Skyward Sword

BiT Research Topic

Started by Abahbob · 29 Dec 2011 · 405 replies

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Re: BiT Research Topic

#91
GlitchesAndStuff & I found something interesting.
He earlier noticed that after a BiTWW in fire sanctuary, if he died, he got warped back to the statue he saved at before starting BiT.

I tested this with BiTW and found out that we actually can revert the BiTW.
If you BiTW to skyloft, and then kill yourself before entering a new zone, the game will teleport you back to the location you were at before the BiTW.

So basically, the game keeps the location you should respawn at through BiTW and BiTWW. It will obviously be overwritten as soon as you go to another location that sets the respawn location.

I am surprised that the game actually keeps the respawn location.


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No useful BiTWW in skipper's retreat.
No useful BiTWW in Shipyard.
No useful BiTWW in pirate stronghold.

Last edited 01 Jan 2012, 17:38 by CloudMax.

Re: BiT Research Topic

#92
Daww cloudmax, I was just testing sand sea areas :/. Oh well now I don't have to finish.

Also, I have just one a few questions about the files used during BiT. You say that with no files selected it pulls info from file 3, or file 2 if 3 doesn't exist, or file 1 if 2 doesn't exist. You also say that if no files exist, it uses information from a BiT file? What do you mean by that? And how could there be no files? I realize you could use the menus to delete any existing files, but you have to first select them to delete them. I just want to clear that up because I don't fully understand the "BiT file" you mentioned.


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Okay, thanks for clearing that up.

Last edited 01 Jan 2012, 17:41 by Matt23488.

Re: BiT Research Topic

#93

Daww cloudmax, I was just testing sand sea areas :/. Oh well now I don't have to finish.

Also, I have just one a few questions about the files used during BiT. You say that with no files selected it pulls info from file 3, or file 2 if 3 doesn't exist, or file 1 if 2 doesn't exist. You also say that if no files exist, it uses information from a BiT file? What do you mean by that? And how could there be no files? I realize you could use the menus to delete any existing files, but you have to first select them to delete them. I just want to clear that up because I don't fully understand the "BiT file" you mentioned.


By BiT file I meant that it loads a "default" file. When you create a "BiT file" it has the creation date of year 2000, 00:00 playtime, etc.
If you do not have any existing files, it will load this default data.

And you can start BiT without having an actual save file.

Just start up the game, delete all files, create a new file, start BiT without ever saving. You won't have any save files since the game doesn't actually save that you are creating a file.

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I managed to lock my console.. kind off.. during BiT.
I were in BiT and loaded a file, then started to save right before the screen faded out. (I couldn't actually see that the saving process even started)
When the game had loaded, my home button were disabled permanently, I just got that disabled icon in the bottom of the screen.
I then tried to reset using the reset button on the wii. It didn't work either.
I now started to play again and noticed that after I had hit the reset button, all buttons on both controllers were disabled. The only thing I could do were move and swing my sword. The sound were also missing.
This is because the game is waiting to finish the saving process before it resets the game, but it disables everything before it actually reset.

You can still enter loading zones and such during this, the game still function properly, except for the missing sound and disabled buttons.

Last edited 01 Jan 2012, 18:12 by CloudMax.

Re: BiT Research Topic

#94
The only one, you don't think the game randomly crashes because you just opened the path to the forest area? What if it's trying to load that cut scene over again, or at least randomly.

Re: BiT Research Topic

#95

The only one, you don't think the game randomly crashes because you just opened the path to the forest area? What if it's trying to load that cut scene over again, or at least randomly.


That doesn't seem likely, because the other two cutscenes only load when you bring up the file select screen. I also tested with most of the save files that are posted in the save stockpile thread, and they all freeze upon exiting a house at night. There is something else that we are not realizing just yet.

Re: BiT Research Topic

#96
Guys, I really want to organize all these warps, but please test all the statues. I would hate to say a warp doesn't work when a different statue leads to a big skip.

Also, here's the quickest place to start BiT in skyloft. Just watch beginning. http://www.twitch.tv/abahbob/b/304161304

Last edited 01 Jan 2012, 20:16 by Abahbob.

Re: BiT Research Topic

#97
Forgot to mention this earlier, dying at night while back in time doesn’t crash the game.

If you select quit, the game goes to a black screen where you can do nothing, but it doesn’t actually crash; the home menu still works.

If you select continue, Link will come out of the house you left or appear at the last statue you saved at (if you save in skyloft at night), like when you normally die, but you are still back in time.

If you select continue and load a file at the same time, the file will load, and Link will come out of the house you left or appear at the last statue you saved (as above.) This is another slow way to use BiT to warp to skyloft. As CloudMax said, if you die in the actual file after this, continuing will take you back to where you actually last saved.

Trying to go back in time while back in time just brings up the normal title screen it seems.

Re: BiT Research Topic

#98
This is weird.

