The Wind Waker

WW Tricks and Glitches Discussion

Started by Phazon · 29 Sep 2009 · 1,124 replies

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Re: WW Tricks and Glitches Discussion

#721
www.youtube.com/watch?v=EKwBAbH_GFg
wind waker forest water graphical glitch

Re: WW Tricks and Glitches Discussion

#722
You mentioned some stuff about dying while conducting mugg. I'm sort of curious as to how you even managed to do that lol, but also if anything interesting happened.

Re: WW Tricks and Glitches Discussion

#723
If the expiration message appears when you pull out the wind waker, everything in your environment isn't frozen while you conduct the song. So you can take damage (from a bomb, for example).
-> If you take damage before you finish the song, the song is not played.
-> If you take damage during the repeat of the song, the "you played a song" message is stuck on the screen until you play a song normally or leave the area. If you get a forest water expiration message now, the game is locked up since you can't clear the text message and Link is frozen. The game also locks if you talk to people.
-> What I want to test is what happens if you take damage while a song takes effect (takes you to the warp selection or wind direction selection)
Other than that I think there's not much special about this left to explore..

Re: WW Tricks and Glitches Discussion

#724
Does anyone know the exact inputs for ledge clipping via a bomb? I can't seem to get it in the right place/ grab the ledge in time to clip. Most videos I've found of it drop the bomb extremely quickly and backflip and leaf, but I can't replicate it.

Re: WW Tricks and Glitches Discussion

#725
www.youtube.com/watch?v=GgqEFDLuw_Y Mother and Child/fairy queen without zombie hover/superswim
www.youtube.com/watch?v=_zzZbacyC20  Triforce chart without hookshot.

This guy has some nice TWW vids.


I have been trying superswim without forest water. But I haven't been able to go far. My main problem is that I often push the stick down and slightly left/right instead of perfectly down.
If I manage to create some kind of rail to avoid stick deviation I'm quite sure superswim would be accessible.

Last edited 05 Apr 2012, 14:12 by Majora MIM.

Re: WW Tricks and Glitches Discussion

#726
I've seen both of these, and I just don't see where this would fit with a run. Great usage of storage, but the time it takes to get it is amazingly long.

Last edited 06 Apr 2012, 19:25 by Abahbob.

Re: WW Tricks and Glitches Discussion

#727
Yes I know.
With superswim you can get quickly to Forest Island. With good timing you may use storage 2-3 times.

Re: WW Tricks and Glitches Discussion

#728
FF1 stuff: I've been working on some stuff, and I think the best route is to shut off the searchlights on the wall and stick hover to a heart on the sidle ledge. should put us right next to the sword

Last edited 09 Apr 2012, 16:17 by GlitchesAndStuff.

Re: WW Tricks and Glitches Discussion

#729
We still need to do the Tetra text, atleast with the current route. Still may be possible if you keep the stick by jumping onto the wooden boat, then hovering, but I don't know where to get damage.

Re: WW Tricks and Glitches Discussion

#730
I already did it. Jumping on the wooden boat takes 1/4 heart then you have to sidehop and mash B to start hovering.

Re: WW Tricks and Glitches Discussion

#731

I already did it. Jumping on the wooden boat takes 1/4 heart then you have to sidehop and mash B to start hovering.


you recorded it? I made a video but if you've got one then there's not much point in me uploading. I also have a load of sword skip stuff too using the hover.

Re: WW Tricks and Glitches Discussion

#733
Majora, you mean that you activated the tetra text so that it fixes bombs early, then hovered with the same damage? Im slightly confused

Re: WW Tricks and Glitches Discussion

#734

I already did it. Jumping on the wooden boat takes 1/4 heart then you have to sidehop and mash B to start hovering.

Also, my post wasn't to say I just discovered the stick hover, my point was, after timing it and weighing up other routes, that it's our best option.


Majora, you mean that you activated the tetra text so that it fixes bombs early, then hovered with the same damage? Im slightly confused

you'd have to go down to trigger the tetra text before shutting off the lights, then go up to the tower and shut it down, and then jump off to take  fall damage and start the stick hover (fall damage is needed for stick hover, any other damage will cause link to drop it)

Re: WW Tricks and Glitches Discussion

#735
Oh okay, didn't know about fall damage being needed. I wonder if landing in the trigger zone (which I don't think I could easily do) while taking damage would count as the CS being watched. More stuff that I need to test, which I pretty much never will.

Re: WW Tricks and Glitches Discussion

#736

Oh okay, didn't know about fall damage being needed. I wonder if landing in the trigger zone (which I don't think I could easily do) while taking damage would count as the CS being watched. More stuff that I need to test, which I pretty much never will.

