Ocarina of Time

OoT / MQ Trick Research & Discovery Thread

Started by Acryte · 31 Aug 2009 · 977 replies

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Re: OoT / MQ Trick Research & Discovery Thread

#215
contortion hovering
http://www.youtube.com/watch?v=VMPPDWLgozs
http://www.youtube.com/watch?v=EgSTPQ2MtNQ&feature=related
http://www.youtube.com/watch?v=3gDdYQS5N6E&feature=related
http://www.youtube.com/watch?v=InKDlzW-v5o

angled backflip hovering
http://www.youtube.com/watch?v=XedazRu7_s4

child megasidehop buffer (chus)
http://www.youtube.com/watch?v=ZeRcb3feC_8

useless shit:
shieldclimb hover (oldies) http://www.youtube.com/watch?v=G_pRNX2A8Hg
minislide http://www.youtube.com/watch?v=YYDwTutnecY
gossip text delay http://www.youtube.com/watch?v=W1yEmFXCizA

Re: OoT / MQ Trick Research & Discovery Thread

#218
It isn't :/...  I tried getting the skip to work in the past but I always end up talking to Mido so I made 2 methods that made the skip easier.

Re: OoT / MQ Trick Research & Discovery Thread

#221
Infinite superswim.  Only use so far is a 10-15 sec timesaver in MST going from fire arrows to the shore, but it looks damn awesome.

Re: OoT / MQ Trick Research & Discovery Thread

#223
just to say that i didnt found the invisible ocarina use. Well i learned how to do:

- get a bottle with bugs/fish on B button
- have slingshoot/hookshoot/bombs/bombchus?/bow
- drop bugs/fish
- get bugs/fish
- with the bottle in the hand, make back flip. Before touch the ground, press B and the C button with the items sayed abobe. Instead of drop bugs you will play a invisible ocarina. This glitch apears on 58:25 speedrun 2 times. He has ocarina, but uses this cheat while he RBA to avoid pause.

Re: OoT / MQ Trick Research & Discovery Thread

#225
I just tested actor cloning again with the skull kid in LW and it turns out you can clone 30 skullkids before the game crashes when you look at them. Seems to me like 30 is the max amount of actors the game can have loaded onscreen at the same time (the 31st one is the 30th clone that crashed the game).

Of course, there may be more actors than just the skull kid which means that the limit would be much higher.

Re: OoT / MQ Trick Research & Discovery Thread

#226
ING-X, i think, it depends of the actor. For example, in guard house, there are a lot of jars and the game doesnt lag anything. Instead, skull kid has animation and more polygons, so, alot of them lags.

There is a way to duplicate skulltulas/heart piezes with actor cloning? or there arent any map to do? i have sacred forest meadow in mind, but probably dont work. The glitch is only for lost wood roms

Re: OoT / MQ Trick Research & Discovery Thread

#227
I think it might actually have to do with the room itself - I'm pretty sure the actor cloning glitch actually clones the entire room every time you do it, so that might be why it causes lag/crashing while the guard house for example doesn't.

Re: OoT / MQ Trick Research & Discovery Thread

#228
I'm pretty sure you can't reload rooms for heart piece duplicitation in OoT. Although I may be wrong because it works in MM

Re: OoT / MQ Trick Research & Discovery Thread

#229
everytime i do room duplication on MM the game crash... but in emulator works

Re: OoT / MQ Trick Research & Discovery Thread

#230

everytime i do room duplication on MM the game crash... but in emulator works
Are you playing on N64?  N64 MM can't handle room duplication very well.

Re: OoT / MQ Trick Research & Discovery Thread

#231
ZSR Forums » Zelda  » Ocarina of Time » OoT / MQ Trick Research & Discovery Thread 

Wrong thread you butts >:0

Re: OoT / MQ Trick Research & Discovery Thread

#232
idk if anyone knows this but just for kicks, and thats the only reason i can think of that you would do this, you can infinite sword glitch with the hammer

so it makes 360 bomb hovering (ISGw/hammer+ Down A+ Bomb hovering) possible, but after you have beaten the game

Re: OoT / MQ Trick Research & Discovery Thread

#234
I think, this is discovered, the free zora tunic thing. Only happens on v1.0

I found a glitch, but i dont known how to do very exactly: Using hookshoot while walking normally (uh?). You are walking and the laser stays on the floor. If you touch the hookshoot c button, it will shoot in the floor and then, it acts normally. Isnt usefull so...

Re: OoT / MQ Trick Research & Discovery Thread

#236

I think, this is discovered, the free zora tunic thing. Only happens on v1.0

I found a glitch, but i dont known how to do very exactly: Using hookshoot while walking normally (uh?). You are walking and the laser stays on the floor. If you touch the hookshoot c button, it will shoot in the floor and then, it acts normally. Isnt usefull so...


Yeah, you can do this by aiming the hooskhot, sidehopping, then shielding in mid-air I believe.