GlitchesAndStuff & I found something interesting.
He earlier noticed that after a BiTWW in fire sanctuary, if he died, he got warped back to the statue he saved at before starting BiT.
I tested this with BiTW and found out that we actually can revert the BiTW.
If you BiTW to skyloft, and then kill yourself before entering a new zone, the game will teleport you back to the location you were at before the BiTW.
So basically, the game keeps the location you should respawn at through BiTW and BiTWW. It will obviously be overwritten as soon as you go to another location that sets the respawn location.
I am surprised that the game actually keeps the respawn location.
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No useful BiTWW in skipper's retreat.
No useful BiTWW in Shipyard.
No useful BiTWW in pirate stronghold.
He earlier noticed that after a BiTWW in fire sanctuary, if he died, he got warped back to the statue he saved at before starting BiT.
I tested this with BiTW and found out that we actually can revert the BiTW.
If you BiTW to skyloft, and then kill yourself before entering a new zone, the game will teleport you back to the location you were at before the BiTW.
So basically, the game keeps the location you should respawn at through BiTW and BiTWW. It will obviously be overwritten as soon as you go to another location that sets the respawn location.
I am surprised that the game actually keeps the respawn location.
------
No useful BiTWW in skipper's retreat.
No useful BiTWW in Shipyard.
No useful BiTWW in pirate stronghold.
Last edited 01 Jan 2012, 17:38 by CloudMax.
