Then I disagree with all bird statues, slows the game down for no gain whatsoever. They don't add to Link's inventory. ITEMS CLOUDMAX, WE'RE COLLECTING ALL ITEMS xP.
Last edited 08 Dec 2011, 22:18 by aleckermit.
Last edited 08 Dec 2011, 22:18 by aleckermit.
Then I disagree with all bird statues, slows the game down for no gain whatsoever. They don't add to Link's inventory.
I think the Goddess Cubes are kind of dumb. It seems pointless to hit a cube that you're not even going to get treasure from anyways (though some unnecessary cubes might come in handy for buying expensive things from Beedle). It would be like spawning a treasure chest in OoT, and then not opening it. It just seems like a waste of time.
Well, what about golden skulltulas in OoT then ?
Goddess cubes and chests are the same as sea charts and underwater chests in the WW.
@ goddess cubes -- small note. the game actually does tell you on the pause menu how many there are left. view info for the cube dowser. I'm not sure if it also counts the chests though (they can be dowsed for too). Make of that what you will but they DO appear on the pause menu in some fashion.
Last edited 09 Dec 2011, 01:26 by AniMeowzerz.
Last edited 09 Dec 2011, 02:10 by EA.
Well, then it seems that most people agree that we should get the cubes now.
In the IRC when we talked about it yesterday, most people were against it because you couldn't keep track if you had all the cubes or not.
Now we actually have it in the pause menu.
QuoteIf chests should be opened or not now is questionable and will probably end up being a decision made out of personal opinions and nothing more. But they do show a huge purple dot on every location on your map, which by some peoples logic would require them. But because they do not give you any useful rewards, they shouldn't be required.
I do not really want to open them, but to me it wouldn't matter if we had to open them, since it only would add like 10-20 minutes to a speedrun at most since we pass almost all the places after we've unlocked the chests.
This is extremely arbitrary. 100% wouldn't require collecting all chests in dungeons, so why would the goddess cube chests need to be collected? It's adding length for the sake of extending an already huge category.
Also, isn't the purpose of 100% to make a huge category where you do most of the stuff in the game?
Quote
Lets just put it this way:
I bring a friend home and tell him that I have 100% in a game.
We start up the game and he checks that map and asks "what are those purple dots?".
I'd answer, "it is chests you can unlock throughout the game, but I haven't opened them, because they do not contain anything useful".
Any person I know would instantly say that I do not have 100% in the game, because I avoid opening these special chests that are marked on the map, simply because I do not find the content useful.
QuoteSo, from a casual gamers perspective, it would be a part of 100%, no doubt. And for my own personal file, it is a must for the file to be considered 100%.
But when it comes to the 100% definition, the rules will always be different.
QuoteAnd one last time: I am not saying that we should or shouldn't open them. I am just putting it out there so that people can think about it, because some people clearly doesn't. Some people just think "this is not fun and it takes a long time, and therefore we won't do it".
Last edited 09 Dec 2011, 12:10 by AniMeowzerz.
Note: hero mode giving you full skyward strike is unbelievably broken, you can grab so many of these from far away lol
I got a question to ask about that.
How many "levels" of skyward strike are there ? From what i've read there's only two (basic one you have through the first two thirds of normal mode, and advanced one you have in the end, and during whole hero mode), but i've seen on a video someone charging it instantly, while on my hero file I still have to wait a bit (like .2 second), is there a third level you unlock further in the hero mode ? Which would be instant and have even more range ? Cause the one I have still has limited range too.
Last edited 09 Dec 2011, 17:41 by aleckermit.
One of my wishlists for this game was that they include a % counter. Why Nintendo, why
Last edited 09 Dec 2011, 18:32 by AniMeowzerz.
You don't level all 150 pokemon to 100 in a 100%, so I say either get 8 fully upgraded version of each Arrow/Bomb/Seed bag, or don't require upgrading them at all.
Also an interesting point is about that bug sidequest with beedle. You get that half-price coupon from him. Should that be required?