I'm pretty sure that landing some fall damage in that area will start the cutscene and instantly kill link after, I can test now.

Re: WW Tricks and Glitches Discussion

#737
I'm pretty sure you can't start hover after cs (cf: dying on great fish island or forest island after the presentation cutscene).

Also I don't think it is possible to jump over the wooden boat. But I may be wrong.

Re: WW Tricks and Glitches Discussion

#738
Sure, go ahead and try it. I dont think I have a save close to it and I won't have any time to play until Monday.

Also, something that has to do with the old wrong warp thing. Sometimes while doing the first superswim from outset to wfi, I would get the fadeout at the quadrant. Idk why or if it is the same thing as the fadeout during endless night for the wrong warp. I haven't drowned afterwards and since I don't have the KoRL, I haven't seen if he is at ToG. Just interesting, ik the warp is useless.

Last edited 12 Apr 2012, 01:52 by Abahbob.

Re: WW Tricks and Glitches Discussion

#739
Skip great staircase fight in Ganon's Tower
http://www.youtube.com/watch?v=3Y9xItPbPHA

How to: Backflip, pull out leaf, press A to stop the floating to grab the ledge, press 'right' to climb to the clipping spot and when Link stops moving on, get up from the ledge
* It only seems to work on the left side of the room
* If done on console, you might need to dispose of enemies since they could disturb the clip
* You will need to have a good angle -- the ledge grab shown in the video was the best I could do in a few minutes of trying, since Link didn't want to grab the ledge any closer to the clipping spot

Re: WW Tricks and Glitches Discussion

#740
Do you think it'd be faster than defeating the enemies on console speedrun? It looks like it would be faster.

Re: WW Tricks and Glitches Discussion

#741

Do you think it'd be faster than defeating the enemies on console speedrun? It looks like it would be faster.


Only if you skip light arrows

Re: WW Tricks and Glitches Discussion

#742
It seems as if behind the trees on outset blocking the forest of fairies, there is actually an invisible barrier unless you actually use the sword on the trees. I think thats why that one time when you just started your TAS project abahbob, before multiple route changes, you had so much trouble getting past them

Re: WW Tricks and Glitches Discussion

#743
Well I think that those trees are programmed differently from others, and do not move side to side when pushed against, forming a "solid" surface.

Re: WW Tricks and Glitches Discussion

#744
I was thinking this was almost worthy of a new topic, but decided to post here instead.

I was having this error in two occasions now, and when it occurs L-targetting wouldn't work at all.
Right at the beginning of my first run, the game would recognize L (the C-stick icon on the top right would blink), but it would not show affect (no aiming, no targetting people, no switching screens in the inventory). When I restarted the game, the disc couldn't be read a couple times, but it worked just fine after I cleaned it with a tissue.

The second occurrence was in the Wind temple in my second run, where L-targetting, all of a sudden, did aim but didn't target enemies so I reset the game (lost 3 minutes) and it worked. What's weird is aiming worked, as opposed to the first occurrence. I don't know if to assume it's a disc error or a glitch in the game - the disc doesn't show scratches and has been treated carefully.

Re: WW Tricks and Glitches Discussion

#745
Could be the laser in your GC or something. Almost sounds like a hardware issue, but really strange effects. I guess you just need to keep playing and see if it happens again.

Re: WW Tricks and Glitches Discussion

#746
Could be just a little controller problem. You know how you can change the stick's neutral position by holding it in a certain spot before plugging it in or turning on the game? Same deal here, if the shoulder buttons are pressed down when you start the console then they won't work unless you unplug/plug it back in.

Re: WW Tricks and Glitches Discussion

#747
It is 100% not a controller problem. Like I said, the game reacts somewhat to my input but targetting would stop working completely.
I've been playing Mario sunshine, SSBM and other games on this gamecube for years and never had problems. I'm going to assume it's the disc, it's too bad I can't really prevent it from happening...

Re: WW Tricks and Glitches Discussion

#748
It seems to recognize the shoulder buttons partially when that happens, it's weird. Like in the Metroid Prime games if you hold down L on the controller before plugging it in, you won't be able to lock your view or strafe, but strangely you can lock onto scan points without scanning them, which isn't possible otherwise. So considering that, still sounds like a controller problem to me. :s

Re: WW Tricks and Glitches Discussion

#750
I think it is quite useless for now, but you can store the cutscene of the flying minigame result (sorry I can't remember the english name if the island). I get to another quadrant with hovering and when I came back to the the one of the minigame island the cutscene launched.

I had no way to have KoRL near to try other stuff before coming back to the quadrant but I should definitively try.