FA4-0VUB-D4QGT
95HH-W0GR-U4U68
D-Pad Left for 1/4 Heart
6RAJ-8UTD-Z4F2P
ATUA-FMVA-8GHB7
85A9-X67T-MUQR6
D-Pad Right for 0 Hearts
H0PY-GWZA-Z6AXW
AQE9-10T5-V20RA
Y5GC-P3RY-5WD3Y
THANKS KLYDESTORM!!!!! THEY WORK!! THANK YOU!!! I'M SO HAPPY!!!!!! TIME TO PARTY!!
I'm really in your depth! Thanks to you! ;D
I'm really in your depth! Thanks to you! ;D
Last edited 10 Mar 2011, 14:33 by Kazooie.
If you guys were wondering about the forest water death thing, you can dive off edges in the "fake" death cutscene to stop it and interrupt it. then falling on a heart will heal link but the camera will still be fixed in the death possition.
Some new TWW stuff from me:
http://www.youtube.com/watch?v=bS1iwQTdIqo
NOTE: This is done with cheats! And I hope this would be possible in the future of TWW speedrunning or any glitching things. Maybe this will lead to more interesting results later on.
Have fun! ^_^
http://www.youtube.com/watch?v=bS1iwQTdIqo
NOTE: This is done with cheats! And I hope this would be possible in the future of TWW speedrunning or any glitching things. Maybe this will lead to more interesting results later on.
Have fun! ^_^
I did it! :D :D :D :D :D
BARRIER SKIP
I feel so dumb for not figuring out it was a joke when it's April 1st! =)
An absolutely shit and pointlessly annoying "holiday" aside, I need to know all of the places where a Tingle Balloon can be used to save time. The only one I know that works is the one in Forbidden Woods, where you use a Tingle Balloon to carry the nut back rather than taking the lift back. Don't strain yourself for any past Earth Temple, I'm most likely not going to go for any of those unless they save enough time to warrant another Song of Passing to get another 100 from the pot on Outset.
Last edited 01 Apr 2011, 21:09 by KlydeStorm.
I see you use memes too. No surprise there.
And no, I'm not mad. It's bad enough you posted a bad April Fools' joke in a thread meant for serious discussion, but don't start trolling like an ass.
Last edited 18 May 2012, 23:37 by KlydeStorm.
Some new information about Light Arrow skip.
-Going into the Puppet Ganon battle will crash the game if you are anywhere before Hyrule 2.
-Going into the Puppet Ganon battle will not crash the game once you're in Hyrule 2, even if you do EMS. You do not need to take Tetra into the chamber.
-Going into the Puppet Ganon battle will give you the fully charged Master Sword and Mirror Shield, for whatever reason.
-Going into the Puppet Ganon battle will crash the game if you are anywhere before Hyrule 2.
-Going into the Puppet Ganon battle will not crash the game once you're in Hyrule 2, even if you do EMS. You do not need to take Tetra into the chamber.
-Going into the Puppet Ganon battle will give you the fully charged Master Sword and Mirror Shield, for whatever reason.
Nothing new. Just an L-slide clip vid for ZSR. Mainly an excuse to record lol.
http://www.youtube.com/watch?v=P-W9AHMC-hA
http://www.youtube.com/watch?v=P-W9AHMC-hA
Just thinking can you use that trick to obtain some fairy reward early or something? Like quiver before bow?
I think Klyde tested it before and iirc, nothing happens until you get the Bow at which point you'll have 60 or 99.
Btw quick posting doesn't work for some reason. Is it just me?
Btw quick posting doesn't work for some reason. Is it just me?
I can't remember if getting the bow will overwrite your 60 Quiver with the 30 quiver, I don't think anyone ever checked.
However, you can't use that specific method to get into the Fairy Fountain early to get the quiver, as the tentacles and a huge invisible wall prevent you. A while back, Cerpin did find that you can use Chest Storage (plus zombie hovering, I believe) to get the quiver early back when we were still pursuing an EMS route that gets Fire/Ice Arrows instead of the Bow.
However, you can't use that specific method to get into the Fairy Fountain early to get the quiver, as the tentacles and a huge invisible wall prevent you. A while back, Cerpin did find that you can use Chest Storage (plus zombie hovering, I believe) to get the quiver early back when we were still pursuing an EMS route that gets Fire/Ice Arrows instead of the Bow.
Targetting the barrier on Ganon's Tower (final battle)
http://www.youtube.com/watch?v=0pRUaia1bzc
http://www.youtube.com/watch?v=0pRUaia1bzc
Faster WW dive spot for entering forest haven:
http://www.youtube.com/watch?v=IFwxLCwyPtc
http://www.youtube.com/watch?v=IFwxLCwyPtc
Alright, I've been testing some new/old stuff in my sparetime (and routing 100% SS/RTA to boot), and I returned to an old theory that G&S was trying to do.
Basically he wanted to store collecting the sword with forest water, do BiT and get the default link file with the sword on it to skip telescope and whatnot.
The moment I read it I knew exactly what to do: Tetra text skip, and I used the method for attempting to correct being swordless by returning to FF1.
Long story short, it doesn't work.
Much like how him trying skull hammer didn't work, or how doing it with Master Sword didn't work.
But he says he was able to get BiT with the leaf/magic, but at the time he didnt know how to get the link file (which btw if you pause before the title screen pops up, you can just save it. no need to kill yourself)
I have a theory based on this, but I don't believe equipable/item screen items are able to come back with you onto this file.
BUT I think status screen items will. He was able to take a heart piece back with him.
His screen for the deku leaf BiT showed magic, but he wasn't able to pause to see whether or not he had deku leaf.
I don't think he actually had deku leaf, but he had magic.
I'm also testing storing cutscenes for a really silly idea that I'm 100% sure wouldn't work but I don't care :3
I'll be sure to post more if anything happens
Basically he wanted to store collecting the sword with forest water, do BiT and get the default link file with the sword on it to skip telescope and whatnot.
The moment I read it I knew exactly what to do: Tetra text skip, and I used the method for attempting to correct being swordless by returning to FF1.
Long story short, it doesn't work.
Much like how him trying skull hammer didn't work, or how doing it with Master Sword didn't work.
But he says he was able to get BiT with the leaf/magic, but at the time he didnt know how to get the link file (which btw if you pause before the title screen pops up, you can just save it. no need to kill yourself)
I have a theory based on this, but I don't believe equipable/item screen items are able to come back with you onto this file.
BUT I think status screen items will. He was able to take a heart piece back with him.
His screen for the deku leaf BiT showed magic, but he wasn't able to pause to see whether or not he had deku leaf.
I don't think he actually had deku leaf, but he had magic.
I'm also testing storing cutscenes for a really silly idea that I'm 100% sure wouldn't work but I don't care :3
I'll be sure to post more if anything happens
Faster WW Dive Spot for Skipping the Skull Hammer in FF2:
http://www.youtube.com/watch?v=36FvY02Szac
http://www.youtube.com/watch?v=36FvY02Szac
I first noticed this trick in the route years ago and I've only just found out today, what the trick actually is. Saves like 1 second.
http://www.youtube.com/watch?v=WnyDLUsMSn4
http://www.youtube.com/watch?v=WnyDLUsMSn4
