Ocarina of Time

OoT / MQ Trick Research & Discovery Thread

Started by Acryte · 31 Aug 2009 · 977 replies

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Re: OoT / MQ Trick Research & Discovery Thread

#661
r0bd0g do this in MST :P get mirror shield before this stuff. DC --> Deku boss room, Deku ---> Spirit Boss Room----> ?????

Re: OoT / MQ Trick Research & Discovery Thread

#662

Random thing: It should be possible to timer WW from DC to the Deku Boss room, so you could FWWW using FW on C.


Would there by any chance be an easy way to FWWW to the credits from the Deku or Shadow boss rooms? :P (EDIT: woops, hehehe) And I guess you'd have to set FW in a dungeon.....

Last edited 14 Jan 2013, 04:15 by Jbop.

Re: OoT / MQ Trick Research & Discovery Thread

#663
well you can use the eyeball frog to warp to the credits from fire. This would be useful on 1.0/1.1 (n64 pls). Nobody has found a setup for it though and I'm pretty sure it would require the goron tunic.

Re: OoT / MQ Trick Research & Discovery Thread

#664

well you can use the eyeball frog to warp to the credits from fire. This would be useful on 1.0/1.1 (n64 pls). Nobody has found a setup for it though and I'm pretty sure it would require the goron tunic.


Yeah, I just wanted to see if there might be a way to FWWW to the credits with FW on C like r0bd0g described, but I don't believe it would work :(. Btw, there actually is a decent setup for the eyeball frog timer warp to credits. It's used in any% no doors ;).

Re: OoT / MQ Trick Research & Discovery Thread

#665
It should be possible to warp to the credits with FW on C. While doing Remote Control Epona, you can also use restricted items in the same way, so you can cast FW not only in dungeons but at most entrances to areas where you can use Epona. There are multiple ways to reach the credits like this. One of the more convenient ones that I see at first glace is Hyrule Field->Lake Hylia.

There's also some interesting stuff that you can warp to with FW on C like Saria's Song (Serenade->Lake Hylia) and Child Hyrule Castle (Thieves' Hideout Entrance 2->Gerudo Fortress). Possibly you could learn the Nocturne of Shadow (Street->Hyrule Field), if you can learn it from a Wrong Warp like they do on 3DS (I don't know if that's been tested on normal OoT b/c everybody always RBA's the song before WW testing).

Last edited 14 Jan 2013, 22:59 by r0bd0g.

Re: OoT / MQ Trick Research & Discovery Thread

#666
Great! I'm gonna try this just for the heck of it lol.

Re: OoT / MQ Trick Research & Discovery Thread

#667
Nobody's ever done the DC->Gohma warp. You'll have to make your own set-up. It's done by bottle-duping over your trade item and timer CS skipping DC. If it crashes, you will want to try different prior cutscenes. Could it be faster than BA Ganonless or Fire Temple Ganonless? IDK.

Somebody make Ganonless a legit category.

Re: OoT / MQ Trick Research & Discovery Thread

#668

Could it be faster than BA Ganonless or Fire Temple Ganonless? IDK.
Somebody make Ganonless a legit category.


This is exactly what I was thinking lol ;D

Re: OoT / MQ Trick Research & Discovery Thread

#669
So how would you start the WW with FW on C? Would it go something like:

-WW to dungeon with FW on B
-WW to another place using that dungeon's blue warp?

Re: OoT / MQ Trick Research & Discovery Thread

#670

So how would you start the WW with FW on C? Would it go something like:

-WW to dungeon with FW on B
-WW to another place using that dungeon's blue warp?


You would most likely use a trade item timer WW from DC to warp you to the Deku boss room, where you would then be able to use FW on C to FWWW.

Re: OoT / MQ Trick Research & Discovery Thread

#671
Okay, cool. I can't see this having a use in any % though since it takes too long to set up and you can get the same result in less time. I only see it having a use in a niche category like Any % No Ganondoor or something.

Re: OoT / MQ Trick Research & Discovery Thread

#673
For "Ganonless", skipping getting the bottle wouldn't be any faster would it? You could use bomb OI instead of bottle OI if you are going to be getting a trade item anyway, right? I guess you wouldn't be able to dupe over the adult trade slot either...

Re: OoT / MQ Trick Research & Discovery Thread

#674
Can't use trade items in boss rooms. Maybe Ruto's letter could be used as adult, IDK.

Re: OoT / MQ Trick Research & Discovery Thread

#675

Can't use trade items in boss rooms. Maybe Ruto's letter could be used as adult, IDK.


I'd love to see a way to accomplish bottleless+ganonless for fun lol

Edit: Actually, you could use a spell like Din's Fire or Nayru's Love to accomplish this. Not much point, but it's silly to know that the bottle isn't even required for ganonless anymore, considering how big a role it played when ganonless was first found.

Last edited 18 Jan 2013, 05:22 by nathanisbored.

Re: OoT / MQ Trick Research & Discovery Thread

#676

Possibly you could learn the Nocturne of Shadow (Street->Hyrule Field), if you can learn it from a Wrong Warp like they do on 3DS (I don't know if that's been tested on normal OoT b/c everybody always RBA's the song before WW testing).


Well, just so you know, I tested this for the heck of it and you do learn the song after wrong warping into the cutscene.