I played all the way through the story UNTILyou have to follow Fi.  I performed BiT and went to get the GS.  I got the Sword from the Pedestal and the cutscene triggered giving me the Emerald Tablet..THen the cutscene restarted of m just entering the SotG with Link already having the GS. The cutscene just loops constantly.

Edit: Also after Fi re-tells me to re-draw the Sword the GS isn't in the Pedestal instead Like I already expained) I already have it.

Last edited 02 Jan 2012, 01:00 by cloneofshadow.

Re: BiT Research Topic

#99
This is known. Because of BiT, you are still in a somewhat unloaded BiT mode. After you draw the sword and the cutscene starts, you are in normal mode. It's similar to how in BiT you can enter a map fine, but when you leave the game crashes.

Re: BiT Research Topic

#100
So after the cutscene I get the Hero's Tunic and all and when I try to go to Faron Woods/Sealed grounds I can't call my Loftwing. She/He isn't even on the Down-DPAD either

Re: BiT Research Topic

#101
Just go into the statue and get the sword. Don't place the tablet or use skyward strike. Then talk with Groose. Then bird and race. Continue from there.

Also, check out my Skyloft route. Needs improvement, but its already faster than Paraxade's test run.
http://www.twitch.tv/abahbob/b/304272866

Re: BiT Research Topic

#102
To elaborate: If you place the Emerald Tablet before rescuing the Loftwing, the Loftwing is gone forever. So you don't want to do that. Although I'm not sure why you'd want to go through with the race after you get the bird. Unless you just mean the practice with Zelda?

Re: BiT Research Topic

#105
Looking at the BiT section of the site - you can load the Stone of Trials from an existing file in BiT? Does that mean it's possible to access Sky Keep during BiT?

On an unrelated note, I've found that when I'm in BiT and attempt to jump off the ledge to get placed near the Goddess Statue, I often wind up crashing the game. I'm not sure about anything I'm doing differently; in the videos I've seen, no one else seems to have any issues with it.

Last edited 02 Jan 2012, 19:49 by TheOthin.

Re: BiT Research Topic

#106

Looking at the BiT section of the site - you can load the Stone of Trials from an existing file in BiT? Does that mean it's possible to access Sky Keep during BiT?

On an unrelated note, I've found that when I'm in BiT and attempt to jump off the ledge to get placed near the Goddess Statue, I often wind up crashing the game. I'm not sure about anything I'm doing differently; in the videos I've seen, no one else seems to have any issues with it.


The game crashes when you activate the stone of trials if I remember correctly. I can't remember exactly what happened.

Also, about the crashing, I have never experienced it myself, but people say that it happens when you press B while falling down there or something. Can't remember for sure.

Re: BiT Research Topic

#107

Here is a video of the the Skyview trick I mentioned on page 2 for those who missed it, or simply want to see a video of it:
http://www.youtube.com/watch?v=HtYMdKd4bts

You can read about it here:
http://zeldaspeedruns.com/ss/dungeon/skyview-temple

Not to be rude, but I believe I found that wrong warp first. Anyway, yeah there is a softlock if you press B to get back to the title screen on certain animations like falling off edges and sleeping.

Re: BiT Research Topic

#108

Not to be rude, but I believe I found that wrong warp first. Anyway, yeah there is a softlock if you press B to get back to the title screen on certain animations like falling off edges and sleeping.


You found the wrong warp, but if you watch the video, you'll see that I found a way to skip basically everything by reloading the area behind the barred gates.

Re: BiT Research Topic

#109
CloudMax, when the site lists the fence hop method for early Lake Floria, you're credited for the trick, but Brickguy is also credited for getting the original fence hop that you expanded to skip directly to the waterfall. This seems like the same situation, but you're the only one credited for this skip on the site.

Re: BiT Research Topic

#110

CloudMax, when the site lists the fence hop method for early Lake Floria, you're credited for the trick, but Brickguy is also credited for getting the original fence hop that you expanded to skip directly to the waterfall. This seems like the same situation, but you're the only one credited for this skip on the site.


That was because others didn't get credits for finding the wrong warps either from what I know of anyway.
It is like the regular wrong warps (not using BiT), I do not take credits for finding any of the warps, even though I tested almost all of the OoB warps in the entire game.
It is the same for the early BK in fire sanctuary. The finder of the actually warp didn't get credits, but the person who found a use for it did.
I am not the one who decides if this is the right or wrong way to do it, I just followed that mindset because it seemed logical to me, and because someone else also used it before me.

Last edited 02 Jan 2012, 21:17 by CloudMax.

Re: BiT Research Topic

#111

That was because others didn't get credits for finding the wrong warps either from what I know of anyway.
It is like the regular wrong warps (not using BiT), I do not take credits for finding any of the warps, even though I tested almost all of the OoB warps in the entire game.
It is the same for the early BK in fire sanctuary. The finder of the actually warp didn't get credits, but the person who found a use for it did.
I am not the one who decides if this is the right or wrong way to do it, I just followed that mindset because it seemed logical to me, and because someone else also used it before me.