Re: OoT / MQ Trick Research & Discovery Thread

#678
If you do MM's stop time glitch (get a filled bottle in link's hand, z-target, shield and press the bottle on the first frame of link's shielding) in certain places where you need to play a song to trigger a cutscene, you'll be put in ocarina mode and be able to move at the same time. You'll have stop on B, note thing at the bottom, and you can play songs while moving. This can cause a lot of oddities, such as being able to carry the ocarina HUD into other rooms, cancelling songs with other text, and getting the shadow temple boat to leave without you.

So far I know that this works with the shadow temple boat and the water temple triforces, but doesn't work with the sun's song grave, Mido as an adult, or Darunia. If you play a warp song with this and select yes nothing happens at first, but the next time you pull out the real ocarina you'll be warped automatically. Going through a loading zone seems to cancel this effect.

Last edited 24 Jan 2013, 00:24 by GJ2323.

Re: OoT / MQ Trick Research & Discovery Thread

#679
Time stop oddities have been brought up before, a long time ago. So I don't think this is new, unless you can find something useful for it. :)

Re: OoT / MQ Trick Research & Discovery Thread

#680
Ok. I hadn't seen anything about this, so I assumed it was new. The most interesting thing about this is that it lets you "store" the effect of warp songs, at least to an extent. I guess that's all, though.

Edit: ok, you can also use this to unload certain rooms by going through a door just as a cutscene starts. Example:
stop time on shadow temple boat
make your way over to the door by the ladder in ocarina mode
play zelda's lullaby
go through door as lullaby is ending

The boat cutscene will start as you open the door. It will load the next room but the cutscene will cancel link going through the door, thus leaving you in an unloaded boat room! :) This could probably be used to cause actor glitches in other places where this glitch is possible. I still don't think it will be useful, but whatever.

Last edited 24 Jan 2013, 00:23 by GJ2323.

Re: OoT / MQ Trick Research & Discovery Thread

#681
Mentioned this in the 3ds thread, but I found another heart piece inside Jabu Jabu's Belly, cutscene 0. This brings the total to 39 extra heart pieces + one phantom heart piece (Located in Kokiri Forest cutscenes 4 and 5 i think) that does not increment your heart piece total.

http://www.youtube.com/watch?v=t1nNX6iz7gU

Edit: I think I have an idea as to why the game crashes if you burn the Deku Shield during tower collapse...
http://www.youtube.com/watch?v=n3bHtZWsyZw

Last edited 27 Jan 2013, 17:40 by mzxrules.

Re: OoT / MQ Trick Research & Discovery Thread

#682
Found a useless, but somewhat spooky glitch.

It turns out that the Sun's Song effect is blocked on a per room basis, not a per area basis. This leads to an interesting effect in the Spirit Temple boss room: If you play the Sun's Song between the Nabooru Fight room and the Twinrova room (through Ocarina Items or similar), the Sun's Song takes effect as soon as you open the door.

http://youtu.be/IopsNYHQwEU

Edit2: Found a pair of non-existing hookshot points in Dodongo's Cavern's main room, located well out of bounds, if you can believe that. They fail to load due to object 011C not being loaded with that map.

Last edited 08 Feb 2013, 06:18 by mzxrules.

Re: OoT / MQ Trick Research & Discovery Thread

#683
I know this wouldn't be useful or anything, but it's mainly to see if I understand WW correctly.

Isn't it possible to death WW from the Deku Tree Boss room to Gerudo Training Grounds if you first do a bottle timer WW from Dodongo's Cavern Boss room to Deku Tree Boss room since the death would try to take you to the beginning of DC after the WW?

In other words, bottle timer WW from DC -> DT Boss, and then death WW from DT -> GTG?

Re: OoT / MQ Trick Research & Discovery Thread

#684

I know this wouldn't be useful or anything, but it's mainly to see if I understand WW correctly.

Isn't it possible to death WW from the Deku Tree Boss room to Gerudo Training Grounds if you first do a bottle timer WW from Dodongo's Cavern Boss room to Deku Tree Boss room since the death would try to take you to the beginning of DC after the WW?

In other words, bottle timer WW from DC -> DT Boss, and then death WW from DT -> GTG?

http://www.youtube.com/watch?v=fpNynVIboDQ

Yep.

Re: OoT / MQ Trick Research & Discovery Thread

#686
I'm curious about something. If adult reset is caused by not having MS in your inventory when you go adult, what if you get MS as child before the first time you become adult and then go adult? Will it still put bombs on C down? Or just nothing on C buttons at all? Maybe with luck it will put child items on C! Probably not though...

I guess this would only be possible with ganondoor to get MS from ganon CS, since you cant RBA MS unless you already have it. So I don't know if it has been tested since ganondoor was discovered.

Last edited 05 Apr 2013, 22:44 by nathanisbored.

Re: OoT / MQ Trick Research & Discovery Thread

#687
No, I'm pretty sure that won't happen. It'd be like getting the MS normally then going back in time as a child, equipping child C items, and turning back into an adult. The only thing is that adult reset won't happen, but it'll still change the items you have equipped.

Still worth testing; I'd love to be proved wrong (we all want Boomerang on C as an Adult :)).

Re: OoT / MQ Trick Research & Discovery Thread

#688
It still puts the standard items on your c buttons as normal

Re: OoT / MQ Trick Research & Discovery Thread

#690
Actually, now I'm really confused... I just used RBA to delete MS, then went forward in time and it didn't trigger Adult Reset! Why?? Is the ZSR page wrong, or is it version specific or something? I'm using GCN btw.

EDIT: I wonder if it's because I had Biggoron's Sword equipped as adult. I'll test again later. Maybe the game actually checks to see if you have either sword already, and not just MS.

Last edited 06 Apr 2013, 01:10 by nathanisbored.