I only put Miles for early BK in the Fire Sanctuary because I didn't know who found the warp. If you know who found them, you should really put something on the page like, "wrong warp discovered by ___", or like I did with the skipping the scrapper escort when I said it was found by Paraxade & Kazooie. I just haven't looked that deeply into the posts to know. So please don't keep with that mindset Cloud. If you know who found the warp, post it on the page(s).

Re: BiT Research Topic

#112
Guys, I'm worried about Sailcloth skip. If you skip it, the doors in the academy won't unlock. Wouldn't this affect starting the info about Lavias? That would mean it would only be for harp runs. I'm getting to that part now, but if anyone has a save around there it would be helpful

Re: BiT Research Topic

#114
What i mean is this. When you finish the race and get the Sailcloth, all the internal doors unlock. If you skip all that, the only open doors are the bath, restroom, links room, and the headmaster's room. So that kills the Levias sequence when you need to talk with one of the Instructors. I'm on lvl 5 atm, almost there.

Re: BiT Research Topic

#115
Yeah, this whole thing explains why m2k2 stopped putting credit on the pages. It probably works better that way.

Re: BiT Research Topic

#116
Abahbob, something to try when you get there:

Place the emerald tablet while back in time. You can do this by going back in time with the file you want to progress, selecting a file that hasn’t placed the tablet, then entering the goddess statue, then selecting a file with at least the goddess sword, then skyward strike the bird thing, and then place the tablet. You will get some cut scenes and it will prompt a save. Make sure the file you’re trying to progress in was selected before this prompt comes up.

You should have warped your file into the cutscene where link puts on his tunic. After the cutscene, you are in the academy in your room. I have no idea if the state of the academy will be of any use, but it’s worth a try.

Oh, had another idea. Since you are saved in the academy, maybe you can BiTWW into other parts of the academy? Also worth a try. Even if something works out, it may really just be faster to get the sailcloth.

Re: BiT Research Topic

#117
The only event that affects the academy is the Race. Other events change actors, but nothing else changes the locks.

Re: BiT Research Topic

#119
Wait, isn't the lower academy door still unlocked if you skip the sailcloth?
I am almost positive that it still was unlocked for me.

It locks itself during the Fi escort, but doesn't it stay unlocked if you skip the Fi sequence?
And isn't the lower academy door unlocked in the Skyloft Title map? If that's the case, then we won't have any problems either.


Quote
I only put Miles for early BK in the Fire Sanctuary because I didn't know who found the warp. If you know who found them, you should really put something on the page like, "wrong warp discovered by ___", or like I did with the skipping the scrapper escort when I said it was found by Paraxade & Kazooie. I just haven't looked that deeply into the posts to know. So please don't keep with that mindset Cloud. If you know who found the warp, post it on the page(s).

I'll add it in right away. But then I'd appreciate if I and kazooie will get credits for the OoB wrongwarps if they ever become useful aswell, since I spent an entire day testing almost every single one of them. ^^

It was ZFG that found the fire sanctuary warp, at least he was the first person to mention it that I know off, and he posted a video of it.
Glitchesandstuff found the skyview warp.

_________________________________

This is something I found out while doing some testing with BiTWW and OoB WW today:
Fire Sanctuary is split into 3 sections.

Section 1:
The first room in the dungeon.

Section 2:
The Boss Door Area, including the room to the north west.
All rooms from the mouth up to the boss key.

Section 3:
All other areas in the entire dungeon.
Note that all the bridges is a part of this section.

When you BiTWW in a dungeon, which section you were in before the warp decide which section of the dungeon it loads.

In Fire sanctuary you will load section 3 if you saved at section 3.
If you saved at section 1, you will load section 2.
If you saved at section 2, you will load section 2.

When you BiTWW, the actors in the room will only be loaded if you saved in that room before activating BiTWW.
When you're in a section with missing actors, you have to reload the current room to make them appear. You can do this by exiting and entering it again, or save & quit, then load the file again.

An example of this is when we get BK early in Fire sanctuary. We save in a room in section 1 and BiTWW, so the actors will be missing. then we have to reload the area to make the actors load properly, so that we can continue to the boss key.

We can also skip a few rooms before the mogma mitts in fire sanctuary by doing BiTWW from the statue after the 1st room.

This is the same for all dungeons. I've not documented the sections for any other dungeons yet.

Last edited 03 Jan 2012, 16:58 by CloudMax.

Re: BiT Research Topic

#120
He isn’t saying you can’t get into the academy, he’s saying you can’t get into the room of the instructor who teaches you the spiral charge.

Unless some sidequest event unlocks his door (doubtful) the only potential way into his room would be a BiTWW. We might have to get the sailcloth afterall. =/